t34577685 Posted April 1, 2008 Share Posted April 1, 2008 I think it will be looked better if there are a lot of big-head soldiers in next CMx2 games. Big-head Soldier in CMBB,CMAK look so lovely,haha. BTW,can the ww2 game be producted in 2009? I have wait for a long time. 0 Quote Link to comment Share on other sites More sharing options...
Melnibone Posted April 1, 2008 Share Posted April 1, 2008 This should help with the immersion: 0 Quote Link to comment Share on other sites More sharing options...
CptWasp Posted April 1, 2008 Share Posted April 1, 2008 Maybe an option... 0 Quote Link to comment Share on other sites More sharing options...
Secondbrooks Posted April 1, 2008 Share Posted April 1, 2008 Thanks to 1:1 scale we would get more casualities, most likely KIA kind casualities. More samples: "Mummy! My head doesn't fit into trench!" or "Daddy! My head got stuck to foxhole" Or "Our un-buttoned tank commander with head-as-big-as-tank's-turret just lost his head to 37mm AP-grenade" 0 Quote Link to comment Share on other sites More sharing options...
Boo Radley Posted April 1, 2008 Share Posted April 1, 2008 But will the head bobble? I'd want that as an option. 0 Quote Link to comment Share on other sites More sharing options...
Sivodsi Posted April 1, 2008 Share Posted April 1, 2008 Thanks to 1:1 scale we would get more casualities, most likely KIA kind casualities. More samples: "Mummy! My head doesn't fit into trench!" or "Daddy! My head got stuck to foxhole" Or "Our un-buttoned tank commander with head-as-big-as-tank's-turret just lost his head to 37mm AP-grenade" You're assuming that its 1:1 on an adult scale. If they were made adult size I think it likely that the cranial structure would place excessive stress on the spine, given standard bone density and tissue strength. The obvious solution is to scale down the the bodies to a size more commensurate with the stress that over-headedness places on the body, meaning that the likely height of these soldiers would be in the region of less than 3 foot or so. This presents obvious difficulties with the modeling of the equipment, (especially if you consider the chubby little fingers) and the time it would take re-engineering would create more delays, leaving 2009 as a hopelessly optimistic estimate for the delivery of CMx2 WW2, and thus, I don't think Battlefront should pursue this particular avenue. 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted April 1, 2008 Share Posted April 1, 2008 I want an option to shoot outside of the battle area to reload my squads. 0 Quote Link to comment Share on other sites More sharing options...
SgtMuhammed Posted April 1, 2008 Share Posted April 1, 2008 You mean you haven't unlocked that option yet? I've been doing that for months. 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted April 1, 2008 Share Posted April 1, 2008 Originally posted by SgtMuhammed: You mean you haven't unlocked that option yet? I've been doing that for months. No, I wasn't able to collect all 50 stars hidden through the campaign. Still have 2 to go. Someone needs to write a guide! 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted April 1, 2008 Share Posted April 1, 2008 I'd have to complain that the non-realistic bobble motion snapped my sense of immersion... Ken 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted April 1, 2008 Share Posted April 1, 2008 Too funny Steve 0 Quote Link to comment Share on other sites More sharing options...
SgtMuhammed Posted April 1, 2008 Share Posted April 1, 2008 Cool, I'm a sig! 0 Quote Link to comment Share on other sites More sharing options...
Combatintman Posted April 1, 2008 Share Posted April 1, 2008 In the spirit of the wah (I think) WW2 game in 2009? Where have you been for the last 64 years? SPOILER ALERT!! Just done the beta - the last mission is hard but the Germans lose. SPOILER OVER!! 0 Quote Link to comment Share on other sites More sharing options...
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