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umlaut

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Everything posted by umlaut

  1. Looking forward to this. I have also been interested in learning how this Blender thing works. But I have so far failed to find any tutorials that started from scratch. They all assumed that the viewer/reader had already learned the basics. So I gave it up again.
  2. It is the danish M23 helmet. Probably the ugliest helmet ever designed. I asked JM if he could make it for me - for a danish scenario I am planning. Here it is on my grandad (on the right), approximately 1933.
  3. No, I modded all four u304s back then, but for some reason I only uploaded two of them. I think, it is because Aris and I agreed to split them between us. But it seems like he never released any.
  4. Correct. Back in 2012 - if my memory isn´t too cloudy. The joke was great - the app not so much, in my humble opinion.
  5. I dont think you can find it as a single vehicle. But it is there as a mortar vehicle in the armored panzergrenadier battalion.
  6. Because it is not there. I asked the same question back when they were released, and it seems that BFC goofed up the naming of the bmp-files or something. More about it here:
  7. Wow, thanks @Bootie Honoured that you have taken the time to review it like this. This is actually just a sort of quick-mod I made because @StieliAlphaasked for a 223 mod - and I just happend to have been working on it for Kohlenklau´s Romania mod set. If I had known that someone would give it such a thorough look over, I would have worked a bit more on the details.
  8. Here´s a sort of quick-mod of the Sd.Kfz. 222 and 223. I will remove them from dropbox, once they are available at CMMODS IV https://www.dropbox.com/s/sfab36p2xre05b7/sdkfz222-223_umlaut.zip?dl=0
  9. I just discovered that I had a couple of u304 mods that I for some reason never released. Here they are - along with the ones I did release. I will remove them from dropbox, once they are available at CMMODS IV https://www.dropbox.com/s/wj86cznqeoanxmx/u304_umlaut.zip?dl=0
  10. Hi I just did a bit more thorough checking, because I discovered that I had a couple of u304 mods that I´d for some reason never released. And when I removed all my u304 mods from the folder, the interior was indeed grey in some of the vehicles. So I guess I just fixed it myself when I made the mods way back (?). Anyway, the good news is that you can get the fix too - if you use my mods. Here they are: https://www.dropbox.com/s/wj86cznqeoanxmx/u304_umlaut.zip?dl=0
  11. LOL, you´re right about the U304(f)-10 - but the gunner is not even on the floor of the halftrack, but on the ground between the tracks. Only his helmet is visible above the floor. The interior of the U304(f)-3 looks fine in my game, though
  12. Incidentally, I've just been working on the 222 and 223 for Kohlenklau´s Romania mod. So it was just a few minutes work to tweak them for CMBN - if you´d like a more weathered version. They are a quick mod, though, so there are probably some details missing.
  13. Looks great, @JM StuffLooking forward to getting to use them. Thanks a lot
  14. ...and/or perhaps surpressed? Could you attach a pic of them and the user interface?
  15. It would be helpful if you could provide a bit more information: Which kind of AA gun, which army etc. Are you certain that the gun hasnt been abandoned by the crew - after taking the casualty?
  16. Nothing as exciting as that, I´m afraid. Only good old Weserübung.
  17. What do you mean? It is nearly monday
  18. I am pretty sure @Falaiseis pulling our legs - with fake quotes.
  19. When you haven´t started yet, it doesn´t count as genuine slowness I started nine years ago. Admittedly, part of the delay was due to upgrades that made my save games unplayable, so I had to start over again at least two times.
  20. Lucky, that it wasn´t me who made that request, then: I still havent finished the Scottish Corridor campaign - after nine years
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