Pishky Posted August 15, 2004 Share Posted August 15, 2004 Hi there everyone. A quick question. What magnification do you play on when giving orders? I find that anything more than 2 makes it really hard to get a sense of the contours of the battle field but at the same time the field of view is very narrow. Looking forward to your thoughts Peter 0 Quote Link to comment Share on other sites More sharing options...
Elmar Bijlsma Posted August 15, 2004 Share Posted August 15, 2004 Hithere! Depends. If I'm tinkering with infantry I like to have it in +4. Tanks are +2 on large maps and maps with a bunch of infantry. Lower sizes depending on map size and clutter and few inf to keep track of. I'll take this opportunity to repeat the hope that in future CM incarnations there will be seperate magnificantion levels for inf and AFVs. 0 Quote Link to comment Share on other sites More sharing options...
Le Tondu Posted August 15, 2004 Share Posted August 15, 2004 Default magnification 99% of the time. 0 Quote Link to comment Share on other sites More sharing options...
Askovdk Posted August 16, 2004 Share Posted August 16, 2004 0 Except when creating 'artistic' screenshots, or following tanks in replay. Using 'view locked to unit' on level 1, you don't zoom upon the tank, but on what the tank is aiming at. - Nothing so sweet as the view of the rear end of a AP round going for the almost, but not entirely, hidden T34. 0 Quote Link to comment Share on other sites More sharing options...
Joachim Posted August 16, 2004 Share Posted August 16, 2004 Level 5 for the first view during execution. Details with Magnification depending on what's happening. Orders are given depending on how far I go. If I move fast on a road for 1 mile, I won't do it in level 1 but 7-8. Then all bends in the road are checked with level 1, 2 or 6-7. When enemy is in reach, level 5 for the big plan giving orders to all units (which plt goes where), then level 1-2 or 6-7 for details. Gruß Joachim 0 Quote Link to comment Share on other sites More sharing options...
Splinty Posted August 16, 2004 Share Posted August 16, 2004 Originally posted by Joachim: Level 5 for the first view during execution. Details with Magnification depending on what's happening. Orders are given depending on how far I go. If I move fast on a road for 1 mile, I won't do it in level 1 but 7-8. Then all bends in the road are checked with level 1, 2 or 6-7. When enemy is in reach, level 5 for the big plan giving orders to all units (which plt goes where), then level 1-2 or 6-7 for details. Gruß Joachim I do exactly the same. 0 Quote Link to comment Share on other sites More sharing options...
GreenAsJade Posted August 17, 2004 Share Posted August 17, 2004 I wonder if he meant camera angle or unit scale? (Some people answered one, some the other, some both!) I'm usually flicking between all the camera angles from 1-5. 1 for hull down/LOS for a unit, and 2-5 depending on the scale of the battle. Occasionally I use 6 to position something. At the beginning of the game I'd use higher to see the whole map. I usually am at +2 or +3 scale ... about the only time I use normal scale is if a unit is getting in the way of a plot marker, so I can't click on it! 0 Quote Link to comment Share on other sites More sharing options...
Pzman Posted August 17, 2004 Share Posted August 17, 2004 Always use units on realistic or '0' setting. I use a combo of camra angles during a fight, but I do use levels 1-4 mostly. 0 Quote Link to comment Share on other sites More sharing options...
Lawngnome Posted August 17, 2004 Share Posted August 17, 2004 realistic unit setting, +1 occasionally... camera levels 1-2 mostly, 4 for planning, but i rarely use the "2D" views.... i have become a real freak about finding every small hill, ridge, or dip in a map to plan my attack/defense, so level 1 sucks up most of my time.... 0 Quote Link to comment Share on other sites More sharing options...
Joachim Posted August 17, 2004 Share Posted August 17, 2004 Unit scale +3. Gotta see what I got. 0 Quote Link to comment Share on other sites More sharing options...
CombinedArms Posted August 17, 2004 Share Posted August 17, 2004 How can the guys who play at realistic scale actually see the units? On my screen, they're almost microscopic, esp. the infantry. I usually stick with +2 for magnification. I think my normal viewing angle is 3 to 5, but I use them all depending on circumstances, about like Joachim or Splinty. 0 Quote Link to comment Share on other sites More sharing options...
Pzman Posted August 17, 2004 Share Posted August 17, 2004 When you play on levels 1-4 its not that big a deal, plus I use unit bases to see them when I go to higher camra angles. 0 Quote Link to comment Share on other sites More sharing options...
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