CoolColJ Posted October 23, 2006 Share Posted October 23, 2006 posted by someone at the Russian forums. crew bailing from Hertzer http://img97.imageshack.us/img97/9223/ww22006101701390176em1.jpg http://img463.imageshack.us/my.php?image=ww22006101701385368rc2.jpg Link to comment Share on other sites More sharing options...
Sivodsi Posted October 23, 2006 Share Posted October 23, 2006 Looks like it got shot through the mantlet. Interesting angle on the second picture - the armor skirt is almost invisible. Were they really as obliquely set as that? Quick google reveals: http://www.pzfahrer.net/improve.html http://wilk.wpk.p.lodz.pl/~whatfor/hetzer.htm hmmmm... doesn't seem so. Edited to add: unless they were knocked like that by the force of the explosion???? Holy C**p!!! [ October 23, 2006, 04:35 AM: Message edited by: Sivodsi ] Link to comment Share on other sites More sharing options...
Ishapore41 Posted October 23, 2006 Share Posted October 23, 2006 In soviet russia, game plays you! Link to comment Share on other sites More sharing options...
GSX Posted October 23, 2006 Share Posted October 23, 2006 If this game is already available in Russia can I ask why its not available now? Call me daft, I know, but surely all the coding etc is already there and its a pure translation to English thing? Feel free to berate me for my stupidity. Link to comment Share on other sites More sharing options...
Michael Dorosh Posted October 23, 2006 Share Posted October 23, 2006 Originally posted by GSX: If this game is already available in Russia can I ask why its not available now? Call me daft, I know, but surely all the coding etc is already there and its a pure translation to English thing? Feel free to berate me for my stupidity. How about your reading skills? The BFC version will be much different (and presumably realistic) than the Russian version, check out Rune's latest posts in this forum. Link to comment Share on other sites More sharing options...
Sickie Posted October 23, 2006 Share Posted October 23, 2006 Well, 1C is publishing the game themselves in Russia so they can do what they want there. Battlefront and their fanbase suggested a few improvements over the original version, a few of which are being implemented. We do'nt know what they will be but we hope for; - realistic engagementranges for the tanks - on map mortars - tactical smoke - enterable buildings - the ability for the player to create adhoc defenses like sandbags, foxholes for infantry and guns - CAS by the appropriate planes and not by twin-engined level bombers. - maybe some changes regarding the use of abondoned enemy equipment - maybe some more emphasis on infantry.... Link to comment Share on other sites More sharing options...
MeatEtr Posted October 23, 2006 Share Posted October 23, 2006 The image links aren't coming up for me. Actually I got one partially, but it's dreadfully slow. I guess too many of us are trying to get to em. Btw, whats a Hertzer tank? Link to comment Share on other sites More sharing options...
GSX Posted October 23, 2006 Share Posted October 23, 2006 How about your reading skills? The BFC version will be much different (and presumably realistic) than the Russian version, check out Rune's latest posts in this forum.Thanks for the info. I'd forgotten just how lovely it was to converse with you. I'm glad your not a condescending arse who has all day to read every message posted on this forum and berate others for perhaps missing it. Oh and for your information, no game will ever be realistic as its not REAL. And I wondered why I didnt come here very often. Link to comment Share on other sites More sharing options...
GSX Posted October 23, 2006 Share Posted October 23, 2006 Originally posted by Sickie: Well, 1C is publishing the game themselves in Russia so they can do what they want there. Battlefront and their fanbase suggested a few improvements over the original version, a few of which are being implemented. We do'nt know what they will be but we hope for; - realistic engagementranges for the tanks - on map mortars - tactical smoke - enterable buildings - the ability for the player to create adhoc defenses like sandbags, foxholes for infantry and guns - CAS by the appropriate planes and not by twin-engined level bombers. - maybe some changes regarding the use of abondoned enemy equipment - maybe some more emphasis on infantry.... Thanks for that information friend. Link to comment Share on other sites More sharing options...
WindyCity Posted October 23, 2006 Share Posted October 23, 2006 Originally posted by MeatEtr: Btw, whats a Hertzer tank? Lend-Lease/Rent-a-Tank ........... Link to comment Share on other sites More sharing options...
MeatEtr Posted October 23, 2006 Share Posted October 23, 2006 Originally posted by WindyCity: </font><blockquote>quote:</font><hr />Originally posted by MeatEtr: Btw, whats a Hertzer tank? Lend-Lease/Rent-a-Tank ........... </font> Link to comment Share on other sites More sharing options...
CoolColJ Posted October 23, 2006 Author Share Posted October 23, 2006 ok I made a typo there was a screencap I saw - the ranges look far to me in the unit stats at the bottom - showed the main gun of a JS2 with ratings up to 2000m... Link to comment Share on other sites More sharing options...
citizen Posted October 24, 2006 Share Posted October 24, 2006 Maybe tomorrow they will post a follow-up shot of Russian infantry hopping on board that Hetzer and driving off... Link to comment Share on other sites More sharing options...
wolf66 Posted October 24, 2006 Share Posted October 24, 2006 Originally posted by citizen: Maybe tomorrow they will post a follow-up shot of Russian infantry hopping on board that Hetzer and driving off... Link to comment Share on other sites More sharing options...
Sergei Posted October 24, 2006 Share Posted October 24, 2006 Wasn't TOW's original name Grand Theft Tanko? Link to comment Share on other sites More sharing options...
Michael Dorosh Posted October 24, 2006 Share Posted October 24, 2006 Originally posted by GSX: </font><blockquote>quote:</font><hr />How about your reading skills? The BFC version will be much different (and presumably realistic) than the Russian version, check out Rune's latest posts in this forum.Thanks for the info. I'd forgotten just how lovely it was to converse with you. I'm glad your not a condescending arse who has all day to read every message posted on this forum and berate others for perhaps missing it. Oh and for your information, no game will ever be realistic as its not REAL. And I wondered why I didnt come here very often. </font> Link to comment Share on other sites More sharing options...
MikeyD Posted October 24, 2006 Share Posted October 24, 2006 About the obliquely-set track skirts. What's your bet that when the Hetzer got K.O.'d that the impact jarred the skirts loose? It'd be reasonable to expect that they'd alter something on a K.O'd vehicle to make it easier to identify as dead. Either that or we've caught an initial release bug! Just a guess on my part. Link to comment Share on other sites More sharing options...
CoolColJ Posted October 24, 2006 Author Share Posted October 24, 2006 a screenshot showing penetration holes http://img240.imageshack.us/img240/4118/3434ni1.jpg also note the range in the stats at the bottom - 2000m Link to comment Share on other sites More sharing options...
Redwolf Posted October 24, 2006 Share Posted October 24, 2006 It has already been posted that the long engagement ranges are in the released Russian version. Armor angles are not but they are not planned for the BFC version either. Link to comment Share on other sites More sharing options...
Battlefront.com Posted October 25, 2006 Share Posted October 25, 2006 The ability to enter buildings was ruled out by 1C months ago, so that for sure isn't going to happen. How about for a future release? Nobody knows that answer, including 1C, so it's not even worth discussing at this point. Ad hoc defenses isn't even on our priority list at this point, but perhaps it could be introduced later. However, like my previous point... nobody is talking about the future at the moment so all bets are off. Oh, and the game still isn't translated into English or any other non-Russian language. So yeah, that alone is keeping it out of your hands. It is not a small effort. That's why localization is often done after the initial release in a single primary language. Steve Link to comment Share on other sites More sharing options...
Cincinatvs Posted October 25, 2006 Share Posted October 25, 2006 Hi Steve Wil the demo be release before the WW ToW release? :~) Link to comment Share on other sites More sharing options...
GS_Hinkel Posted October 25, 2006 Share Posted October 25, 2006 Originally posted by Redwolf: It has already been posted that the long engagement ranges are in the released Russian version. Armor angles are not but they are not planned for the BFC version either. WTF NO armour angles???? Link to comment Share on other sites More sharing options...
Sickie Posted October 25, 2006 Share Posted October 25, 2006 No sweat; FiringSquad: What other unique game play elements will be important in Theatre of War? David Philippov: Unique damage system. Type, caliber and speed of a projectile, hit angle, armor thickness – everything makes difference. Then secondary damage, caused by shock wave and fragments spreading within the vehicle, is calculated taking into account the location of the crew members. Unit models are dynamically modified to accurately represent damage, so looking at a hole in the side of a tank you will be able to tell not only the exact hit location, but also a type and caliber of the projectile. http://www.firingsquad.com/news/newsarticle.asp?searchid=12076 [ October 25, 2006, 05:21 AM: Message edited by: Sickie ] Link to comment Share on other sites More sharing options...
iplaygames2 Posted October 25, 2006 Share Posted October 25, 2006 Originally posted by CoolColJ: a screenshot showing penetration holes http://img240.imageshack.us/img240/4118/3434ni1.jpg also note the range in the stats at the bottom - 2000m Now THAT is sweet. Does the "red" colored treads mean that the treads are off, or does it just mean that the engine is destroyed? I don't see any graphical representation of an engine there...so to show a blown engine maybe both tracks are turned red? Link to comment Share on other sites More sharing options...
CoolColJ Posted October 25, 2006 Author Share Posted October 25, 2006 Originally posted by iplaygames2: </font><blockquote>quote:</font><hr />Originally posted by CoolColJ: a screenshot showing penetration holes http://img240.imageshack.us/img240/4118/3434ni1.jpg also note the range in the stats at the bottom - 2000m Now THAT is sweet. Does the "red" colored treads mean that the treads are off, or does it just mean that the engine is destroyed? I don't see any graphical representation of an engine there...so to show a blown engine maybe both tracks are turned red? </font> Link to comment Share on other sites More sharing options...
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