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Mattias

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Everything posted by Mattias

  1. To see Anzio and Sothampton dock with such heart rending clarity, yet fail so miserably when children and partners now, again, face the same bottomless agony. Sic transit gloria mundi…
  2. For more on that. I sincerely hope you have all seen these, part 1 and 2. Much of the action takes place around Pisky. Very grim and sobering stuff.
  3. Panzermartin. The constant in your posts on this subject, as far as I have seen, is that you make no firm claims that you back up with facts. You merely apply a constant pressure of “what if”, “what about”, “maybe”. When you have been called out here you have back off, graciously waving a hand - “oh I was only voicing a thought - but I do understand your opinion”. But you don’t qualify your opinion, instead you merely shift focus - sliding sideways. Personally I am immensely grateful for this forum precisely because it is not defined by people posting half baked opinions and then just leaving them. Instead real facts, as good as we can get them, are being weighed and analysed, and informed conclusions/assumptions made from from that. The thing is, in July 2022 we are now beyond talking nice and moral ambiguities with russia . This is full on Germany 1939 with all the bells and whistles. We see all the signs of violent authoritarianism, in what is being said and in whats is being done. That really is all there is to it. How russia, and it’s supporters, rationalises it’s actions is now irrelevant, it is merely the words of a abuser/killer in action. Talking about justice for the perpetrator in that context is to insult and co-abuse the victims. If I may suggest, or indeed urge: Take a stand, for or against - completely. This is now, or will be, a matter of supporting or opposing the 21st century equivalent of Nazi Germany. It defines you in the eyes of others. And by the way, showing a “generous understanding” for the opponent’s strong emotions, his/her “personal” side, is front and center in the textbook of social media tactics. I mean, we all know that “hysterics” can not possibly be correct. So lets really highlight that bit in in the mass of facts that the other party produces. Over and out.
  4. “This is my last post about RU evilness. But I strongly advise everybody who gives RU benefit of doubt to stop talking and start learning - the real world is different Western European school textbooks.” Thank you for your patience Grigb. Being forced to relate to USSR/russia my/our whole life, due to its potential and propensity for violence, I can say that it has been a decent into darkness - gradually accelerating over the last 10-15 years and turning into a free fall post February 24. Looking back I can see that the process has been slowed by my own positive perspective on life, living securely in a relatively just society. Naïveté? Insufficient focus I think. Any way, I have come and I have seen - and nothing you say contradicts the obvious.
  5. Rheinmetall has launched a new MBT, eh, concept/family. The level of modularity, claimed, makes hard to classify by conventional terms. Food for discussion though… Not least about the name. Oh and hey, we might finally get “environmentally friendly peacetime operations”. https://militaryleak.com/2022/06/13/rheinmetall-debuts-kf51-panther-main-battle-tank-at-eurosatory-2022/ /Mattias
  6. Indeed. Reminds me of Arkadij Babtjenkos book Svety Vojny. Thanks for the tip! Does anybody here know if the source, Euromaidan press, can be considered reliable? It is obviously propaganda, but is it of the honest kind? M.
  7. The problem is that the vehicles in CM:BS are of such a wide variety, ranging from WW2 standard eye ball Mk. 1 to cutting edge thermals and C3I systems when it comes to sensors and sensory enhancements. What I am wondering is which vehicles should be kept buttoned up, and which should be guided "with the wind in you face". M.
  8. In CM:RT there is no question; you want your AFV commanders unbuttoned to maximize spotting, unless the risk of loosing them is too high. In CM:BS I find I don't know anymore because I can't tell if the sensors availible in this or that vehicle are so advanced that unbuttoning my commander actually degrades my spotting ability. Any ideas on how to make that call? M.
  9. And it wasn't simply a case of them standing near their transport and thereby sharing the ammo, carried with them and carried inside the vehicle? M.
  10. And I love the alternative ambient sound without the distant gunfire, now it only me and the opp that breaks the pastoral peace. Thank you! M.
  11. As has been pointed out, you are merely fulfilling a traditional role. A little like dressing up as Santa for the kids clamoring for the presents at Christmas (a tradition in these parts at least). Just go with it and enjoy the game, you lucky bastard. And have a safe flight
  12. You better not be pulling our strings... Hehe...
  13. Why not settle for paying 9.50 for a month. You'll have CMBS by then, and know if you really want that very very nice simulator?
  14. This little gem of a video shows exactly how the hard kill aspects of the Arena system works and looks in action. Sorry if this link has been posted previously.
  15. Turns out it was one, or more, CM:BN mods that caused this. I have only downloaded mods from the repository but one of them seems to have messed up CW. The good news is that after removing the "Z" folder from the Data folder things work as they should and the QB forces pick list is now available in its full, indeed impressive, glory!!! Moving out /M
  16. Installed the CW module (Hurray!) and hit my head on the QB setup screen (Hurroo): Under "services" and "combat force" I get some very odd choices (IG ammo bearer and Easy Eight under services for example and.. Light gun tactical and AT rocket under combat force) and most of the standard choices are gone. I have not tested if it is just the text that is wrong or if the options are actually no longer working... A bug of some kind I´m afraid though.. /Mattias
  17. Too true. I wasted years reloading in pursuit of the perfect run until I realized that no victory is more sweet than the one won by forcing your way through both highs and lows. Not to mention all the lessons lost when there is no cost attached to failure. M.
  18. What you did get was wargaming immortality. Anyone with a genuine interest in the subject matter would sense the profound gravity of the work put into CM:BB. As for CM:BN my pet theory is that most of the people who find it hard to get into it belong to the group that for different reasons didn't play CM:SF, the true biological parent of CM:BN. It took me literally years and two modules to accept CM:SF. But having assimilated the lessons from that game I find that I have had no trouble at all getting out of my Belleville 500´s and slide into the 1943 Uniform Ensemble. As it stands today I love CM:BN, and for those of you who belong to the aforementioned group, chances are you will too given time. If the evolution of CM:SF is any indication CM:BN+modules will end up at least one order of magnitude better within two year. Just another garçon de fanatique happy to be along for the ride! M.
  19. StoneAge has got it right and Mr 16,311 posts is back in the, well, stone age Target light mean 2-3 rounds a minute. After a few PBEM games I have come to the conclusion that there are very few situations that warrant full target fire. 2-3 rounds a minute holds down heads almost as effectively as 8-12 rounds and as far as damage goes I would much rather have 15 opportunities to cause 3-4 casualties than 3 opportunities to cause 7-12. Remember, for every round after the first two or three there will be diminishing returns as the men in the center of the targeted area has already been hit and the rest goes to the ground. Cheers! M.
  20. Huzzah! Another key WEGO feature gets back on line! Thank you Steve for the How & Why post. After some 12 years of constant and reliable evolution, plus now having been stabilised on my ADHD medicine, I´m quite content with not knowing the When factor M.
  21. Still a bit strange when it comes to a forward observer, pioneer or mortar section? And corruption should probably hit specialist teams and single vehicles too M.
  22. Whenever you buy an infantry, mech. or armour "formation" in a quick battle you have to pay an extra 50 points in addition to the cost of the units in the formation. And that is for every formation, no matter how many you buy. What is the idea behind this this extra cost? M.
  23. After having played one or two quick battles I simply stopped moving the first turn. Most of the time there will be a barrage or more coming in for no good reason other than adding some ambience. After all, once you know it will happen it´d be stupid to move and my willing suspension of disbelief just cannot cope with something as crude as these first turn "AI support missions". I wish the designers would just dispense with them and let the AI sort out the artillery itself. Something it can do quite well at times. M.
  24. Yep it is in. Leutnant Seufert, former Pz IV commander, can attest that. M.
  25. I tried this, random service and mixed force, and ended up in the same situation as the OP again and and again. And no, I was not able to choose airborne troops. In fact experimenting with this I noticed that I can´t get airborne troops even if I want to in a QB. What setting do you use to get them? M.
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