hattrick1 Posted June 15, 2010 Share Posted June 15, 2010 Hi, I just reinstalled Shock Force, updated my drivers to the Nvidia version 97.45. Problem is when infantry units fire all the buildings flash white. I have a 9500gt video card, what can I do to correct this? Any help is greatly appreciated! Thanks. 0 Quote Link to comment Share on other sites More sharing options...
George MC Posted June 15, 2010 Share Posted June 15, 2010 This is a NVIDIA drivers issue I'm afraid. FWIW latest drivers don't fix it. There is a thread about this issue over at the tech forum if you want to check out all the other poor souls with the same issue. Bugs the hell out of me so much I dislike playing night actions! Feel like I've got a strobe light going off in my face all the time. 0 Quote Link to comment Share on other sites More sharing options...
hattrick1 Posted June 15, 2010 Author Share Posted June 15, 2010 Thanks George, I just saw it, I did a search on the subject and checking all the dates for some reason that thread came up as an old thread, it stopped in March, unless my eyes are playing tricks on me. Sad news, for me it happens also in daylight. 0 Quote Link to comment Share on other sites More sharing options...
George MC Posted June 15, 2010 Share Posted June 15, 2010 Fingers crossed Nvidia sort it - they bust something in the drivers a while back as this never used to be an issue. 0 Quote Link to comment Share on other sites More sharing options...
Sheppy Posted June 16, 2010 Share Posted June 16, 2010 Hi, I just reinstalled Shock Force, updated my drivers to the Nvidia version 97.45. Problem is when infantry units fire all the buildings flash white. I have a 9500gt video card, what can I do to correct this? Any help is greatly appreciated! Thanks. is it a patterned, regular flashing? cause if so, you could just blink every time the flash is going to come, and it would look like normal. 0 Quote Link to comment Share on other sites More sharing options...
Schrullenhaft Posted June 17, 2010 Share Posted June 17, 2010 For CMSF I usually recommend the 186.18 drivers, which were generally bug-free for CMSF. Admittedly a number of people do not want to go back so far with their drivers (June 2009), since the newer ones may work better with some of their other games. For people with the latest video cards it may not be a possible to go back to the 180 series (you're GeForce 9500GT would work fine with the 180 series). The entire 190 series (and the current 250 series) have an issue with lighting at night/dusk/dawn. I'm not aware of the "flashing" of textures during daylight, but it is a possibility. 0 Quote Link to comment Share on other sites More sharing options...
hattrick1 Posted June 18, 2010 Author Share Posted June 18, 2010 Schrullenhaft, Thanks for youre input, you are correct the scenario I was playing happened at dusk or dawn, the flashing does not happen on my game during daylight. I wonder how many people this happens to? If there is a large amount we should start a complaint campaign and get it fixed. If we had 50 to 100 people a week putting in tickets and we do it for a number of weeks I believe they would have to notice. 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted June 18, 2010 Share Posted June 18, 2010 Ah, disappointing to hear nvidia's latest drivers (250's ?) don't fix their broken OpenGL support. I will second Schrullenhaft's observation that the 186.18 drivers render CMSF correctly. Unfortunately, I've moved beyond them for my other games and I am not willing to swap drivers back and forth just for CMSF. This is an Nvidia issue. hattrick1: I've already done as you suggested and posted a thread on nvidia's forum about their broken OpenGL rendering. No response. I also sent in a ticket to them directly: no response. Instead, on a machine I just finished building a month ago, I went out and purchased an ATI videocard. Problem solved! When it's time to upgrade this machine from it's 8800gtx (obviously an nvidia product), if their drivers aren't fixed, ATI will get MORE of my money instead of nvidia. It's their product; it's my money. I make the choice. Best of luck! Ken 0 Quote Link to comment Share on other sites More sharing options...
Jonny(FGM) Posted June 18, 2010 Share Posted June 18, 2010 Yes i think ATI will be my next choice of graphics card, however you just know once you chance manufacturers Nvidia will fix the openGL support and ATI will break theirs 0 Quote Link to comment Share on other sites More sharing options...
MeatEtr Posted June 18, 2010 Share Posted June 18, 2010 Well for what it's worth, I gotta GF 9800 GTX+ with the new 257.21 driver with no problems. I upgraded from 192.62 (November 09) drivers but had no problems with them either. Maybe I just haven't noticed it, perhaps somebody make a video of this happening. 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted June 18, 2010 Share Posted June 18, 2010 MeatEtr; sorry, no video. Create a QB using urban terrain (or any map with buildings). Set the time to night. Then AREA TARGET some of your guys. Their muzzle flashes will light up ALL the building faces as if intervening obstacles don't exist. X A B C D E Given unit X, above. If it fires at night, only the face of building A should be illuminated. A blocks the light from illuminating B, C, D, and E. The bug nvidia introduced means that each building, A through E gets the side facing X to be illuminated whenever X fires. Range does not matter; intervening obstacles do not matter. Ken 0 Quote Link to comment Share on other sites More sharing options...
Blackcat Posted June 18, 2010 Share Posted June 18, 2010 This flashing has also annoyed me over the months. However, my video card has now given up the ghost. Can anyone recommend a reasonably priced non-NVidia card that works well with CMSF? 0 Quote Link to comment Share on other sites More sharing options...
Jonny(FGM) Posted June 18, 2010 Share Posted June 18, 2010 I got my graphics card here http://www.cex.co.uk/stores/ I got a 1gb ATI card from there, but it only worked for a day (i think it was my PSU, they tested the card in store and all was fine) so i just traded in for an Nvidea. If i remember correctly about £120 for the 1gb ATI 0 Quote Link to comment Share on other sites More sharing options...
GraemeA Posted June 18, 2010 Share Posted June 18, 2010 Here is an example of what the NVIDIA Disco Effect is like. 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted June 18, 2010 Share Posted June 18, 2010 Blackcat, A reasonable price is different for each individual. ATI has several options with their latest generation. They're the 5000 series; e.g. Radeon HD 5870. There are so many pro's and con's for various video cards that it's hard to just say, "This is the one for you." Check newegg.com or your favorite online vendor for prices. Generally, the pricepoints are sub-$100, about $150, $200, $300, and up. Choose your pricepoint and you end up with your card. Good luck! 0 Quote Link to comment Share on other sites More sharing options...
MeatEtr Posted June 19, 2010 Share Posted June 19, 2010 Here is an example of what the NVIDIA Disco Effect is like. Ok I just played this scenario Circle the Wagons a few days and it definitely didn't have that disco effect at all. But as c3k suggested, I did setup a night battle and did notice this effect too. So for me anyway, this doesn't happen in day battles. Also I noticed this effect only happens when I can see a unit firing on screen. So if move the camera where I can't see the firing, then this effect doesn't happen. But IIRC this has always been in CMSF, I remember way back when the game launched seeing this oddity. I guess I just don't play enough night battles to notice or care. 0 Quote Link to comment Share on other sites More sharing options...
Lee Posted June 19, 2010 Share Posted June 19, 2010 Hopefully BTS will figure out some way around this bug (as nVidia doesn't seem in any hurry to fix it), I don't recall seeing it in any other game I have. And this would definitely not be good to see in the upcoming CM: Normandy. 0 Quote Link to comment Share on other sites More sharing options...
MeatEtr Posted June 19, 2010 Share Posted June 19, 2010 And this would definitely not be good to see in the upcoming CM: Normandy. Amen to that, not to mention NATO and Afghanistan. 0 Quote Link to comment Share on other sites More sharing options...
Lee Posted January 5, 2011 Share Posted January 5, 2011 Any word if this has been fixed for Normandy? 0 Quote Link to comment Share on other sites More sharing options...
Moon Posted January 5, 2011 Share Posted January 5, 2011 This has been fixed* in the v1.31 patch and also is fixed* for Normandy. *) "fixed" means that the code was broken to get around the nasty nVidia bug 0 Quote Link to comment Share on other sites More sharing options...
Lee Posted January 5, 2011 Share Posted January 5, 2011 Thanks for the update. 0 Quote Link to comment Share on other sites More sharing options...
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