Broadsword56 Posted May 25, 2011 Share Posted May 25, 2011 +1 to the mix and match -- I'd love to see it on the Repository and give it a spin. Yes, I feel my eyes burning and feeling tired, too, after looking at the bright textures for a while. 0 Quote Link to comment Share on other sites More sharing options...
Gryphonne Posted May 26, 2011 Author Share Posted May 26, 2011 Is it possible to number ground tiles by the way? so that you can have multiple tiles for say, grass? maybe that way we could also introduce some variety? 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted May 26, 2011 Share Posted May 26, 2011 LMAO...and so it begins...the everlasting quest to get the terrain just so. I can remember spending hours upon hours in CMBO, switching and looking and double checking and trying again to get my game to look just right. It's an enjoyable pastime that borders on the pathological...Nice to see I am in good company. Mord. 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted May 26, 2011 Share Posted May 26, 2011 Is it possible to number ground tiles by the way? so that you can have multiple tiles for say, grass? maybe that way we could also introduce some variety? Nope...just checked. Mord. 0 Quote Link to comment Share on other sites More sharing options...
Vinnart Posted May 26, 2011 Share Posted May 26, 2011 Here is a shot of Syrope from CMSF in how it looks in CMBN. This is how yellow grass looks. It goes from yellow to green. I have to play with texture quality all the way down, so I am sure it will look much better on your machine. This still is using the upper grass from CMBN, and is basicly replacing base tiles. 0 Quote Link to comment Share on other sites More sharing options...
para Posted May 26, 2011 Share Posted May 26, 2011 Here is a shot of Syrope from CMSF in how it looks in CMBN. This is how yellow grass looks. It goes from yellow to green. I have to play with texture quality all the way down, so I am sure it will look much better on your machine. This still is using the upper grass from CMBN, and is basicly replacing base tiles. That looks pretty nice to me 0 Quote Link to comment Share on other sites More sharing options...
AstroCat Posted May 26, 2011 Share Posted May 26, 2011 That looks pretty good to me too... I found Flesh's changes overall a little too drastic for me. Any chance of an upload? 0 Quote Link to comment Share on other sites More sharing options...
Agua Posted May 26, 2011 Share Posted May 26, 2011 ya like that. 0 Quote Link to comment Share on other sites More sharing options...
mjkerner Posted May 26, 2011 Share Posted May 26, 2011 Vin, that looks real good. Available soon? 0 Quote Link to comment Share on other sites More sharing options...
Vinnart Posted May 26, 2011 Share Posted May 26, 2011 What I am showing is the Syrope terrain CMSF mod that is available at the repository. I think Flesh's mod still has its place for individual color taste. If Flesh were to expand anymore on this I would keep the current version, and make another version that has a color saturation somwhere in between the current, and what Vein made. This would give four choices: Stock (vibrant), Veins ( a LITTLE less saturated) Flesh's subdued (Least saturated), and lets say "Flesh's enhanced"(in between subdued, and Veins saturation. At any rate take a break Flesh, and just enjoy playing. Flesh's mod is easing eye strain and is better than the stock colors, and that is a good thing. Different flavors for different tase. 0 Quote Link to comment Share on other sites More sharing options...
Gryphonne Posted May 26, 2011 Author Share Posted May 26, 2011 And in the pursuit of more realistic lighting for the trees, experimenting with the way trees reflect light irl (exposed areas really GREEN-ish; rest darker) stock http://img861.imageshack.us/img861/6874/cmnormandy2011052617435.png modified (also modified the grass + "background" grass; that stuff was really annoying me) http://img703.imageshack.us/img703/6521/cmnormandy2011052617471.png like so: 0 Quote Link to comment Share on other sites More sharing options...
Gryphonne Posted May 26, 2011 Author Share Posted May 26, 2011 Another comparison: stock: http://img577.imageshack.us/img577/6384/cmnormandy2011052617441.png mod: http://img94.imageshack.us/img94/3289/cmnormandy2011052617465.png what do you guys think? 0 Quote Link to comment Share on other sites More sharing options...
mjkerner Posted May 26, 2011 Share Posted May 26, 2011 The mods look alot better to me, gryphonne. 0 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted May 26, 2011 Share Posted May 26, 2011 Me too. Well done. 0 Quote Link to comment Share on other sites More sharing options...
blow56 Posted May 30, 2011 Share Posted May 30, 2011 Can't we take a clover/flower tile and include at least ONE dead cow :-)? 0 Quote Link to comment Share on other sites More sharing options...
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