Jump to content

MarkEzra

Members
  • Posts

    4,759
  • Joined

  • Last visited

  • Days Won

    6

Everything posted by MarkEzra

  1. Great review... Liked the attention you gave to the games immersive qualities
  2. I do not know...perhaps it will make in a module
  3. I believe it is BFC policy that all scenarios included in their games have AI plans for both sides.
  4. FACT CHECK: 105 Attack style Maps 99 Meeting Engagement Maps Total QB Maps 204. a1 = Assault, a2= Attack p= Probe m= Meet
  5. I love playing Dense Fog-Patchy Snow settings. It's not only starkly beautiful but makes for a great QB game match.
  6. Red line? Targets that can be hit have a blue line.
  7. I checked out the Map and it's designed properly. I started a QB WEGO/Scen Author View with Med size ubit (5800 is about right for you selection) with Ukranian Defeneder/Russian Attacker...Human unit selector for both. It all worked fine. So here's the question Have you manually changed the unit selection to Defender-Ukranian/Attacker-Russian or did you leave it on default? Have you added Mods of any kind to the game?
  8. When creating a CM qb save file the ext is altered to bts. his is not
  9. @‌Markus544 Your CMBS appears to be overwritten with CMRT data. I'm not a tech guy but I can tell you that ALL CMBS Scen/QB Maps have .bts extension. Changing a CMRT BTT extension to bts will not allow a scen or map to become CMBS. While it may seem to work you will be subject to just the type of weird behavior you have already experienced. It's your rig but if it were mine I would do a complete uninstall (including manual deletion of CMBS files remaining on the C:drive-or wherever) And re-install/update your game. Making a Hash of this.... I mean to say when a QB Game is Saved it converts to bts
  10. Here's What Is Wrong. You have placed CMRT QB Maps into your CMBS Game. I know this because the file ending you've attached is "BTT" All CMRT Scen/OB Maps use that file Ext. All CMBS Scen/QB Maps use "bts" file extension. There is nothing wrong with your game EXCEPT any scen/QB Map you have placed in your game post sale. So case Closed.... But funny pics
  11. There is No Problem with your save file attachment nor am I having a problem in dling and installing the game save file. Our versions are the same. My copy of the QB Map is designed and functions properly. But when I try using your s game save it does not appear. So Let me try two Things 1. I will have 2 Beta testers try your file and see what the get. 2. I have attached Hill-Water-Village (912 X 816) 078r Probe game save map. Please place it in your save game file and see how it play for you. I will do the same so we can compare results Quick Battle 001.bts
  12. Markus544: Developments... The btt save file dl fine x3 but fails to show up in my save game file. Please let me know what version of the game you have. It should be on the lower right of intro page and will say v1.03 game engine 3. Next re-send the file from your game save file one more time. Also... what mods are you using?
  13. OK...I will look into this ASAP... Thank you for posting.
  14. @Markus544... Icon Mods... any other mods you're using? I just played a setup as iron with the map in question... me as US defender. The Attacking Russian AI played well and followed it's orders with out a hitch. Drones and FO watched the action
  15. Hi: I'm the person responsible for the QB Maps. I've Checked Hill-Water-Village (912 X 816) 078r Probe for any odd AI Pathing or mistakes. I didn't see anything out of the ordinary. I can tell you the bridges on the map aren't destroyed (if that's what you mean by "busted" and there is also a shallow Ford Crossing so no reason the AI Attacker vehicles can't get to the other side of the river. I'm also pretty sure those Russian Tankers weren't playing football... So I got no clue what's going on? Happen to have a save file you could send me at markDOTezra3591ATgmailDOTcom ?
  16. Thanks for the help! Off to make the map... it'll end up a QB, too
  17. @ Zoltan: do you have a Handle I should use for Game Credits? @ JoMac67: I assume I should use this, Right @ Both... Between the two of you I have the best set of info EVER.... Thank You again for giving this little CMAK Masterpiece a new face.
  18. If you could take screen pics of the 2D map as Setup and Elevation along with each sides Units . Also need screen pics of all text for both sides. I want to remake this fine old scenario for the next CMFI Module. please send to me at markDOTezra3591ATgmailDOTcom. Thanks!
×
×
  • Create New...