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CMFDR

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Posts posted by CMFDR

  1. 1 hour ago, Aragorn2002 said:

    True, but Brabant, Gelderland and Limburg also have quite a few windmills. Interesting find indeed.

    Also in Hainaut, and basically in the whole Flanders historical region.

    Now there might a few windmills in the Ardennes and Alsace, can't prove their existence by a pic though.

  2. On 9/6/2011 at 10:31 AM, Fuser said:

    Ok guys, I have finished the first batch of Shermans, the M4 with 75mm gun, Rhino version included. Uploading as I speak. Hope they will be available in the evening, (European Time).

    The M20 Armored Utility car has been modded too.

    Hope that you like them.

     

    Preview5.jpg


    Now available on CMMODSIII, thanks to @Holman, officially known as the Guardian of the past treasures, to me at least.

    @Fuser you are a god!

    Hey guys, if you do know other Aris' mod that are missing, please add them to >the list< .

    Operation Aris' Ark is slowly, but steadily, passing all its touch type objectives ;)

  3. 11 hours ago, Jace11 said:

    Yes, It looks like it does.

    I meant to test it a while back but never got round to it.  It seems to work which is surprising seeing at it uses tagged models, I thought only textures worked.  I just made a mission in the editor and added the tag - went to 3D deploy - got berets, then removed the tag - went to deploy - got helmets....

    Try it and see, wont work if you have the original mod installed though... remove that first...

     

    tagged berets... using a mod tag (tag included in the zip for importing to scenarios)

    https://drive.google.com/open?id=1OXXCzzzXA2GW1G-5GrrJsF9l5ll2KGjN

    Useful but you won't get them in quick missions and such... unless the QM map has the tag.

    Tagging models opens a few other doors I expect.. hmmm....

    Someone probably spotted this before, but what would you use it on...? Vehicles, uniforms... buildings, weapons...?

    Add that to the new models some genius were able to introduce ingame it is giving my brain a boner ;) 
    Everything but the TOE is, respectfully, open.
     

  4. Clone Object & AI features have a specific text displayed, however the text is misleading for the non-English text.

     

    Lines 6221 -> 6224 :

    Quote

    <E>  ALT-Shift-click: Clone Object
        <G>  ALT-Klick: Objekt kopieren
        <F>  ALT-Clic : Copier élément librement
        <S>  ALT-pulsar: Copiar elemento libremente
        <P>  ALT+klikniêcie: Skopiuj przesuwanie obiektu

    Suggested fixes:

        <G>  Alt-shift-klick: objekt klonierung
        <F>  Alt-shift-clic : clonage de l'objet
        <S>  Alt-shift-clic: objeto clonación
        <P>  Alt-shift-kliknięcie: klon obiektu

    Lines 9452 -> 9456 :

    Quote

    <E>Paint map (CTRL=fire/ALT=face/SHIFT=retreat)
        <G>Zu besetzende zone auf Karte malen
        <F>Délimitez la zone à occuper sur la carte
        <S>Delimitar la zona a ocupar en el Mapa
        <I>Delimita la zona da occupare sulla mappa
        <P>Zaznacz na mapie strefê do zajêcia

    Suggested fixes:

        <G>Auf karte malen (CTRL=feuer/ALT=richtung/SHIFT=rückzug)
        <F>Délimiter sur la carte (CTRL=tir/ALT=orienter/SHIFT=replis)
        <S>Delimitar en el Mapa (CTRL=fuego/ALT=orientación/SHIFT=retirada)
        <I>Delimita sulla mappa (CTRL=fuoco/ALT=orientamento/SHIFT=ritirata)
        <P>Zaznacz na mapie strefê do zajêcia (CTRL=ogień/ALT=kierunek/SHIFT=odwrót)

    (German, Spanish, Italian and Polish sentences should be checked by native speakers, I'm all but fluent in these languages)

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