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Just a reminder that the visual representation of an infantry unit doesn't exactly correspond to its in-game location.

Think of the figures as representing the centre of the "real" unit's footprint, with the men in the unit spread over a larger area. So while on average your men are 100 meters away, some of them will be further and others closer.

That's not to say there isn't a bug - just that there may not be a bug. The only way to be sure is to send a turn file with a 100m hurl to BTS for checking.

[ February 20, 2003, 05:13 PM: Message edited by: Brian Rock ]

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Originally posted by Brian Rock:

Just a reminder that the visual representation of an infantry unit doesn't exactly correspond to its in-game location.

Think of the figures as representing the centre of the "real" unit's footprint, with the men in the unit spread over a larger area. So while on average your men are 100 meters away, some of them will be further and others closer.

...

:eek:

LOL, This put me laughing for 1 full minute... CM is no longer a tactical game, it is an "approach" game :D

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Originally posted by Tanaka:

</font><blockquote>quote:</font><hr />Originally posted by Brian Rock:

Just a reminder that the visual representation of an infantry unit doesn't exactly correspond to its in-game location.

Think of the figures as representing the centre of the "real" unit's footprint, with the men in the unit spread over a larger area. So while on average your men are 100 meters away, some of them will be further and others closer.

...

:eek:

LOL, This put me laughing for 1 full minute... CM is no longer a tactical game, it is an "approach" game :D </font>

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Originally posted by Sergei:

If there is a T-26 in deep fog at night time and no-one is nearby, it is impossible to tell whether it is KO'd or abandoned.

Not quite, the correct line is: if a tree falls onto a T-26 in deep fog at night time and no-one is nearby, it is impossible to tell whether it is KO'd or abandoned.

BTW - is that an African or a European T-26?

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There is another aspect and possible explanation I do not see mentioned. This was discussed in previous threads. Which way was the wind blowing? Is it not possible that a high wind or gust provided enough tail lift to the bottle that it became airborne just long enough to carry it that distance. I mean, them things happen so fast you know, and in the dark it is hard to distinguish anything except the tracer from the flaming cork. Is there any smoke on the map to indicate which way the wind is blowing? Remember, wind comes from the direction that anyone otherwise would presume it was blowing to, depending upon the weather indicator. Some say NNE is where it is going, and some way NNE is where it is coming from. That's why they have windsocks at the airport, on account of no one can remember what NNE, SSE, SSW, and all that means. Check for smoke to aid in this determination.

Now, to ascertain the viability of this theory, you should first play the movie and time the molotov toss from the time of liftoff, to the time of impact. You will need this figure later on to verify your final result accuracy. Now, one must take the average weight of a molotov cocktail, (we don't really know, but let's assume the bottle is equal to your normal Stolichnaya fifth, weighing in at about 1-lb), and estimate the average speed of a tossed bottle of Stolichnaya, (an MLB pitcher can toss a baseball at about 90-100 mph), but that is a professional.

A better measure might be your typical wife who can toss a rolling pin at approximately 78 mph, and weighing in at about the same size of a fifth. So that now we have the weight and the inertia of force. (To properly calculate this we need an estimate of the wind speed). The inertia of force must be multiplied by the wind speed, minus the weight drag (1-lb multiplied by the distance thrown), in order to establish the probable distance of travel possible by an average bottle of Stolichnaya. (Assuming ofcourse the launcher did not lighten the weight by taste testing the projectile prior to its launch). Finally then, compare the end result of this calculation against the time it took in the movie for the molotov to travel from launch to impact. This will provide the rate of speed for the projectile by dividing the distance traveled by the time it took to reach it destination. Simple really.

The final figures should demonstrate by comparison whether or not the toss rate for a molotov has been modeled correctly.

[ February 21, 2003, 08:25 AM: Message edited by: Bruno Weiss ]

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Which way was the wind blowing?
Bruno

U mean theres a wind factor to i knew it was realistic but WOWlololol ;) .

Maybe they had catapults, was it xmas time and santa was passing overhead on a bombing run or maybe someone left it there and it just combusted lol.

It does pain me to say this though, strange but true it happened to me just last night so it s defo true :eek: ,thought id just stayed up to long.

Regards

J Lad

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Right you are! You see, the wind played a major role in calulations governing the aiming of artillery, mortars, rockets, aircraft, and other optically dependent mechanisms. Now, those same aerodynamic forces, would apply with equal importance to the tossing of a bottle of vodka, or in this case a molotov cocktail. That is why they gave them a long cloth fuze. Right. The same principle used in kite flying, it stablizes the object while traveling through the air, provides a stabilizer drag rougly equivilent to the tail on an aircraft. Try flying a kite without a tail, watch a squirrel try to jump without a tail, even the name of the projectile itself provides a clue. (Molotove cock-TAIL).

Remember lads, here at the forum we don't just study history, we create it!

[ February 21, 2003, 10:30 AM: Message edited by: Bruno Weiss ]

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