Jump to content

Terrain Mod (WIP)


Flesh

Recommended Posts

  • Replies 62
  • Created
  • Last Reply

Top Posters In This Topic

...but to my taste now the crop fields are so light they look sandy...

That's the look I was aiming for. If anybody would like alternatively coloured crop fields, let me know what you'd like and I'll add alternate crop field textures as an optional "add-on".

If anybody could post an image/photo of what they would like, I'll see what I can do. :)

...This also makes the terrain underneath some tall grass fields look stragely light-colored...

Not sure what you mean. If you're referring to the "green crop" texture, I made that one light-coloured to differentiate it from the grass textures - especially when viewed from a high level. I can do a darker version as an option, if anybody wants it.

...Something just seems off about the dirt and field colors...

I can do alternate dirt colours too. :)

...Also, the unpleasant moire patterns and shimmer of crop rows are back...

Yeah, I got that too in my own testing of the mod. I wasn't sure if it was just my graphics card. Now that I know that others are also experiencing the moire patterns on the ploughed fields, I'll have a go at creating new ones that hopefully will not have this effect.

Cheers for the feedback. :)

Link to comment
Share on other sites

Here's an update for the mod.

Flesh_Subdued_Terrain_V2_update_01.rar

Just unpack it and drop it into your "Data/Z" folder alongside the original file.

List of changes:

1) Darkened "ground green crop" texture.

2) New "ground hard" texture.

3) New ploughed field textures.

Note: the new ploughed field textures should have much reduced "moire pattern" effects.

Screenies:

cmnormandy2011073100312jm.jpg

cmnormandy2011073100364.jpg

Link to comment
Share on other sites

Looks pretty sensational, Flesh! I like it. It looks more worn. Reminds me of the first earthy ground mod for CMAK/CMETO. Really changed things for me. And I've got that feeling again now. The original game looks good, but too crispy, too bright. Perhaps that is what some people mean when they say they have to get used to it. Anyway, great mod, Flesh and it will be staying in my Z-file.

Link to comment
Share on other sites

  • 2 weeks later...

Looks very good. Thanks...

Will you post it on the Repository or CMMODS?

Also I note that I already have both Wolfe's Reduced Shimmer Terrain and Vein's Terrain Desaturation mods in my Z folder. Do these conflict with yours?

Does one need your v1 mod to make your v2 mod work?

Link to comment
Share on other sites

...Will you post it on the Repository or CMMODS?...

Both. :)

...Also I note that I already have both Wolfe's Reduced Shimmer Terrain and Vein's Terrain Desaturation mods in my Z folder. Do these conflict with yours?...

Yes, they will clash. :(

...Does one need your v1 mod to make your v2 mod work?...

No, each is "standalone". :)

Link to comment
Share on other sites

Great terrain mod, how is the final release coming along?

Just asking, the beta version is already very pleasing to my eyes :).

Just about to upload another update. :)

Unfortunately, my internet connection is playing up at the moment (slow speed, frequent disconnects) - so it might take a while. :(

Link to comment
Share on other sites

I've uploaded the second update.

Here's the link (not too big - it's 11.68 MB) :

Flesh_Subdued_Terrain_V2_update_02.rar

As before, just unpack it and drop it into your "Data/Z" folder alongside the original file.

Change List

-------------

I replaced the existing "ground brush" texture in my mod with a better (IMHO) one.

Here's a list of the new textures in the update.

"ground brush hard"

"ground cobblestones"

"ground ford"

"ground pavement"

"ground pavement2"

Also, I've added my own foxholes and trenches. These "blend" with the rest of the ground textures.

Anyway, let me know what you guys think.

Note: I'm not sure about the pavement textures - let me know if you experience excessive "moire patterns" or any other problems.

Link to comment
Share on other sites

Just to clarify, all we need is the "Flesh Subdued Terrain V2 update 02" or do we also need to put the first "Flesh Subdued Terrain V2" into the Z folder?

You need to install all three files - the original file and the two updates.

PS let me know if you guys have any other questions.

Link to comment
Share on other sites

Will this be married with a gridded mod? I love the look of it no matter, thanks again.

:) Gridded, please, please - this looks great, but I "can't" play without grid :rolleyes:

I don't use a grid myself, but if anybody wants to do a gridded version and upload it, they have my permission. :)

Link to comment
Share on other sites

Flesh, I tried a "search" for your mod on the Repository, but it can't find you. Do you have a link?

I did use your link at the start of this thread. But, I thought you were going to make em available at GAJ and Repository.

Brilliant mod. Thanks!

I haven't uploaded the mod to the Repository or GAJ yet as it's still a WIP/Beta.

I'm hoping that people will download the mod, use it and then give me some feedback, e.g. let me know about any problems etc.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...