Jump to content

Erik Springelkamp

Members
  • Posts

    961
  • Joined

  • Last visited

Everything posted by Erik Springelkamp

  1. I heard some terrible stories by people who upgraded to Lion.
  2. I don't understand the question. Though marines have larger squads, both marines and army squads have 3 fire teams in CMSF.
  3. Iran and Iraq have quite good political relations at the moment. A war between them seems unlikely.
  4. They are close to the ground, because otherwise you could not see where the contact was. With what location on the ground does an icon floating in the sky correspond? For the same reason they overlap, while the icons of your own troops will displace each other up into the air, because you must be able to click on them at all times.
  5. I put an empty file in the folder named 'even turns are for me, uneven for him.txt'. That solved the problem for me.
  6. Make a copy of the CMBN folder before upgrading to keep that one at version 1.31, and finish your PBEM games there, or try to move them to the 1.32 version after saving them in the command phase.
  7. Tanks firing on the move has been defended by Steve. You may not like his defence, but there is nothing you can do about it, can you?
  8. Isn't that turret on something parked behind the Jeep?
  9. I checked two scenario's with Fuch vehicles and light infantry, Stolz von Bayern and Beer and Bretzels, and in both cases the infantry already carries the panzerfaust launchers, and the rockets in the Fuchs are extra ammunition. What scenario are you talking about?
  10. I just checked, but in the Bier und Bretzel scenario, the dismounted sections already have their Panzerfaust launchers. So the rockets are just extra ammunition. Nothing wrong there.
  11. I certainly would, but I am afraid it would be a lot of programming work, as the whole OOB functionality, including C2, was changed between CMSF/CMA and CMBN, if I understand Steve's comments in the past. Backporting this change into CMSF, while keeping existing scenarios working would be a major challenge I am afraid.
  12. A new offensive is on the way in Libya http://www.economist.com/node/18958461?story_id=18958461&fsrc=rss These fights can probably be simulated with CMSF, but the news I am finding about is is not very technical. At least this Economist article speaks about Milan anti tank missiles for the rebels, but I couldn't find anything yet on the nature of the NATO assisted attack on Brega that was repulsed. If anybody has good sources on the fighting, could they provide a link here?
  13. That is what the others thought. Until he came to get them.
  14. I think the overlap in both patches is very small. Most CMBN bugs are specific to new WWII features.
  15. Before upgrading, copy your entire Combat Mission Shock Force directory to a new location, to be able to finish save games under the old version. Just start the old version by clicking on the .exe in the copied map, or make a short-cut to that .exe with 1.31 in the name. I think that is the way to do it, but didn't test it yet, copying is under way.
  16. http://springelkamp.nl/Files/CMA/FloatingIconsRedBlueInverted.zip It appears my webserver protects files of type .brz and refuses to serve them. With the zip file it works for me (it also refused to give the .brz file to me through the webserver).
  17. I renamed the icon files and the result is here: http://springelkamp.nl/Files/CMA/FloatingIconsRedBlueInverted.brz But it doesn't work fully. The soviet blue icons are correctly replaced by my (Billy's) red soviet icons, the general red (hq and mines) icons are correctly replaced by Billy's blue versions, but all the mujahedeen icons are falling back at the default icons. I don't know why, I checked the names with the rezexplode of the version101.brz, and they seem all ok, the icons named 'mujahedeen red' are the correct blue icons, but yet they don't show up in the game.
  18. I very simple solution is to revert to the standard floating items for this scenario. As it is now, half my blue - Soviet - troops have the default icons, because there is no modded one available. If I remove the mod, everything will use the blue circles. But when I start up the Siren rename program, and figure out how it works again, I can probable produce a working mod in a few minutes by renaming red to blue and the other way around. I would even get red icons for blue soviets :-)
  19. I downloaded Battlegroup Ivanov, and it unrarred just fine. But unfortunately the floating icons mod doesn't support this change of sides. Maybe I can use a rename tool to switch red and blue icons. Haven't played it yet, the size is a bit intimidating. But I will, probably during my holiday.
  20. You want to play a realistic wargame, but you also want fake characters? Why not use fake tanks as well, I bet they can make some cool ones :-)
×
×
  • Create New...