RockinHarry Posted February 28, 2008 Share Posted February 28, 2008 Hi there I´m currently working on some mods that plugs into RommL´s Balkans mod and were yet missing to make the landscape looking more credible which are: 1. Added appropiate LOD for ground tiles when in far view. 2. Change of yellow grass to look more something like a forest ground floor. 3. Introduction of CMAK/CMBB brushes to replace the ingame ones. 4. Shrunk the textures for trees (currently the ones from RommL´s mod) to receive a better performance on maps with lots of trees. What I´m yet working on: 1. New trees, possibly taken from CMBB/CMAK 1.b : New far view LOD trees (see pic #1) 2. New "marsh" terrain 3. Different walls looks. 4. More appropiate textures for the sky boxes. 5. Replacing the "grey" telephone poles with more colored ones. DONE 6. ... I´ll make as much use of existing mods as possible and do only make completely new textures if really necessary. I´m not a big graphics artist anyway. If some capable modders want to colaborate, you´re welcome! [ February 29, 2008, 06:07 AM: Message edited by: RockinHarry ] 0 Quote Link to comment Share on other sites More sharing options...
RockinHarry Posted February 28, 2008 Author Share Posted February 28, 2008 PS: Weather setting for the test map as shown above was "overcast" and "early morning", thus you don´t see any cast shadows. Ground is wet. I might post additional pics with a clear sky/noon setting to show (any) differences. 0 Quote Link to comment Share on other sites More sharing options...
RockinHarry Posted February 28, 2008 Author Share Posted February 28, 2008 Here´s another shot with syrian infantry hiding in the forest. Weather setting clear/noon. 0 Quote Link to comment Share on other sites More sharing options...
RockinHarry Posted February 28, 2008 Author Share Posted February 28, 2008 The view shows the modded Yellow Grass and Brush tile types in place. At those places were is just single trees or clearings, I use normal (light green) grass and occasional brush. That´s what I know from my various outdoor activities in germany and parts of europe. 0 Quote Link to comment Share on other sites More sharing options...
JohnO Posted February 28, 2008 Share Posted February 28, 2008 Brilliant, just brilliant, absolutely nice. Can't wait to get this. 0 Quote Link to comment Share on other sites More sharing options...
SgtMuhammed Posted February 28, 2008 Share Posted February 28, 2008 Looks really nice. 0 Quote Link to comment Share on other sites More sharing options...
Narses Posted February 29, 2008 Share Posted February 29, 2008 Originally posted by RockinHarry: Here´s another shot with syrian infantry hiding in the forest. Weather setting clear/noon. Wow! Absolutely great - Sie sind ein Mahler! 0 Quote Link to comment Share on other sites More sharing options...
handihoc Posted February 29, 2008 Share Posted February 29, 2008 Yes, really nice. But some of those trees are too bright green. They should be toned down a little to look more realistic. Great work, though. 0 Quote Link to comment Share on other sites More sharing options...
RockinHarry Posted February 29, 2008 Author Share Posted February 29, 2008 Originally posted by handihoc: Yes, really nice. But some of those trees are too bright green. They should be toned down a little to look more realistic. Great work, though. Yes, the trees in the pic are still original CMSF ones. I intend to reuse CMBB/CMAK components. Yet we need to consider CMSF does not offer seasonal effects and GFX (may to july 2008 only) so trees and plants for the mod would be always spring/summer trees, although one could do seasonal mods off course too. 0 Quote Link to comment Share on other sites More sharing options...
RommL Posted March 1, 2008 Share Posted March 1, 2008 I greet the work and I think that my mod gives a departure basis... 0 Quote Link to comment Share on other sites More sharing options...
RockinHarry Posted March 4, 2008 Author Share Posted March 4, 2008 update: background/skybox texture from CMBB added changed various doodads/trees colors (telephone pole, tree stump, tree bark) to be less greyish pic below shows test map at early morning/clear sky and a Bradley from Gordon´s NATO mod. 0 Quote Link to comment Share on other sites More sharing options...
M1A1TC Posted March 4, 2008 Share Posted March 4, 2008 How do you mod the skybox? I cant figure it out 0 Quote Link to comment Share on other sites More sharing options...
RockinHarry Posted March 4, 2008 Author Share Posted March 4, 2008 Originally posted by M1A1TankCommander: How do you mod the skybox? I cant figure it out Loaded the appropiate textures from 100.brz (in fact I have all *.brz files unpacked permanently in folders named corresponding to the *.brz file names, in example /data/100/ ect.) to see their properties and figured these are similar to CMBB/CMAK, which are just half height and need an additional Alpha layer. After resizing (1024x128) and adding the alpha layer, I saved the files (w. and w/o haze, thick haze) into my modding folder named /data/200/skybox/ Format: *.BMP - Alpha Channels - 32 Bit. Done. PS: Skybox textures are as said in 100.brz, sub folders /bmp/textures/skybox/mountains/ As said it has many advantages to have the *.brz archives unpacked permanently. With this method you have instant access to ALL Data files and the game runs still fine! :cool: Folder structure for me is data/100/ (standard content) data/101/ "" data/102/ "" data/103/ "" data/104/ "" data/105/ "" data/106/ "" data/200/ (my modded files) if there is any mods that overrule my own files, they go (unpacked!) in 201+ and user mods that are overruled by my own mods go into 199-, as well unpacked. Using a /data/z/ folder as suggested in the readme file is not necessary IMO. 0 Quote Link to comment Share on other sites More sharing options...
SgtMuhammed Posted March 4, 2008 Share Posted March 4, 2008 Wow Harry, that was interesting. I didn't understand a single word you said but it was fascinating. Can we download this yet? I am turning my game into a whole CMSF:ETO kind of thing. 0 Quote Link to comment Share on other sites More sharing options...
RockinHarry Posted March 4, 2008 Author Share Posted March 4, 2008 Originally posted by SgtMuhammed: Wow Harry, that was interesting. I didn't understand a single word you said but it was fascinating. Can we download this yet? I am turning my game into a whole CMSF:ETO kind of thing. sorry, my bad english probably. :confused: Actually it´s quite simple. However.... I just uploaded what I have so far at CMMODS It´s "RHZ Balkan/Euro Mod supplement" this is yet work in progress! 0 Quote Link to comment Share on other sites More sharing options...
John Kettler Posted March 5, 2008 Share Posted March 5, 2008 RockinHarry, Bravo! This would also appear to fit in superbly with my idea for a War of Tranistria mod, as described here. We've already amassed a fair amount of material on forces, uniforms and equipment, as shown here. http://www.battlefront.com/discuss/ultimatebb.php?ubb=get_topic;f=52;t=003956 Regards, John Kettler 0 Quote Link to comment Share on other sites More sharing options...
RockinHarry Posted March 5, 2008 Author Share Posted March 5, 2008 Originally posted by John Kettler: RockinHarry, Bravo! This would also appear to fit in superbly with my idea for a War of Tranistria mod, as described here. We've already amassed a fair amount of material on forces, uniforms and equipment, as shown here. http://www.battlefront.com/discuss/ultimatebb.php?ubb=get_topic;f=52;t=003956 Regards, John Kettler Another nice topic! As long as it´s non desert, I´ll support everything! 0 Quote Link to comment Share on other sites More sharing options...
RockinHarry Posted March 5, 2008 Author Share Posted March 5, 2008 Would be interested if any (or all) of the 26 downloader so far had success installing the mod and getting it to run? Anybody knows how to make a screenshot of WinXP file explorer? Fraps does not work as it seems. :eek: 0 Quote Link to comment Share on other sites More sharing options...
SgtMuhammed Posted March 5, 2008 Share Posted March 5, 2008 Originally posted by RockinHarry: </font><blockquote>quote:</font><hr />Originally posted by SgtMuhammed: Wow Harry, that was interesting. I didn't understand a single word you said but it was fascinating. Can we download this yet? I am turning my game into a whole CMSF:ETO kind of thing. sorry, my bad english probably. :confused: Actually it´s quite simple. However.... I just uploaded what I have so far at CMMODS It´s "RHZ Balkan/Euro Mod supplement" this is yet work in progress! </font> 0 Quote Link to comment Share on other sites More sharing options...
The Warrior Posted March 6, 2008 Share Posted March 6, 2008 Wow. I love it. These two mods will do for SF what the ETO mod did for CMAK. Very good guys. 0 Quote Link to comment Share on other sites More sharing options...
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