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Michael Emrys

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  1. Upvote
    Michael Emrys reacted to John Kettler in Lovely AFV pic from Italy   
    Great discussion, with some wonderful finds as a result! As for the link. Dr. NIcola Pignato was the dean of Italian AFV studies even back when AFV G-2 was in print in the 1970s. Concur that mislocating the photo by an entire country was a big gaffe by the translator, who had a fail safe in Frosinone, but didn't check that, either. Dust certainly is present, but the image is so sere ( also screams hot) that I really do believe the paint has bleached out considerably on these AFVs. Believe the top paragraphs at link will privide some insight on things which make OD wash out, turn colors, etc.

    http://www.desertarmor.com/DAK2/Painting_OD.html#15

    Here is a really weathered Sherman turret top. Not even close to OD


    This one's ex-IDF and really shows the sun bleaching I was describing. Looks like IDF Armored Force Museum at Latrun. Early M4 with almost no add-on armor but full sand skirts.


    Regards,
    John Kettler
  2. Upvote
    Michael Emrys got a reaction from Artkin in Don't post Combat Mission on Steam.   
    Proof that it will rot your brain.

    Michael
  3. Like
    Michael Emrys got a reaction from George MC in CMBS Rolling thunder do is difficult.   
    Ask and it shall be given. While looking through the list of QB maps, my eye fell on one labelled...guess what?...CMBS Demo. Yep, there it was hiding in plain sight. I must have overlooked or disregarded it before. If you are interested, set the selector for LARGE and it will be the third title on the list.
    Michael
    PS: I still think it should be suitably modified for the time span and included in Red Thunder at some point.
  4. Upvote
    Michael Emrys got a reaction from ZackTactical34 in Average Learning Curve???   
    I would say that for me the thing that made the game hard to get started in was first of all learning all the different factors that interact within the game, of which there are many, many, many, and then creating a model in my mind of how they interact with each other. This, of course, tends to be a characteristic of almost all complex endeavors.
    Michael
  5. Upvote
    Michael Emrys got a reaction from Warts 'n' all in Changing light   
    Not only that, but I have noticed things getting lighter if I take much time in a Command Phase. It resets to the correct time as soon as you hit Go.
    Michael
  6. Upvote
    Michael Emrys got a reaction from ZackTactical34 in Average Learning Curve???   
    I recall that when "Battle for Normandy" came out there was much moaning over how steep the learning curve was (much of it my own, by the way). So, you pays yo nickel and you takes yo ride.
    Michael
  7. Like
    Michael Emrys got a reaction from A Canadian Cat in Lackluster documentation   
    Right. Ninety-nine percent of what it takes to be a good leader never enters the game at all, mainly because most player would find it tedious as hell, and after all, we play for entertainment.
    Michael
  8. Upvote
    Michael Emrys got a reaction from Warts 'n' all in Are AT guns too fragile?   
    Depends on what you needed them to do. During the period covered in CM games they were not going to penetrate the armor of tanks and similar vehicles, but they could do some serious damage to lighter armored vehicles like halftracks and Panzer Jägers. And even for tanks, sights, periscopes and similarly vulnerable components, like tracks could be damaged. And if the shooter had good aim and got lucky he might put a bullet through a viewing port with possibly serious consequences for equipment or whomever was behind it. Any softskinned vehicle foolish enough to wander within range of one or more was most likely going to become dead meat right soon.
    Michael
  9. Like
    Michael Emrys got a reaction from DougPhresh in Are AT guns too fragile?   
    Worth quoting with a hearty "Amen"!
    Michael
  10. Like
    Michael Emrys got a reaction from zinzan in Better late than never   
    Oh goody! Now I get to mock Elvis until the end of time.

    Michael
  11. Like
    Michael Emrys got a reaction from The_MonkeyKing in CMBS Rolling thunder do is difficult.   
    Hmmm, I can't find this scenario anywhere in my BS folder. Not under battles and not in the campaign folder either. You sure it shipped with BS?
    Michael
  12. Upvote
    Michael Emrys got a reaction from A Canadian Cat in Reverse slope/grazing fire.   
    It might cause fewer casualties, but since more bullets would be whizzing through the enemy-occupied AS, it might do a better job of keeping their heads down. Furthermore, if the enemy got tired of laying there and decided to run off, the act of standing up would put them back into the line of fire. Since I haven't tested this, I don't know how it actually plays out in the game. I'm just hypothesizing.
    Michael
  13. Upvote
    Michael Emrys got a reaction from A Canadian Cat in Reverse slope/grazing fire.   
    What about targeting an AS behind the AS you want to effect but can't see? Not a circumstance that would arise very often, I suppose, but I've had it happen in games I was playing.
    Michael
  14. Upvote
    Michael Emrys got a reaction from Lt. Smash in Am I the only one ?   
    But their aim is...well, let's just say I wouldn't be inclined to let Steve shoot an apple off my head.

    Michael
  15. Upvote
    Michael Emrys got a reaction from Artkin in Am I the only one ?   
    But their aim is...well, let's just say I wouldn't be inclined to let Steve shoot an apple off my head.

    Michael
  16. Like
    Michael Emrys got a reaction from Lethaface in Am I the only one ?   
    But their aim is...well, let's just say I wouldn't be inclined to let Steve shoot an apple off my head.

    Michael
  17. Like
    Michael Emrys got a reaction from Bulletpoint in Difference between straggler groups and regular inf. companies?   
    I must admit that I too was a bit surprised at how well they fight. I would have expected them to arrive a little less fit (due to hunger and exhaustion), with poor morale (due to being cut off from their parent unit) and lacking some equipment and especially low on ammo. These effects might be randomly distributed, but they should be present it seems to me.
    Michael
  18. Like
    Michael Emrys got a reaction from zinzan in Tank tactics: why the regression?   
    +1. Can't much argue with that as a player. As a historian—albeit an amateur one—I do have a problem with the player having better control of his subordinates than any RL officer could hope to have.
    Michael
  19. Like
    Michael Emrys got a reaction from GhostRider3/3 in Question for "tread heads" about the Sherman   
    I would expect that spotting would be drastically reduced as well as rate of fire if the main gun, but I have no idea how the game handles this. Also, all MGs but the coax should be inoperable (presumably no one to fire them).
    Michael
  20. Like
    Michael Emrys got a reaction from FredLW in Battle for France 1939-1940   
    There have been no plans announced, and unless BFC does a compete turn around on their schedule, I wouldn't expect to see coverage of that period for many years. A pity; there have been many calls for such a game, although I am not sure that there would be a large enough number of sales to return the investment.
    As for mods, I fear that a mere mod would not come even close. The equipment and its performance had evolved so much in the four year gap that it just wouldn't work. Somua S35 vs. PzKw III is not the same as Sherman vs. Panther.
    Michael
  21. Like
    Michael Emrys got a reaction from The_MonkeyKing in Murphy's Laws of Combat   
    Interestingly, I was thinking of this just last night. This has always been my favorite list, and item #2 is my favorite of them all. Happy to see this again.

    Michael
  22. Upvote
    Michael Emrys got a reaction from General Liederkranz in Soviet Mortar Usage IRL   
    I'm no East Front maven, but I think mostly this. The mortar itself would likely set up somewhere where it would not receive fire from the enemy's direction, and a member of the crew would move forward to a position from which he could observe and call back corrections. Also, I would guess that they would have some means of communicating with the company commander (maybe quickly laid wire/field telephone). The Soviets also used a lot of signal flags to send messages. Doesn't really answer your question, but maybe some directions to start thinking.
    Michael
  23. Upvote
    Michael Emrys got a reaction from Warts 'n' all in T34 after the parade   
    Oops!

    Michael
  24. Like
    Michael Emrys got a reaction from PhilM in Tank tactics: why the regression?   
    Sourpuss. You're just jealous that you don't have one.

    Michael
  25. Upvote
    Michael Emrys got a reaction from Heirloom_Tomato in Tank tactics: why the regression?   
    That thought has been echoing around my brain as I have been reading this thread. The real problem I believe lies in we megalomaniac war gamers belief that if only we had perfect control over every action of each of our troops, the world would be forced to concede that we are the greatest general who has ever trod upon his defeated enemies. I watched this kind of micromanagement craze begin and then flourish wildly during the heyday of paper games in the 1970s and 1980s with the growing profusion of "monster games" which reached its apex with The Campaign for North Africa...or whatever it was called. You know, there is a reason why armies have chains of command. There are fairly strict limits on just how much one man can think about and respond to. Generals do not generally concern themselves with the conduct of platoons, that is the job of lieutenants. You have to be able to trust that they in fact perform those jobs adequately. War is chaos, you just have to hope that it is worse for the other guy.
    Michael
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