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Sheppy

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Everything posted by Sheppy

  1. will a spotter blow himself up if an enemy walks over an ied he is activating and it is very close to him?
  2. don't use balconies. add a door - make sure the gradient isn't too steep. balconies are just not very well done in this game.
  3. this is amazing! can you please tell me what move order you had to get spotting at 1500? was it quick or move?
  4. that is correct, although the impact on gameplay is quite minimal and they will function as you would expect a basement or cellar to function. mostly a place to hide.
  5. more effective than the cars and those are effective plenty.
  6. http://www.armchairempire.com/Reviews/PC%20Games/combat-mission-shock-force.htm it is a nice thing to have in ww2 but not necessary for modern due to the super fast tot of elite spotters. red hurts for the lack of them, though.
  7. hi try this - take a building in the editor and make it's elevation tile 2m lower than the surrounding terrain.
  8. what I need from google earth/maps is terrain contour lines at 1m intervals. or just have the height as a number on each grid.
  9. i think they mean "Geared towards single player", since that's obviously where most of the effort went in the cmsf series. the campaign maps in the british campaign for example are really amazing jobs but the multiplayer can't access them.
  10. personally read enough accounts of Stuarts using the "squirrel gun" to shoot infantry positions up particularly reinforced defenses. it was mistake to use "blast" for the weapon in game. the charge is to help promote frag through structures such as stone.
  11. acg asked "Will that ability ever be incorporated into the Shock Force games?" but it was a crafty way to answer the question positvely:)
  12. could you consider putting this on a normal file host site?
  13. is it a patterned, regular flashing? cause if so, you could just blink every time the flash is going to come, and it would look like normal.
  14. is this game out before school starts again?
  15. do any of the other vehicles in the game have infantry firing from them?
  16. the reason i asked is because i've heard they used sten guns and old 19th century firearms. they would be interesting to see.
  17. what are all the ai commands and what do they each do?
  18. which types of firearms are going to be in the game? is there a website for this? thanks
  19. why do trees have so much ability to stop bullets and rpgs? also tank rounds?
  20. hi, you could create a tunnel by using buildings whose rooftops are level with the ground. just make sure you leave an entrance and exit.
  21. my question got answered already but here's another request for a modern game with the new engine
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