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Elmar Bijlsma

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Everything posted by Elmar Bijlsma

  1. Yeah, this thread is about how user38 caught leprosy after Steve made an offensive comment about boy-bands. Or somefink.
  2. I'd mail them to you but I wouldn't want to waste valuable paper like the postage stamp. Or the envelope. Actually, I rather approved of that. It gives bills the exclusive use of the high denominations and leaves the lower end to coins. I HATED juggling 1 and 100 dollar bills. Especially when they look so fecking similar. And the wear and tear on low value bills is a real problem.
  3. Oh no you didn't! Tell me those beautiful banknotes not got slagged off by a fat fingered Yank who wouldn't know a good looking currency if China went and introduced one to the USA. *yawn* And that is after the re-design to make the notes less dull and same-y. Come on now! No sir, the only thing wrong with the Dutch banknote is that we got rid of them so we could join in a monetary union with those delightful Greeks!
  4. Then stop using the argument that it is easy to program at the same time. To attach conditions on scrounging enemy weaponry would make it a pretty complicated thing to implement. And considering that it is a feature that only becomes useful in circumstances so very much further from the norm then scrounging enemy weapons, I hope that BFC wastes not a single minute on it.
  5. It's the usual, "lets not make the unusual a common thing". Would soldiers under these circumstances grab a German weapon? Probably yes. But the circumstances themselves are pretty rare. Soldiers with no ammo and supporting troops tend not to press the attack. Sure it did happen. Paratroops would be very likely candidates to find themselves in a situation like this. But to allow the scrounging of enemy weapons would be over compensating by far because before very long every 98k, Mp40 and MG42 encountered will be picked up by a GI and carried around. And that just did not happen. Not even remotely close. And all that to solve a problem that only comes up in outlier situations? The cure is worse then the disease.
  6. I'm fine with gamey as long as there is a reasonable counter to it. A rushing Jeep is so easily prevented from doing its thing that it barely rates as gamey.
  7. I worked in one of the buildings supposedly hit by them and this is the first I have heard of them. The Grand Slams are well known, as they left a bit of an impression but I will have to look in to these. A bit puzzled it fell to the US to drop these as the Brits clearly had the ability and will to drop exotic ordnance from their aircraft.
  8. Hah, what do you think of the fields around Caen? People will look across those wide open fields with SS entrenched on the other end and wish for the good old days of bocage fighting. And SteveP has a good point regarding scale. Bocage fighting seems a natural fit for CM.
  9. Yeah, on map, sorry. OP clarified. I'm not entirely sure myself how often it was used for direct fire this stage of the war. Definitely not much German armoured breakthroughs in need of repelling by direct firing artillery in the rear lines, a la North Africa. But then again the fighting did take place in a bit more open terrain so batteries placed forward (and Brits were never shy in the forward deployment of their guns) could easily have been in a position to fire directly across the open fields around Caen. I just like the gun to be honest. Every bit as pretty as that other 88. *edit* 30th AG. How the hell did that get written down? 21st AG, of course. Probably thinking of XXX Corps what with mentioning Arnhem just before.
  10. With the current omission of on map versions of the US 105mm howitzer and the 75mm Pack Howitzer (going to see that one in the Arnhem module, surely?) I was wondering what will happen in the much anticipated Brit/Commonwealth/30th AG module with the 25 pdr. I do hope we are going to see this famous gun. Considering what happened to the poor thing in CMBO, I'd say it is owed a favour.
  11. I looked it up once in the hopes of building a case for the inclusion of the PzIII and the numbers aren't really there to make the case. There weren't a lot of PzIIIs in Normandy and they consisted of a rather surprising number of variants. From IIIE all the way to IIIN iirc. Probably due to their use in training units or HQs. Which is probablyalso the only place you'll find the PzIIs, if any. French tanks are probably the most interesting because while there weren't many of those either, those modest numbers are spread over just a few different vehicle types. Alas the problem there is that these are completely different from each other and would be a pain to model all of them. Given their marginal combat track record, maybe not the best use of BFC's time.
  12. Yeah, this is an issue that really ought to be moved to the top of BFC's infamous List. Playing a night battle during the daytime is a complete no-go for and are an uncomfortable eye-straining exercise even when it is properly dark in the room. Gamma adjustments would be a start but some non gameplay related light source option would be even better. Some big light over the battlefield that you can switch on without it impacting spotting rules. Or if you want to make a certain someone really happy, make it look like parachute flares.
  13. Seems perfectly obvious to me that MG gunner is doing so to be able to engage the target, which he would not be able to engage when prone in that hole.
  14. Uh.... previews yeah. Reviews? Not so much. Not even on Rock, Paper Shotgun. If you can't get a review there you are doing it very wrong. Zilch on any the major sites, still?! I figured some lag because perhaps BFC hadn't sent out pre-release review copies this time. But now I am getting worried.
  15. It's because this was a pre-order deal shipping out of the USA. Normal shipments are sent from Germany and within the EU such additional import taxes do not apply. It could have been better communicated, BFC have admitted to that.
  16. What you are saying is that except for the hardware, the software and the controllers, the X-BOX is better?
  17. That's the Tiger for you, its armour is pretty good all around. And to add insult to your opponent's injury you lucked out in the way it angled itself. I guess it is better to be lucky then good, huh?
  18. We would never! The current correct count stands at "Imanoobletmein38,723" Imanoobletmein22 was taken 2 minutes after the website registration opened. Duh!
  19. Big fan of JA but not too sure about this one. While I have no real problem with pausable real time the combat looks distinctly off. Too much automatic fire back and forth for seemingly little effect. But it is still very early in development, so there is hope yet. But if they can get the feel of it closer to Brigade E5 and 7.62 that be great.
  20. I like hard missions, too few missions are. But this one was just badly put together. Having given it another go my opinion has not mellowed in the least. I continue to object strongly to the way the US back area is so limited and exposed. I'm fine with advancing across open ground but if my supporting elements don't have the room to operate and can't sneeze without near instant retribution, I'm going call that poor design. Not a big fan of the German pre-planned barrage either. It is out of place. Why is it falling there when there is no evident cause for it to do so? German forwards defences seem to be those of an officer not very attached to his men. That was the case in the preceding mission too but that looked like a badly chosen forward OP. But the forces in this one that are left so hopelessly exposed and are too numerous to be a credible deployment, even if less easily flanked (way, WAY too easy) as in the preceding mission. I cannot rationalize it.
  21. You looked everywhere... except on your store account where your code is safely kept for you. *edit* Sixxkiller, are you sure of that? My box/book never even had a code in it.
  22. The forum has a BiA section and a separate section named merely "Furious 4". One hopes this way just their way of kicking off a media storm. But between this and XCOM it is evident that some game developers/publishers have no shame at all. And to think some people thought CMSF and even CMBN should not have been called Combat Mission! This puts that in to stark contrast. So... anyone know if Furious 1, 2 and 3 were any good?
  23. You might want to take note of the poster's home country.
  24. While care should be taken to not trip up a player too much and set him up for failure, I would hate to see excessive handholding. Players should be aware of obvious tactical pitfalls and not soly rely on objectives, advice and hints mentioned in the briefing. Any player who for example upon taking a bridge gets across it to take his objectives but abandons the bridge ought to be made to suffer such consequences an enemy might be able to inflict upon him. Even if he managed all his assigned objectives. As log as the briefing doesn't imply he need not defend the bridge that is just fine by me. People ought to be vaguely on their toes. It should in fact be encouraged.
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