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Erwin

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Everything posted by Erwin

  1. I doubt the HItlerjugend had much time/opportunity for killing civilians. Weren't some of them like 14-16? As in all things some people are evil, but not all.
  2. Am sure he did make a terrain mod with grids. Search the Rep.
  3. As a safety I saved the old 1.01 CMBN .exe file. I think all one has to do if a saved game doesn't work with v1.10 .exe is exchange it with the 1.01 .exe.
  4. Brilliant! Thanks to you and everyone else for all their work!
  5. The only issue I have experienced is with the UI. "Vin's Animated Text (heavy)" gave strange (CMSF I think) names to some units. Weird. Thank goodness that Aris' mods all seem fine (I think). However, I noticed he didn't complete all the towed guns. eg: I noticed the German 76mm ATG was clean.
  6. For some reason my "Vin's Animated Text (heavy) CMBN" was giving some CMSF names to the WW2 units. Weird. All the other mods I originally had seem to be working fine.
  7. Well, only problem re my personal Z mod folder is that the UI shows some CMSF names for weapons. So, I must have some cross contamination somehow in my Z. Not a game issue. But, all the other mods I have seem to work great. Of course the weapons silhouettes for the CW are the old green outlines, since they have yet to be modded. But, the uniforms and Bren carriers etc look pretty good - not as factory clean etc as the unmodded base game full of over-washed yanks. I recall in my UK days that bathing more than once a week was a luxury. FYI: CW comes with one CW and one German Campaign (8 Falaise missions) and 25 scenarios.
  8. I'm just amazed when technology works first time as advertised. And I was amazed at the 5 minute d/l! Thanks BF! Now I have to put my Z folder back and see if the mods I was using with the base game are compatible. If anyone figures out which are not, puhleeze let us all know.
  9. So Heisenberg was the world's most significant saboteur...
  10. How many people have time to wait 20-30 secs for an ad to finish before watching a video? That should destroy the utility of the internet better than censorship.
  11. IIRC the US only had two nuke bombs at that time, BIG BOY and FAT BOY. Both were experimental - being firsts. Not sure how long it would have taken to build more.
  12. I loved CM1 campaigns. CM2 campaigns are better as they can have mission branches in addition to the results carrying over into the next mission. Clever scenario designers have also found a way to give the player a choice as to what their next mission will be. Eg: "Do you want to continue your attack along the road, or go cross-country?" However, unlike CM1, in CM2 you no longer can have a campaign in which one's success/failure in a mission moves a map "window" across a larger map to show progress for the next mission. I have played almost all the available CMBN campaigns (around 10). I find them all very playable and I much prefer them to the standalone scenarios.
  13. I would firmly be in the "vs AI" camp. I like the larger more complex scenarios (that one could play easily H2H in CM1). But, since even tiny CMBN scenarios take a much longer time to play due to the detailed requirements of the CM2 system, "vs AI" scenarios are now the only ones I play.
  14. And the other insight is how the men firing pistols look like characters out of a StarTrek show... Or, give then rapiers/dueling swords and they'd look about right too!
  15. A pretty good list. However, was surprised that the teleportation phenomenon wasn't addressed. (Reversing a truck into impenetrable bocage and viola... passengers can dismount on the other side.)
  16. Well I have... Not healthy to one's career to say too much. It's a whole lot different being a ski tourist than living in a place for years. Anyway, this is seriously off-topic. 'Nuff said...
  17. Have experienced this often. The real question in terms of gameplay is whether the game "system" acts as if the gun is protected by the sandbags in all those situations - ie: what we see is simply a graphic abstraction. We see this issue with foxholes and probably trenches etc. as well. But, so far I do not recall any definitive answer to the question - even though it is often claimed that "what you see is what you get".
  18. If you don't want Rambo activity, why have Real Time mode at all? RT makes getting ammo a matter of a couple seconds. And if that is ok, why is it not ok for WEGO players?
  19. Well, to name a couple, Iran has a strategic position to block the Strait of Hormuz (Oil), possible nuke capability, could interfere in both Iraq and Afghanistan... (vs Syria which lacks capabilities to create much of a mess beyond its own borders.) That's the Iranian govt of course. The (esp younger) people themselves seem fairly fed up with the theocratic rule and restrictions. It must be a lot like living in Utah.
  20. All the above may, or may not, be true. However, Iran is where the focus is right now, and it's understandable why. The use of military force is generally motivated by economic issues. If it were humanitarian, we would have had a few million US/NATO/UN troops in Africa for generations. Am not at all saying that feelings expressed here are wrong. But, if we're talking realpolitik and what history teaches us...
  21. Only thing I can think of is check that the range is beyond "minimum". Also, that the Jav teams are not suppressed. Javs usually fire quickly, but many ATGM's take a minute or three to acquire and fire.
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