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Seedorf81

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Everything posted by Seedorf81

  1. If anyone asked me which tank I wanted if I had to fight as tanker in WW2, it would undoubtedly be the TIGER I.
  2. I agree. My fun at playing multiplayergames (Operation Flashpoint for instance) has been totally destroyed by people who, in their near obsessive desire to win, used cheats or other tricks to become invincible. Even so that a naive (?) but fair player like me didn't understand why his adversaries wouldn't go down after taking multiple hits. Ofcourse, one might say that it was all in the game, just like shelling the hell out of someone's setup zone in Combat Mission, but for me that takes the fun away.
  3. I'm Dutch and my knowledge of the English language is reasonable, but sometimes I don't understand the expressions and/or words and/or abbreviations that UK and USA (oops, and Canadian, ofcourse)born people use on this Forum. The following site proofs very helpfull in getting to know what the f#*k (I bet everybody understands that expression:D) they're talking about. http://www.urbandictionary.com
  4. It's usually my dog that wants to molest cats..
  5. I rarely move my troops from the AI start-up positions in the direction to which they are pointed. Because that often leads them straight into AI enemy-artyzones. And when your experience grows, you will learn to see where the most obvious routes of approach are, and that's usually where the AI will point most of it's arty. And sometimes you'll get arty, just because it's war, man! (Oh yeah, to save other forumboys the bother: split your squads and when under arty-fire, do not wait or even hide, just get the f#*k out of there. Run boy, run!) Good luck.
  6. Wouldn't it be nice if this turned out to be the longest and longest running thread ever?!
  7. Well, I don't know.. So far it's a nice clean thread; no begging for patches, modules, updates. And no silly questions or fiery debates or criticism or lame jokes. What a nice and pretty and peacefull thread it is!
  8. Eh, don't know if it has anything to do with your forumname, but still no file to be found. Tried several times, no luck.
  9. Due to overwhelming Allied airsupremacy new orders for German AFVcrews: "In case of imminent airstrike stop moving and pretend to be scarecrows."
  10. This games is wonderfull, it really is. Just a few minutes ago I saw an advancing Tiger in the distance. And it disappeared so lifelike in smoke (from Aris his beautiful smoke and dustmod) that it left me bewildered. I never played a human opponent, and even so I love the game. But sometimes I'm a little bit worried that we might forget how horrible real war is. And yeah, I know that I might be considered a sentimental old fart..
  11. Flamethrowers, everybody seems to want them in the game. I do too. But watching this fragment (9th video of 9, 04:22 - 04:49 ) from the documentary "Shooting War ww2 combat cameramen" http://topdocumentaryfilms.com/shooting-war/ made me wonder if we really know what we're asking for.
  12. Maybe we should start a historical-political thread!:D:D
  13. Maybe you can also find the statistical formula for the arrival of the Market Garden module?
  14. If you have enough HE shells in your tanks, just keep on firing at the most important and/or heaviest occupied buidings untill they collapse. (If you don't see the enemy, use AREA FIRE.) It takes a while, but can do the job nicely. If you do not have enough HE, don't attack untill you secured the area around the building and get enough troops who are not too tired. Giving covering fire (again, if you don't see them, use TARGET AREA) and attacking from at least two different sides should do the job. Don't be like me, much too impatient, but take your time. Have fun.
  15. Very good questions. 1. The battlefield is made up of squares. Maybe you've played or seen strategygames where the map/playingfield was made up of hexagons, wich looked a little like a piece of mesh wire layed flat. In combat mission these hexagons are rectangular and invisible, but they're still there. (At the repository there are mods that make them visible, so you can see the lay of the land much better.) These are called action spots. 2. Don't know whether Battlefront modelled it after the real-life thing, but like in a dense forest, or in shrubbery, there are gaps and holes in bocagewalls through wich you can see (parts of) the enemy, or at least some flashing of units moving. it all depends on light, density, foliage etc. 3. Well, it is tricky, but think of how you would do it in real life. Ever played Cowboys and Indians as a kid? Sneaking up on each other while trying to stay unseen for as long as possible? That's how to do it. Be carefull and count your blessings that you can, unlike the real soldiers, try and try and try again. Be inventive! 4. Yes, that's a good idea. Unfortunately it comes down to real good timing and if you have a lot of bacage, you'll soon run out of smoke. Again, trial and error. PS: I'm playing this game for some time now and more often than not I get frustrated when I lose a forward observer or get whole squads mown down because I couldn't get rid of them boys behind bocage. The game gives a nasty sense of reality of how difficult fighting in the bocage was in those days. Keep on trying and good luck!
  16. You're right. Lack of Market Garden news gets to me, I reckon. The best way to end non-topic talk would probably be a new release or patch or module or something like that.
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