Jump to content

umlaut

Members
  • Posts

    1,915
  • Joined

  • Last visited

  • Days Won

    14

Posts posted by umlaut

  1. What´s the thing with the hotkeys, BFC?

    It´s the same every time I´ve installed a new module or patch: The hotkeys have reset to the default BFC settings - and no matter where I place my backed up customized hotkeys.txt document, the hotkeys stay the same. And I cant find any hotkeys.txt document that has replaced my previous custom doc.

    I can only change them by reassigning them manually in game. And I think that kind of defeats the purpose of having your own customized hotkeys.txt document, doesn´t it?

    My current problem is with CMFI. Please let me know if there is anything I can do to avoid the tedious job of manually resetting the hotkeys every time I´ve installed a new module or patch.

     

  2. Sorry, but I have no idea, what a paddle is - if it is not a thing you use for propelling a canoe forward?

    A Google search tells that there was an Atari "paddle" back in the seventies. https://en.wikipedia.org/wiki/Paddle_(game_controller)

    I can´t imagine that you are talking about that?

    Edit:
    I  think I may have figured it out. Is it a game controller for a Play Station?

  3. On 4/3/2020 at 9:02 PM, Mord said:

    This thread is woefully lacking in comments and praise so I thought I'd drop in (haven't been around much) and give you a hardy slap on the back and raise a stein in your honor. I can't use the RvT stuff yet but I can admire your pics and as always, you deliver. You are one of our preeminent talents, who has pioneered the modding of the CMx2 series as much as you have given us beautiful, quality work to enjoy. So, I hope in some way this gives you the inspiration to keep doing what you do. From one modder to another I salute your talent and artistry! Fantastic job, umlaut!

    Mord.

    Thanks a lot, mate - and right back at ya :)

  4. On 4/27/2020 at 2:48 AM, weapon2010 said:

     Is there a way to make a huge factory ?, like we could in cmbb?

    I am assuming you are refering to CMRT. The only way I know of, is using modular buildings. If you use my factory mod set (see signature below) - there are special factory textures for both modular, independent and church buildings. 

  5. 48 minutes ago, Bulletpoint said:

    Then I tried setting an armour arc on the location of the contact. My tank near immediately spotted the enemy and took it out.

    Yes, that is what I would usually do in a similar situation. But in this case I gave the PIAT team a 360 degree arc - instead a focused one on pointing in the tank´s direction
    - because I have had several experiences where the target suddenly moves outside the armor arc. And then I could have been in the situation where the team did see the tank
    - but wouldn´t fire at it, because it was outside the arc!
    So damned if you do, damned if you dont.

  6. 5 minutes ago, MOS:96B2P said:

    My bad.  I took this to mean there was no tentative contact sometimes also referred to as a sound contact.  I also watched the video and could not see any tentative contact displayed.  My wife may be right about me needing glasses. 😎   

    :)
    You could see no contact markers, because I had turned them off to avoid confusing them with contact markers for other units. I had also deselected the PIAT team in order to show where the tank was - if they had been selected the tank would have been invisible too.

  7. 16 hours ago, General Jack Ripper said:

    Well, we have no idea if there was a contact marker or not given the sad lack of video coverage.

     

    If you want issues like this to be investigated and taken seriously, you might want to take your reporting of them a little more seriously.

    You could at least include a save game. I mean, the absolute basic level of effort might pay off, if you did anything with it.

    Otherwise, yes. You should keep it to yourself because you are doing absolutely nothing of consequence.

    I have been debating with myself whether your comments deserve an in depth reply. I have decided that they don´t:

    Your sad lack of civlized language and ditto abilitity of watching the video and reading my decriptions in this thread has convinced me that you are clearly not genuinely interested in an answer. It seems to me that you belong to the tiny group of forumites who percieve even the slightest indication of criticism of the game as some sort of heresy. And so, let´s shoot the messenger.

  8. 4 hours ago, Warts 'n' all said:

     I'm not sure where @umlaut stands on the great Marmite vs Bovril debate

    Alas, I am not sure either, as I must admit I haven´t had the good (or perhaps ill?) fortune of coming across either product during any of my many visits to your lovely country. But ever since my first visit (back when "Never Mind the Bollocks" was just an itch in Malcolm McLaren' s wallet) I have been a beans-on-toast afficionado. When we returned I would stare hungrily at my dad´s "The Who Sell out" album. :)

    Beans-on-toast is by the way the only time when I prefer wheat based bread over rye, @Erwin Proper rye bread is generally the one food stuff danish expats say they miss the most.

  9.  

    Wow: I´d say that this thread suddenly got interesting.

    I could of course contend that we danes are actually not loudmouthed at all, because we´ve always weeded out the noisiest of our brethren by placing them in boats and pointing them westwards. But that might cause a bit of noise from folk like @Warts 'n' all and mr @Battlefront.com himself, so instead I will wear the loudmouthed label as a bagde of honour and work twice as hard to live up to it. Of course I expect this to provide me with a permanent forum ban immunity – as I am ethnically predisposed for loudness 😁

    So no, I wasn´t offended by Warts´ post – I laughed. But perhaps I´d have frowned bit, if I hadn´t been familiar with him and his sikh sense of humour. He is, after all, a subject of our former western colonies. ;)

    A bit more on-topic:
    I think it goes beyond saying that I consider CM the best game around. That doesn´t mean that I think it is always perfect. I started this thread because I was both surprised and frustrated by the team´s blindness -and because I though it might be something bug-ish that BFC would like to know about.

    So: Peace y´all – and remember us in your prayers:

    Umloud

     

     

     

  10. 4 hours ago, Wicky said:

    Again umlaut can you tell us how did the subsequent turn transpire and play out? 

    Not exactly how that turn played out. I must admit I was so unhappy with this that I reloaded the turn again in the hope that they would see the tank next time. If I remember correctly, I had to reload three or four times before they finally saw the damn thing. So their blindness wasnt just a one-off fluke.
    And yesterday I had an almost identical experience in CMBN: A PIAT team is waiting in ambush behind a hedge row (not Bocage) for an approaching Panther that is emerging from a cloud of smoke. I have placed them there because I´m sure the Panther will approach the hedge at some point. The PIAT team has a cover armour arc facing the Panther - which emerges from the smoke about 10 metres from the hedge and the team. The Panther drives directly up to the hedge and immediately spots and kills the PIAT team - who never even spot the Panther driving direct at them!
    I also reloaded that turn. The next time they spotted it, fired a couple of useless shots - and got killed. But at least they spotted it.

     

×
×
  • Create New...