pad152 Posted September 6, 2005 Share Posted September 6, 2005 I never liked the way mines were handled in CM1. I would like to see an option where mine fields remain hidden untill something goes Ka-boom!. Infantry anti-tank mines, would like to see squads be able to place mines on the ground and not throw them! 0 Quote Link to comment Share on other sites More sharing options...
securityguard Posted September 6, 2005 Share Posted September 6, 2005 But minefields do remain hidden in CMx1 until something goes Ka-boom! ? At least AP and AT mines do (not daisy chain). 0 Quote Link to comment Share on other sites More sharing options...
Ardem Posted September 6, 2005 Share Posted September 6, 2005 daisy chain do sometimes for tanks, just not for infantry. 0 Quote Link to comment Share on other sites More sharing options...
Soddball Posted September 6, 2005 Share Posted September 6, 2005 I have seen a number of occasions where routed enemy infantry fleeing back to their own lines have run across a minefield out of LOS to me. At that point the minefield has become visible, even though I had no LOS to it and no way of knowing it was there. I had to ask my opponent why I could see a minefield and he told me a routed squad had just fled across it. 0 Quote Link to comment Share on other sites More sharing options...
RSColonel_131st Posted September 6, 2005 Share Posted September 6, 2005 While we're at it...an option to "reshape" the field would be nice. Right now the square is not always the most effective outline for a field. Would be nice if we could form different ratio rectangles that cover the same area (same amount of mines) but allow us to place, for example, a thin but long belt. 0 Quote Link to comment Share on other sites More sharing options...
pad152 Posted September 6, 2005 Author Share Posted September 6, 2005 It always seem to me mine fields were spotting to easy, even at night and I don't think throwing anti-tank mines if very realistic! 0 Quote Link to comment Share on other sites More sharing options...
Zalgiris 1410 Posted September 10, 2005 Share Posted September 10, 2005 pad152 I think you may not be considering how much mine fields could actually be spotted or detected IRL especially by ordinary Infantry. It didn't always take a human probe to discover their location and they could probe for them with better impliments than their own foot prints. I don't think that mine fields are spotted easily enough in CMx1 IMHO. Mine fields were often intended as a means of terrain or approach denial both against AFVs (such as Daisy chains can do in game) and to deter enemy Infantry. They were layed out together along with tank ditches and obsticles and with barbed wire entanglements in their efforts by the defence. :cool: BTW I think the idea of throwing mines was meant as a joke, however this leads me to the subject of them being used by Close Anti-tank Combat Troops, esp in the period ranging between late 1941 to early 1944 and beyond when the Germans and their minor axis allies had to deal with ever increasing numbers of medium and heavier Russian tanks and Assualt Guns while not having enough proper AT defences and weapon systems. I'll start a new thread on the subject, so if you like you can take a look. Edit: the relevent observation from it is this pearler "they did also used T-Mines in verious ways placing them under tanks, on their tracks and even actually threw them at tanks including moving tanks, fair dinkum!" :eek: [ September 10, 2005, 11:48 AM: Message edited by: Zalgiris 1410 ] 0 Quote Link to comment Share on other sites More sharing options...
melb_will Posted September 30, 2005 Share Posted September 30, 2005 bump I have done a search but I can't find any more info. Will the treatment of mines be updated in cmx2 Will 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted September 30, 2005 Share Posted September 30, 2005 Originally posted by pad152: It always seem to me mine fields were spotting to easy All your bases are belong to us until you learn to create real sentences AND how mines work in CM. Hint: anti-tank and anti-personnel mines are NOT shown until some sad bugger gets blown up in them... 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted October 1, 2005 Share Posted October 1, 2005 IRL not all minefields were hidden. As Mr. 1410 has alluded to, they were often there more as a deterrent to movement than actual destruction, although a bit of destruction would not be unwelcome. Occasionally, dummy minefields were laid or interspersed with the real thing. Might be nice to have those in the game as an option. Michael 0 Quote Link to comment Share on other sites More sharing options...
Private Bluebottle Posted October 1, 2005 Share Posted October 1, 2005 How about clearing mines? Surely the creation of mine lanes will be important. The use of mechanical and explosive means to clear mines, needs to be modelled as well. 0 Quote Link to comment Share on other sites More sharing options...
Dillweed Posted October 2, 2005 Share Posted October 2, 2005 Originally posted by Sergei: </font><blockquote>quote:</font><hr />Originally posted by pad152: It always seem to me mine fields were spotting to easy All your bases are belong to us until you learn to create real sentencess</font> 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted October 2, 2005 Share Posted October 2, 2005 Originally posted by Dillweed: Not everyone speaks english as a first languageKeine Scheisse, Herr Holmes? Just for record, my point was that he could neither write his point clearly nor base it on facts. Of which the first sin is the lesser one. I don't mind if someone writes sense but does it carelessly. However, if someone writes nonsense AND misspells it, he deserves twice the resentment. :mad: 0 Quote Link to comment Share on other sites More sharing options...
Snow Leopard Posted October 3, 2005 Share Posted October 3, 2005 Try use pioneer squad, I use satchel charges to deal with mines. 0 Quote Link to comment Share on other sites More sharing options...
SgtMuhammed Posted October 3, 2005 Share Posted October 3, 2005 So far the major effect of all the things people want would be to make the average game much longer. I'm talking platoon actions taking several hours. For the record though I would like to be able to buy so many square feet of mines at such and such density and then kind of paint it on the battlefield. I would also like mixed fields of AP and AT. 0 Quote Link to comment Share on other sites More sharing options...
Snow Leopard Posted October 3, 2005 Share Posted October 3, 2005 Originally posted by sgtgoody (esq): So far the major effect of all the things people want would be to make the average game much longer. I'm talking platoon actions taking several hours. For the record though I would like to be able to buy so many square feet of mines at such and such density and then kind of paint it on the battlefield. I would also like mixed fields of AP and AT. Then in future, everyone will hate you for plant too many mines cause many children lost limbs as they wander around. It is sort of unfair in game. 0 Quote Link to comment Share on other sites More sharing options...
stoat Posted October 3, 2005 Share Posted October 3, 2005 Originally posted by Snow Leopard: </font><blockquote>quote:</font><hr />Originally posted by sgtgoody (esq): So far the major effect of all the things people want would be to make the average game much longer. I'm talking platoon actions taking several hours. For the record though I would like to be able to buy so many square feet of mines at such and such density and then kind of paint it on the battlefield. I would also like mixed fields of AP and AT. Then in future, everyone will hate you for plant too many mines cause many children lost limbs as they wander around. It is sort of unfair in game. </font> 0 Quote Link to comment Share on other sites More sharing options...
SgtMuhammed Posted October 3, 2005 Share Posted October 3, 2005 Not till the game moves beyond WWII. It was only really in the last 30 years that anyone really got into any kind of uproar about this sort of thing. One of the reasons all of the non-combatants on the battlefield talk is somewhat moot is because in WWII they really didn't care. The funny thing is that I found a WWII AT mine in the Grunewald forrest in Berlin and all that happened was that EOD came and took it to the Polizei. Had I found it on a more recent battlefield it would have been front page news for all the talking heads. 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted October 3, 2005 Share Posted October 3, 2005 Originally posted by sgtgoody (esq): One of the reasons all of the non-combatants on the battlefield talk is somewhat moot is because in WWII they really didn't care.Huh? :confused: What makes you think that the non-combatants didn't care? Or the combatants, for that matter. When Germans burned, demolished and mined Lapland in 1944-45, the Finnish media most certainly made a big deal about it. I doubt the people in Soviet Union, Yugoslavia etc. really liked it either. 0 Quote Link to comment Share on other sites More sharing options...
Michael Dorosh Posted October 3, 2005 Share Posted October 3, 2005 Originally posted by Sergei: </font><blockquote>quote:</font><hr />Originally posted by sgtgoody (esq): One of the reasons all of the non-combatants on the battlefield talk is somewhat moot is because in WWII they really didn't care.Huh? :confused: What makes you think that the non-combatants didn't care? Or the combatants, for that matter. When Germans burned, demolished and mined Lapland in 1944-45, the Finnish media most certainly made a big deal about it. </font> 0 Quote Link to comment Share on other sites More sharing options...
imported_no_one Posted October 3, 2005 Share Posted October 3, 2005 While on the subject of mines,will higher experienced troops be able to spot and especially make their way through mine fields more easily...as per common sense and such. 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted October 3, 2005 Share Posted October 3, 2005 Originally posted by no_one: While on the subject of mines,will higher experienced troops be able to spot and especially make their way through mine fields more easily...as per common sense and such. Why, would you be having any problems with getting through 'em? 0 Quote Link to comment Share on other sites More sharing options...
imported_no_one Posted October 3, 2005 Share Posted October 3, 2005 Yesh,seeing a full 9 man squad of veterans reduced to 5 men in a single turn.And they aren't even through it yet..... :mad: :mad: :mad: 0 Quote Link to comment Share on other sites More sharing options...
Andrew H. Posted October 3, 2005 Share Posted October 3, 2005 Originally posted by no_one: Yesh,seeing a full 9 man squad of veterans reduced to 5 men in a single turn.And they aren't even through it yet..... :mad: :mad: :mad: You should lead with conscripts... 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted October 3, 2005 Share Posted October 3, 2005 No no no - lead with personal example. :mad: Btw. did I tell you how great fun it is to watch unspotted enemy infantry detonating mines in forest? *bam* *bam* *bam* *bam*... [twists the knife in no_one's flesh] 0 Quote Link to comment Share on other sites More sharing options...
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