hcrof Posted September 4, 2009 Share Posted September 4, 2009 Artillery falling on my position I was hoping those walls would give my tank some stand off protection - I should have just used a kevlar bush! (If anyone gets that game reference they have both good taste and a very old videogame collection! ) I couldn't find the original armoured trees thread but this picture proves a point I think! 0 Quote Link to comment Share on other sites More sharing options...
Apocal Posted September 4, 2009 Share Posted September 4, 2009 I think the recently collapsed buildings bear a testimony to just how tough Syrian trees are. 0 Quote Link to comment Share on other sites More sharing options...
Lethaface Posted September 4, 2009 Share Posted September 4, 2009 The question is whether any troops in the bush would have survived that slaughter... Perhaps the trees aren't programmed to break under indirect hits? 0 Quote Link to comment Share on other sites More sharing options...
Secondbrooks Posted September 4, 2009 Share Posted September 4, 2009 Perhaps the trees aren't programmed to break under indirect hits? Atleast earlier they were. Few MRL batteries were enough to make large spot of forest turn into wasteland, i'm not sure are trunks undestructable, but branches does get blasted away.. But they indeed are tough. If thinking that each trunk is just one tree as they are then they take loads of damage. Seems like much more that some heavy MBT is able without seriously breaking 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted September 4, 2009 Share Posted September 4, 2009 I'll ask Charles about tree destruction. I'm pretty sure they have to take direct hits to splinter. As for direct fire through the trees... that's a problem which you'll see improved with v1.21. Steve 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted September 4, 2009 Share Posted September 4, 2009 The toughness of trees was lowered a bit in 1.20 and they should lose leaves quickly with semi-close mortar hits or airbursts and fall down with one or a few very close or direct mortar hits, the exact amount of damage required depending on the type of tree (the bigger, the tougher). Judging by the size and distance of those craters (and the fact that the wall within the trees has collapsed), the trees certainly should be screwed. 0 Quote Link to comment Share on other sites More sharing options...
TheVulture Posted September 4, 2009 Share Posted September 4, 2009 Trees certainly used to lose leaves (at least) to explosions. Back when we had the good old zombie BMP problem in PBEMs - BMPs (and other IFVs I assume) would gain ammo every few turns in PBEMs. Once 'cooking off' was introduced, it meant that a toasted BMP would carry on producing larger and larger explosions for the rest of the game. In one game, the BMPs were reducing walls to rubble over 100m away from them, and shredding all the trees of leaves too. I did have some nice 'before' and 'after screenshots of how one BMP, taken out by a simple RPG hit, had turned a wooded bank into a desolate hillside, destroyed all the walls in LoS, and taken down a building or two as the game progressed. Two of them together made for a considerable no-go area (not least because one of them was on a slope, and with each explosions shifted downwards slightly, slowly encroaching on some wounded guys of mine that I couldn't buddy-aid. Eventually they were all killed when the BMP brought the roof down on them). 0 Quote Link to comment Share on other sites More sharing options...
Smaragdadler Posted September 5, 2009 Share Posted September 5, 2009 pbem, scenario: "Britain's Joy". Tornado bombardment. before: during: after: Definitely fertilized with Kevlar. Is this legal? 0 Quote Link to comment Share on other sites More sharing options...
costard Posted September 5, 2009 Share Posted September 5, 2009 Seriously funny. I'd say point proved. 0 Quote Link to comment Share on other sites More sharing options...
Vergeltungswaffe Posted September 5, 2009 Share Posted September 5, 2009 That...is classic. Give my boys some of what that tree's wearing. 0 Quote Link to comment Share on other sites More sharing options...
LuckyDog Posted September 8, 2009 Share Posted September 8, 2009 I had 2 Challengers firing about 15 rounds of HE and HESH which did not destroy a tree, or touch the M1 behind it... 0 Quote Link to comment Share on other sites More sharing options...
Elmar Bijlsma Posted September 8, 2009 Share Posted September 8, 2009 That's odd, because when I am using direct fire trees get blown away like one supposes they should. 0 Quote Link to comment Share on other sites More sharing options...
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