MarkEzra Posted August 10, 2009 Share Posted August 10, 2009 I think we're bound to see North Africa '43 with Abrams and Challengers and Leos. There is absolutely no doubt in my mind! 0 Quote Link to comment Share on other sites More sharing options...
Elmar Bijlsma Posted August 10, 2009 Share Posted August 10, 2009 Nah i havent got any saves cause i had to reinstall. and I dont think that 1.2 covered that bug, or at least the info around here didnt. I havent seen the actual readme, and thats somethin else I would like to know where to get if possible. http://www.battlefront.com/community/showthread.php?t=87942 JonS, that is actually a really good idea. It's not quite what they had in mind for that feature but it might very well work. Thanks. 0 Quote Link to comment Share on other sites More sharing options...
Other Means Posted August 10, 2009 Share Posted August 10, 2009 Yes, any Blue force can fight any Blue force. You can even have the Germans fight themselves. Same for Red. I think we're bound to see North Africa '43 with Abrams and Challengers and Leos. Nope. No units across games, only across modules. 0 Quote Link to comment Share on other sites More sharing options...
akd Posted August 10, 2009 Share Posted August 10, 2009 Nope. No units across games, only across modules. I think they mean North Africa '43, the 2008 rematch. 0 Quote Link to comment Share on other sites More sharing options...
Sequoia Posted August 11, 2009 Share Posted August 11, 2009 Other Means, what I mean is players will use CMSF to recreate the WWII North African battles with modern equipment. Sort of a time warp fantasy sort of thing. EDIT: looks like AKD beat me to it. 0 Quote Link to comment Share on other sites More sharing options...
Alan8325 Posted August 11, 2009 Share Posted August 11, 2009 If I had to choose one new terrain feature to add to CMx2 (in the desert setting) it would be more detailed rock simulation, by far. So far there is only a rocky texture that, to my knowledge, doesn't provide any additional cover at all. There are a few maps in CM:SF with "rocky" hillsides that might as well be sandy hillsides, as troops positioned there get spotted and shot pretty easily. Afghanistan-like scenarios could really use an upgrade in rock simulation. Other than that, water simulation would obviously be a very good step, but that is already in the works for the Normandy game. 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted August 11, 2009 Share Posted August 11, 2009 Rocky terrain does offer more protection than non-rocky terrain. Not tons, but it's not supposed to. These are boulders, but are instead smallish sized rocks which offer limited protection to someone in the prone position. Steve 0 Quote Link to comment Share on other sites More sharing options...
SeanRamey Posted August 11, 2009 Author Share Posted August 11, 2009 Yeah, rocks is somethin I would like to see also. I mean BIG rocks. Oh and something else I would like to suggest is to make the bullet-hitting-soldier detection more accurate. You know... when the bullets pass right through a guy but he isnt even wounded. 0 Quote Link to comment Share on other sites More sharing options...
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