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Imperial Grunt

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About Imperial Grunt

  • Rank
    CMSF Beta Tester

Profile Information

  • Gender
    Male
  • Location:
    Calfornia
  • Interests
    Tactical Wargames (especially CM), Military History/Warfare, Law Enforcement Tactics/SWAT, Military Sci-Fi, and Spartan Races "ARROOO!"

Converted

  • Biography
    USMCR/Police Officer
  • Location
    California
  • Interests
    Tactics, Assymetric warfare, life, love, and the pursuit of happiness
  • Occupation
    See above.

Recent Profile Visitors

1,673 profile views
  1. Imperial Grunt

    Semper Fi Campaign glitch

    That's probably the problem. Looking into it.
  2. Imperial Grunt

    Soft launch... CMBS Battle Pack 1

    It sounds like you did very well so you didn't have to fight the scenarios triggered by a defeat. I did not make a formal flow chart.
  3. Imperial Grunt

    Soft launch... CMBS Battle Pack 1

    Thanks for the feedback, I will look into these and get an update out soon. FYI, all of the times on both sides have a random factor applied to reflect the reality that things do not always go according to plan. It sounds like you suffered from the worst possible case for that artillery support. That happens. That one particularly aggressive Russian AI plan was supposed to surprise the reinforcements, that was my intent but they might be too close as you say. I will look at that.
  4. Imperial Grunt

    CMBS Battlepack 1: Where are the maps in QBM?

    If everything installed correctly, they should be there. If they are not, please contact BFC support at https://battlefront.mojohelpdesk.com/
  5. Imperial Grunt

    Unofficial Screenshots & Videos Thread

    That is awesome! Ia Drang Valley, Hue City, etc... so much wargame potential here.
  6. Unfortunately this is due to a mechanic with the AI and this had been brought to the attention of the powers that be. I used multiple zones in the AI plan to create additional random movement per AI plan and to create a more realistic deployment. When it works, it works great, but in rare cases...all of the units are sent to a single point and the AI does not deconflict that, which causes that weirdness. I have also observed that with large zones, there is still a chance that the bunching occurs as well and the AI does not spread out the units equally inside that zone. But, units do weird stuff even in real life, and bunching up happens all the time on the battlefield... Units know its wrong and possibly deadly, but it still happens.
  7. Imperial Grunt

    Soft launch... CMBS Battle Pack 1

    Hi everyone, first of all, thank you very much for trying the Battle Pack and I hope you are having fun with the battles. I've tried to make them challenging! I will be doing an update soon based on the feedback posted here and that will be pushed out to you guys as soon as it's ready. No ETA yet but it's in progress. One thing I wanted to ask is if anyone has played the separate battles in a head to head manner? All of the seperate battles are tailored for head to head play instead of being optimized for play against the AI. If so, I would greatly appreciate feedback on those experiences. Thanks again, I'll try to get the update out as soon as possible!
  8. Imperial Grunt

    Soft launch... CMBS Battle Pack 1

    The opportunity to take out the EW site itself isnt a playable mission. Ishould have been more clear. But selecting that means the Russians will not have EW capabilities in future missions at the cost of less resupply for your forces. I'll look at the graphics.
  9. Imperial Grunt

    Task Force Spartan Resolve

    Erwin, thank you very much for the feedback and I am happy to hear that you liked the music. I did some searching, trying to find something epic sounding with a modern electronic mix to it. The game music was edited from these songs. 1) Abeyance 2) This War Must End 3) Legion
  10. Army cleaning up for Marine Corps again!  Doing some final adjustments on Anti-landing Actions for you.  Hope your overall experience with Threattec is going well!

    1. Imperial Grunt

      Imperial Grunt

      LOL. Well, somebody has to pick up all that brass laying on the ground after the battle!

      And yeah, my PPT skills fairly blow. I freely admit. Thank you for the final adjustments, hopefuly they are not major dope changes!

       

  11. Welcome to Combat Mission. Its the most realistic tactical wargame out there. And thank you for your service!
  12. Imperial Grunt

    Unofficial Screenshots & Videos Thread

    Seconded. It is nice to see a breakdown of a battle like that.
  13. Imperial Grunt

    Unofficial Screenshots & Videos Thread

    I love this video. This SAW gunner does a good job of laying down suppression that is not very well simulated in CM, AI wise. But the best part is that when the distinct sound of that first A10 arriving overhead is heard, the enemy attack comes to a halt and the incoming fire quickly diminishes. They know what is coming, but it is already too late. Feel the BRRRRTTT!
  14. Imperial Grunt

    Task Force Spartan Resolve

    Glad you liked it! The intent of the AI is to simulate a few local security patrols that move around the area as well as some units that are just traversing through. When the reinforcements arrive they both secure the HVT areas and then sweep the area, looking for the raid force. I might not have achieved my intent as well as I could have, unconventional ops are little more tricky when it comes to AI plans. There are 4 plans for replay value. Looking forward to the video!
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