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Kellysheroes

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Everything posted by Kellysheroes

  1. Question, while the game isn't going to have random generated campaigns, there will be the ability to have various point buy groups, that will and can be played on the same static campaign maps? Like a 5000 point campaign and then a 3000 point campaign, 2000 point??? What about maximum limit is there a maximum limit of points one can purchase??? Also all this 2km x 2km and 1km x 1km is confusing, just how many "squares" can be on a campaign map once created? I think I read someone said to build a monster map would take 400 maps, is that 400 squares then? That would be awesome.
  2. Heh I almost wish they hadn't announced it so early, now I feel like a kid again waiting on Christmas and it's sooooooo far away, but, I know what I'm getting. grrrrrrrrrrr hate that feeling. lol
  3. I wonder why they can't or won't model motorcycles into the actual gameplay though and horsies?
  4. I have no doubts this will be a success so we can look forward to a CMAK at least and maybe even a CMBO campaign game. The Eastern front is popular (with most) and I think a lot are happy to have a campaign game to play instead of quick battles or just player made scenarios that are canned. I enjoy "random" more than anything, but, quick battles just wasn't enough, I needed some structure to the "random" to give more life to the whole game, this should do it nicely. I'm going to name my unit Kellysheroes. (we can name our units correct?)
  5. So there's basically two ai's at work, one for the setup zone and then one for the actual placement of the units within that zone. Sounds good to me, when's the release?
  6. Make them all, I'll buy them all. CMX2? What's that? lol Give me these games and I'll have no need for CMX2.
  7. Next Year? Awwww pooot. Man I want this game NOW! I haven't bought a retail game this whole year (worst year ever for computer gaming to me). Gary Grigsby's World at War (yawn). Crown of Glory (Yawn). Pure Sim Baseball (snicker being sold by a wargame publisher lol). FPSers (falls asleep). I might get Slitherines Legion Arena, but, I gotta read some feedback on it first, it sounds too rpgish to me and not real. If Down in Flames hada been WWI instead of WWII I woulda got that. I only like WWI flight sim/wargames. This is about the norm though good games only come out about every two years. And after the patch 1.3 RTW is pretty good now, so, I'll play that until this one comes out, then I will play this until I die. (or until the CMAK and CMBO ones come out) heh
  8. OMG OMG I caN't wait for this Thank you thank you thank you STEVE and BFC, I take back everything I said bad about you in the past. WOOHOO Campaigns Combat Mission, I have died and gone to wargamer heaven. HAHAHA NO SYRIA for GEW! hehe And you said you would "never" give us another Combat Mission game like before, you sneak you. I will buy this one and a CMAK one and a CMBO one just as soon as they hit the shelves. I've always wanted a game driven campaign game for the Combat Mission series like SPWAW. Now, you'll have MEGA Campaigns like SPWAW too.
  9. @ STEVE/Battlefront Can you explain if every new product is a "module" or a "game" that will have other "modules" made for it? Reason I ask is, this modern era product is coming out first, will you make "modules" for it before you make another product for WWII or will the next product out be the WWII one?
  10. I would have preferred a US/N. Korea whatif modern day futuristic war than in the desert and Syria. I woulda bought that one, but, Syria/Desert? boring.
  11. I'm really amazed that they would turn away from their core group of patrons so easily like this and putting out the modern game/module before the ETO WWII 44/45 game/module. <scratches head> Well, I know what I like and I don't like or care for modern combat games of any type, so, I guess I'll be another one of those waiting the long time for the 2nd game/module. Creative Assemby did much of the same thing with RTW when they increased the combat speed to that of olympic atheletes and routs at the touch and drew in a larger "rts" crowd at the expense of alieniating their core based crowd of MTW/STW, though with Barbarian Invasion it appears they made a slight move backwards to something more reasonable in combat speed and ai performance. Now, what to play for the next 2 or 3 years before the good WWII game/module comes out? (light bulb) Civilization IV & V. Maybe even Combat Leader by Matrixgames will be out before then, then it won't matter how long it takes Combat Leader is going to rule them all.
  12. MAC? What's that? Oh now I remember isn't it some hamburger from McDonalds? hehe
  13. Well if you compare to RTW and all the little men running around on those battlemaps up to 38,400 I don't think CMX2 will be a drop in the bucket compared to what you can get on the screen in RTW. Hell who would want to play a turn based game and move 38,400 men each turn anyway? lol Usually what suks up the graphics card and processor with all these graphic candy adds is textures, seeing every blade of grass does not make a good game. When you turn all that chit off most games will easily run on minimum specs or less very well. But, for the eye candy kiddies I guess you'll need your new computer/graphics card fix, fine by me, I like most of my money sitting in the bank making more money than sitting on my desk depreciating as fast as I can type.
  14. Hrmmm thas funny, to give the ai another advantage I never setup before starting the scenario/quick battles, and let me tell yah, not setting up when the ai is assaulting makes for quite a nail biting experience since you don't get that dug in effect and have to rush your troups to the main area of battle and get set in a hurry.
  15. Cmon guys, what's been the most popular subject matter of just about every game dealing with war in the past 2 years? WWII and more precisely the Normandy Invasion. The first module will be Omaha Beach, the second module will be Sword Beach and the third module will be Juno Beach, then if/when you buy all 3 you can interlock them and play them all at once as one major beach landing invasion. (Something I've grown highly tired of and find boring, so I hope I am very wrong and it's not the Normandy Invasion/Sword/Juno) I think I will just croak if I see just one more D-DAY type game. But, I would jump in front of a speeding train to buy a land based GUADACANAL module. But, we all know once again, that part of the war is overly ignored by everyone. <sigh>
  16. Why don't they create some sort of CD cartridge device that the CD is installed in and if someone tries to pry the case open there is a solvent that is broken and released all over the cd and thus ruins it? Something that wouldn't be harmful to any human being, but, would just totally ruin the cd face if released upon it?? Seems to me that is the "solution" (heh pun intended) to solve(ent) the problem of piracy. If there's always some sort of say upc code that the rom has to read before the game will play and it has to read it off the cd and not from the files on the hard-drive, wouldn't this work?
  17. Where are all those game companies whose games are classics that have withstood the test of time? Answer = Gone Companies don't survive unless they can sell more product. </font>
  18. [Don't get me wrong... we would LOVE to make a much better StratAI. I think we can make an improvement over CMx1, but don't expect a Human like challenge from CMx2's AI. We simply do not have the time nor the resources to get our PhD's in AI and do R&D on a static game system for a few years. We've got games to make…] Funny how the two guys at Mad Minute Games can make an AI that is overly challenging and very comparable to a human and work "regular jobs" as well and you guys can't. Don't have the time nor resources? Pfft, LAZY is more the word for it. Took them 3 years to do "Civil War:Battle of Bull Run", and work regular jobs also, I don't see where you are handicapped in building a decent AI for your games if they can do it. Better be careful Mad Minute might just push you off the Leader Board as they produce more games.
  19. Ahhh I'm so glad CMX2 will have a competent AI, I'm another 95% to 98% cpu opponent player as well for all my games. It plays when I'm ready to play and it goes home when I'm ready for it to go home. PBEM is too slow and setting up a game online these days seems to take too long. I've had people email me wanting to play either PBEM or online and then never show up or even start the PBEM game. So, I've pretty much given up on trying to play PBEM anymore or online. But, mano mano if I want to play a game of Age of Empires or some silly RTS game, there's hordes of players for those type games. If only turn based games had such a population and fan base. And Spartan by Slitherine still has the best AI I've ever played against with difficulties that challenge instead of easy as hell like RTW's VH/VH vanilla version. So, hurray for good AI's with difficulties that will always provide a challenge for most of us. CM AI is still good for defending with proper settings for me, so, I'm having fun. It suks for attacking, but, I never liked playing defense anyways. heh
  20. 1) Stronger and more versatile AI on "offense". It's too predictable always. Add some surprises. Like a reserve of a tank section it hasn't used for most of the game. 2)The ablility to save each turn in some sort of movie file and then be able to watch the entire battle from start to finish without pause. That would like be the most awesome like Medieval Total War did for their campaign game battles. 3)More use of air support 4)More cheats for AI (hehe I know this will go over good) 5)Oh Oh and prevent the AI when on defense from leaving it's entrenched positions as many times it's clearly had the advantage and near the end of the mission it decides to do some stupid banzai "offensive". (As you can see most of my concerns are about the AI, the rest of your game has always been great to me, I've enjoyed everyone of them.) [ September 03, 2005, 09:20 AM: Message edited by: Kellysheroes ]
  21. I see many of you are not aquaited with the REAL business world out there and that "silent majority" of customers that can make or break any business. I worked in retail management long enough to know if you don't appease the outspoken ones, the silent majority will soon follow. I've watched many a business come and go with the attitude that the customer isn't always right. It is very true the outspoken are a minority in just about all cases, but, the hidden factor behind that, the outspoken minority have many friends in the "silent majority" as well. And it will be the outspoken that tell the tale of a game or any product for that matter if it is good or bad or doesn't offer what it should have offered. The outspoken are what bring many a silent majority into a business or to buy something. Silent ones listen, they read and they believe in their "friends" over any business individual. One can just look back at past game developers and businesses no longer in business or having to have moved on to another company. They got to smart and loud for their breeches and ended up in the unemployment line or producing "someone elses game". So I wouldn't just go discounting us "minority" forum members so easily. Word of mouth is the best advertisement or a companies worst nightmare.
  22. I see many of you are not aquaited with the REAL business world out there and that "silent majority" of customers that can make or break any business. I worked in retail management long enough to know if you don't appease the outspoken ones, the silent majority will soon follow. I've watched many a business come and go with the attitude that the customer isn't always right. It is very true the outspoken are a minority in just about all cases, but, the hidden factor behind that, the outspoken minority have many friends in the "silent majority" as well. And it will be the outspoken that tell the tale of a game or any product for that matter if it is good or bad or doesn't offer what it should have offered. The outspoken are what bring many a silent majority into a business or to buy something. Silent ones listen, they read and they believe in their "friends" over any business individual. One can just look back at past game developers and businesses no longer in business or having to have moved on to another company. They got to smart and loud for their breeches and ended up in the unemployment line or producing "someone elses game". So I wouldn't just go discounting us "minority" forum members so easily. Word of mouth is the best advertisement or a companies worst nightmare.
  23. I can't get CMBO scenarios and operations I download to work with CMETO. Is there a reason for this? Must it be a CMAK file only? I tried just changing the .cmb to .cmh for the operations, but, that didn't work either. How do I get CMBO scenarios/operations to work with CMETO that I download from the Scenario Depot?
  24. [Very few of our total customers (which this Forum represents a small and distorted slice)] Wow, to think, I'm just a small and distorted slice. ;( [We currently service probably 1/100ths of a % of the entire gaming market. If we grabbed the attention of another 1/100ths of a % of the gaming market out there we'll have doubled our customer base.] Creative Assembly did this with Rome Total War and alienated most of their previous customer base who many have now moved to Slitherine's upcoming "Legion II". Since I am such a "small and distorted" figure, I guess it doesn't matter much to the capitalists. Losing 50 and gaining 100 doesn't matter to them much, losing 50 that helped keep them in business in the first place, buying their initial products, becoming loyal and buying the others when released is just plain ole insignificant when it comes to the bottom line isn't it Steve?
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