benpark Posted February 12, 2003 Share Posted February 12, 2003 I noticed that the thumbnail image for the PZ 38E shows up as a Panther. Not sure if this is just my install (I have just loaded up a new GUI), or something odd... 0 Quote Link to comment Share on other sites More sharing options...
Schrullenhaft Posted February 12, 2003 Share Posted February 12, 2003 This is normal. It's an uncorrected minor problem at this point. You'll notice the same for the Russian BT-2. [ February 11, 2003, 09:38 PM: Message edited by: Schrullenhaft ] 0 Quote Link to comment Share on other sites More sharing options...
-E Posted February 12, 2003 Share Posted February 12, 2003 OMG! The entire game is unfinished! *ducking and running grin* 0 Quote Link to comment Share on other sites More sharing options...
benpark Posted February 12, 2003 Author Share Posted February 12, 2003 Easy fix-thanks fer the 1.02! 0 Quote Link to comment Share on other sites More sharing options...
walpurgis nacht Posted February 12, 2003 Share Posted February 12, 2003 Originally posted by Schrullenhaft: This is normal. It's an uncorrected minor problem at this point. You'll notice the same for the Russian BT-2. It is not "normal", it didn't do this before 1.02 (Or did it and I'm crazy because I didn't notice?) Admittedly minor, it *feels* pretty wrong so far. [ February 11, 2003, 11:35 PM: Message edited by: Walpurgis Night ] 0 Quote Link to comment Share on other sites More sharing options...
Shep Posted February 12, 2003 Share Posted February 12, 2003 I also noticed the little glitch. Now: can someone tell me how the new 3D model of the PZ 38t(E) differs from that of the PZ 38t(A)? I looked and looked... I thought the E model was new. 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted February 12, 2003 Share Posted February 12, 2003 From a model standpoint, check out the upper front hull. The E/G model has a flush front while the A is indented. The important thing is that the armor was upgraded with the E/G to be (roughly) twice as thick as the A. Now that you know what to look for you can better tell which is which if you happen to have mixed elements in the same game. Steve 0 Quote Link to comment Share on other sites More sharing options...
von Lucke Posted February 12, 2003 Share Posted February 12, 2003 Originally posted by Battlefront.com: From a model standpoint, check out the upper front hull. The E/G model has a flush front while the A is indented. The important thing is that the armor was upgraded with the E/G to be (roughly) twice as thick as the A. Now that you know what to look for you can better tell which is which if you happen to have mixed elements in the same game. Steve The 'E' also has a drivers hatch, whereas the 'A' does not. 0 Quote Link to comment Share on other sites More sharing options...
benpark Posted February 12, 2003 Author Share Posted February 12, 2003 Luckily my "A" was modded, so I was able to see the differences right away. Great job as always BTS...er BCF...I mean BFC+thanks! 0 Quote Link to comment Share on other sites More sharing options...
von Lucke Posted February 12, 2003 Share Posted February 12, 2003 Originally posted by Schrullenhaft: This is normal. It's an uncorrected minor problem at this point. You'll notice the same for the Russian BT-2. Don't know how minor it is, since it seems to be a problem with a pointer encoded in the .exe. The old profile .bmp files (T38 = 12179 / BT2 = 14979) have not been over-written, nor have new ones been installed. Hmmmm, but then again, maybe the new .bmp files are done, but just got left out of the patch by mistake? [ February 12, 2003, 01:57 AM: Message edited by: von Lucke ] 0 Quote Link to comment Share on other sites More sharing options...
Kanonier Reichmann Posted February 12, 2003 Share Posted February 12, 2003 Although this "bug" is more an annoyance I'm hoping the guys at BFC will still release a 1.03 patch at some stage to clean up these glitches. It just isn't going to sit right with me to be using a Pz 38 or BT2 but see it depicted on the info screen at the bottom as a Panther! If it was a Pz35 picture then no big deal but the diference between a Panther & a Pz 38 is fairly much at the extreme scale of things as far as depictions go IMO. Regards Jim R. 0 Quote Link to comment Share on other sites More sharing options...
mike8g Posted February 16, 2003 Share Posted February 16, 2003 Bug corrected ! I've uploaded a small patch at the CM Mod Database which corrects this bug. In fact it's not a real bug but two missing textures: 15099 and 15239. Marcus [ February 16, 2003, 12:22 PM: Message edited by: mike8g ] 0 Quote Link to comment Share on other sites More sharing options...
Phantom Captain Posted February 16, 2003 Share Posted February 16, 2003 Thanks mike8g! Good work, and quick like too! 0 Quote Link to comment Share on other sites More sharing options...
Madmatt Posted February 17, 2003 Share Posted February 17, 2003 It's not a code issue, just two missing textures. Here they are though. Just copy and paste the two images below and past into your CMBB BMP folder. In Windows you can right click on the image, select SAVE PICTURE AS and then select your bmp folder. Madmatt 0 Quote Link to comment Share on other sites More sharing options...
Kanonier Reichmann Posted February 17, 2003 Share Posted February 17, 2003 Thanks Madmatt & Mike8g. Your efforts are much appreciated (well by me at least anyway). Regards Jim R. 0 Quote Link to comment Share on other sites More sharing options...
von Lucke Posted February 17, 2003 Share Posted February 17, 2003 Ooooh, nifty! 0 Quote Link to comment Share on other sites More sharing options...
hardcampa Posted February 17, 2003 Share Posted February 17, 2003 Thanx =) 0 Quote Link to comment Share on other sites More sharing options...
Rob Murray Posted February 17, 2003 Share Posted February 17, 2003 Thanks Mike 8 g. It was kind of annoying me. 0 Quote Link to comment Share on other sites More sharing options...
Firefly Posted February 18, 2003 Share Posted February 18, 2003 Thanks Matt and a free bump. 0 Quote Link to comment Share on other sites More sharing options...
Capt Willard Posted February 18, 2003 Share Posted February 18, 2003 You have corrected a problem even before I spotted it. (Not all that surprising really. 0 Quote Link to comment Share on other sites More sharing options...
Three_Oh_Eight Posted February 18, 2003 Share Posted February 18, 2003 I noticed the anomaly in The Iron Roadblock. Too cool. Thanks! With folks like y'all out there I think I'm gonna love this game. 0 Quote Link to comment Share on other sites More sharing options...
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