Jump to content
Battlefront is now Slitherine ×

Vanir Ausf B

Members
  • Posts

    9,706
  • Joined

  • Last visited

  • Days Won

    7

Everything posted by Vanir Ausf B

  1. I suppose if you go back to before shaders were even in the game then yeah, it looks different now than it did in 1.0. But I'm pretty sure the OP was asking if 3.0 and later has changed the appearance.
  2. Sounds like a blast but my 5-year old laptop would choke on it. Next year. ..
  3. I allow first turn artillery for the attacker only, but allow only the defender to buy TRPs. As for caliber, I cut it off at 160mm. That allows for small to mid-caliber rockets, but otherwise keeps assets at division level and lower. But I also play large or huge QBs on much larger maps so 105mm may be more appropriate for you, or 122mm as that is roughly the Soviet equivalent.
  4. I don't know what moving the game would accomplish. It really shouldn't matter where it is installed. I don't know what your installation is like. My CMBN is all in one folder, but later CM titles -- Red Thunder and Black Sea -- are split, with the .exe and data in one folder and the game files and mods located in an entirely different folder on a different drive because BFC changed the file structure at some point. The important thing is that your install path points to the folder containing the .exe file (or Application file as it is now called). So my advice is to look in your C:\Documents and settings\Lane\My Documents\Combat mission Battle for Normandy folder to make sure that file is in there. If it is not then you're installing the patch to the wrong place.
  5. The fact that your pixeltruppen look and sound somewhat real can elicit an emotional response, despite knowing they aren't real. I think different people have different thresholds. If any of you have ever played Call of Duty you may remember the infamous part in CoD: Modern Warfare 2 where you are supposed to help a group of terrorists massacre civilians in an airport. Normally I can play a first person shooter all day, blowing away other players by the hundreds without batting an eye. But I shot over their heads. It just didn't feel right to me, even though I knew it made no real difference.
  6. Years ago a (then) prolific poster on this forum would often refer to Combat Mission as "Chess with tanks". That is simplistic but essentially correct in my view. While CM and similar wargames are less abstracted than Chess, like Chess they are not about death and suffering. They are about strategy and tactics. Nobody gets hurt, and I have never felt any more guilt when playing CM that I have playing Chess.
  7. The description is a little confusing. After extracting the files from the zip, are all the downloaded files located in the same folder? If they are, I would double check to make sure the install path is correct. It might help to type it out here. Make sure it's targeting the root CMBN directory and nothing inside of it.
  8. Put the gun down. This is doable. If you don't have the Vehicle Pack then you download ALL of the files listed, period. When they are finished downloading they will all be in a single zip or .rar file. You will have to click open that file, then extract the contents into spare folder, or you can make a new folder on your desktop to put them in by right clicking on it then going New --> Folder. Once you've done that go into that folder and click on the CMBN_Setup file and away you go. It shows 3.11.
  9. That's how I see it. What I found most interesting was his take on the coordination of tanks with infantry. You know, stuff that's actually relevant to the game.
  10. And who the hell on the Russian side would ever have authorized propoganda that talks about the rebel forces including "tens of small criminal bands (or real rebels becoming quasi-criminal) plague the locals. Raping, killing, stealing." The dude would be shot.
  11. Ok, so if it's propaganda then it's propaganda directed by some entity other than the Kremlin. I just get tired of seeing nearly everything get labeled as propaganda in every geopolitical discussion by one side or the other. The term has been overused to the point that it has lost it's meaning.
  12. So what defines something as propaganda, other than it not meshing with your own point of view?
  13. It certainly must be viewed as a snapshot of the situation when he was there, which may have been months ago, along with all the other caveats that accompany first person accounts. But I do question the propaganda charge given that he openly admits to large scale participation of Russian Army forces, a fact still denied by the Kremlin.
  14. http://www.reddit.com/r/UkrainianConflict/comments/2jw7hx/men_of_the_north_conversation_with_an_anonymous/
  15. Or ships armed with freakin' LASER BEAMS! http://www.bloomberg.com/news/2014-11-14/u-s-navy-deploys-its-first-laser-weapon-in-the-persian-gulf.html
  16. I decided to do some testing on differences between Iron and Elite, and I think I have discovered a difference no one has mentioned before. I was certainly unaware of it. It appears that Elite allows visual C2 to be maintained in some situations where there is no LOS. IRON mode: HQ is Hiding behind low wall. They and the team out front have no LOS to each other and consequently no C2. ELITE mode: Same situation, but the team is allowed distant visual C2 despite no LOS. It seems to be allowed in situations where the loss of LOS is marginal. If you replace the low wall with a tall wall C2 is not allowed in Elite.
  17. I struggle with the guilt. I sooth my conscience by pointing out the differences as often as possible. I can't explain it either.
  18. If restarting doesn't work you may have to enter the key for your 3.00 Upgrade, not the Vehicle Pack. You would then have to enter the key for your modules. From the download page:
  19. Thickness of the T-34 glacis varied a lot, even on different parts of the plate. The hatches were thicker than the plate itself. Some T-34/76s had applique armor on the glacis, some did not. Plate thickness often varied +/- 5mm between vehicles of the same model due to manufacturing inconsistencies. Plate quality also varied. I think there is good reason to question the numbers, but not enough evidence to declare them wrong. It would be good to know where the numbers came from but that's probably not going to happen.
  20. I don't recall ever specifically testing this aspect. However, the person who clued me in to the differences claimed to have: No. That may be true, although I have never noticed any difference. AFAIK, in WEGO any difference would manifest in the "blue bar" taking longer to calculate rather than lower framerates. C2 is not important enough in the game to decide the outcome of a battle on its own. But I look at it this way: If someone offered me 5 dollars with no strings attached, would I ask if 5 dollars has ever made or broke a man and turn away, or would I just take the free money?
  21. The rule of thumb I mentioned comes from a guy who I would consider an expert in the field. That doesn't mean it is correct, but it does mean I need a specific reason to doubt it. I have never seen a penetration table for HE outside of Combat Mission. At medium ranges, probably, but I've never tried it. Pro tip: If you have a Tiger tank in LOS of the ground on which you know a T-34 is located, but the Tiger hasn't spotted it yet, a slightly gamey (but also risky) tactic you can use is to plot an area fire order onto that action spot. If any of the HE rounds hit the hull they will very likely penetrate, even from the front. The crew of the T-34 rarely survives. Don't ask me how I know this Here are some of the HE penetration values used in the CMx1 games. I suspect they are about the same in CMx2. Penetration @ 0°, range 500 meters German 50mm L60 (Panzer III) 33mm 75mm L48 (Stug III, Pz IV) 47mm 75mm L70 (Panther) 61mm 88mm L56 (Tiger I) 78mm U.S. 76.2mm L 52 (Sherman 76) 65mm Soviet Union 76.2mm L42 (T-34/76) 52mm 152mm L29 (ISU-152) 69mm 85mm L55 (T-34/85) 78mm 122mm L48 (IS-2) 108mm
  22. Not really. In Iron mode, friendly units have to spot each other the same as they do enemy units. Also, units that are out of C2 with each other and then reestablish contact have a longer delay in reestablishing C2. In Elite, friendly units in LOS of each other automatically spot each other and can reestablish C2 almost without delay. The practical effect of these differences is minor, in part because C2 isn't nearly as important in the game as reality. But even if it is only a small increase in realism it's a free bonus, in my view, since there is no downside to playing Iron.
×
×
  • Create New...