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umlaut

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Everything posted by umlaut

  1. Just wondering if there is a patch for R2V on the way? The south african voices are still not working.
  2. I am guessing that perhaps SP means Single Player?
  3. Yeah, me too. That is why I have created shortcuts on my desktop. As I understand it, Normandy is the only one of the CM titles where you are able to place the entire game directory some place other than the C drive. Have all my game "data" files (and Normandy) on my F drive - and only the mandatory files from the other CM titles on the C drive - to avoid clogging up my C drive. Perhaps you did something similar when you installed CMBN?
  4. The battle described here is the basis for the TWC scenario: Sudden Fury. A very entertaining little battle to play with the Jagdpanthers
  5. Once again: The issue is this: They dont even see the effing tank!
  6. I assume you are asking me? They used an armor arc. But that is not really the issue here: The issue is that my PIAT team are able to walk right up to the tank - without ever seeing it.
  7. I usually say this when people say that CM games are expensive: I have lots of games that have cost me 20 or 30 $ - and I have played them less than 10 hours. Then there´s CMBN. It costs far more, but it has given me thousands of hours of gameplay - and still does. So when it comes to price per hour of gameplay, CMBN is by far the cheapest game I ever bought. Like the others, I recommend you try the demos: If you like playing them, then you have found a game that you probably wont get tired of for a very long time.
  8. You are probably right. But if I should get into that kind of detail, the mods would take so long to create that I wouldnt bother making any at all.
  9. As I said: If I had the team selected during the entire sequence, you wouldnt have been able to see the tank that is the centre of the discussion. Excactly because they dont see it! I select the team in the end of the video to show that they still havent spotted the tank. It is a PIAT team I sent out to engage the tank, so they could have done plenty - if they had only seen it.
  10. Sometimes there seems to be something seriously wrong with spotting in this game. These two Sikhs walk right up to a firing german tank - without ever noticing it!
  11. New mod - not just a snow mod. The M24 Chaffee - this one is also usable in Fortress Italy As always I´ll share it via this Dropbox link - until it is available on CMMODS IV.
  12. Last mod for the time being: The M24 Chaffee - this one is also usable in Final Blitzkrieg As always I´ll share it via this Dropbox link - until it is available on CMMODS IV.
  13. Oh yeah. The sure have. Jeez, I hadn´t noticed that you could scroll down on the page
  14. Got another mod ready - and as it might not be the last, I figured I might as well start a dedicated thread for my own mods. This one is one of my new favorite vehicles in CMFI R2V: The Morris C9B SPAA. A favorite to play with, that is - not to mod! It has been a real PITA to mod, because it has no large surfaces, but millions of little nooks and crannies. Luckily, modding is now over and I enjoy playing with my weathered Morris SPAA. Hope you will too. As always I´ll share it via this Dropbox link - until it is available on CMMODS IV.
  15. So many great pics! I only wish they had captions too.
  16. Yes, but not in CM - as it is a Navy seal. (sorry)
  17. Yes, yes. I am well aware of the differences, guys. But I had to use voice files that were already available in CM - and would it have been better if had chosen UK English, American, Indian or Polish?
  18. I thought: "Commonwealth on the Southern Hemisphere - what´s the difference"?
  19. Here´s the link for the kiwi voices: https://www.dropbox.com/sh/17bpcpdd9kpb14f/AAAK34yM-beI5NddDShYH9KJa?dl=0
  20. I assume this is the first mission? This worked for me: I found an avenue of approach where I could lead all my troops up to the railway embankment under cover of trees (a sort of right hook and then left hook - like a large S). When my forces reached the embankment at right edge of the map, I disembarked infantry and sent them across the railroad into the woods on the other side. But first I had tried to guess where the AT-guns were hidden and then began the mission by shelling those positions. It turned out I had guessed right and taken out most of them. If you try to look at it from the opponent’s view there arent that many places you can place an AT-gun. Great campaign by the way - but it doesnt get easier, I’m afraid. PS: If you want the SA troops to have voices, I have made a mod that replaces the broken SA voices with NZ. I think you can find it in the mods and maps section. Hope this helped.
  21. I dont know if there are any lists of every mod made. But the majority of the mods are still found on CmmodsIII.
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