SS_PanzerLeader Posted July 22, 2000 Share Posted July 22, 2000 Ok Several things have prompted my posting of this.... THe discussion of Grids, the lack of an overall roster and the reluctanc of people to play via ICQ to speed up gameplay I 'm wondering are there alot of CC2 vets here looking for TCP IP gammes that will be playble in a sitting? OR anybody that is for that matter please add your name ONLY if you are interested thanks ------------------ SS_PanzerLeader.......out Link to comment Share on other sites More sharing options...
Notnowjohn Posted July 22, 2000 Share Posted July 22, 2000 I'm very much looking forward to TCP/IP. PBEM is fine but DOES take forever. Link to comment Share on other sites More sharing options...
von shrad Posted July 22, 2000 Share Posted July 22, 2000 I definitely am looking forward to it. No more Marathon games huh, SS. By the way, where is my turn slacker?! (j/k) Link to comment Share on other sites More sharing options...
SS_PanzerLeader Posted July 22, 2000 Author Share Posted July 22, 2000 Hi bud Im on it now Seetting up the ICQ with FOOBAR ------------------ SS_PanzerLeader.......out Link to comment Share on other sites More sharing options...
SF Posted July 22, 2000 Share Posted July 22, 2000 Can't wait for the tcp/ip patch. Pbem games are fun, no doubt, but a touch on the time consuming side. Have tried xferring files via icq but it didn't work, any thoughts? [This message has been edited by SF (edited 07-22-2000).] Link to comment Share on other sites More sharing options...
SS_PanzerLeader Posted July 22, 2000 Author Share Posted July 22, 2000 SF file transfers on ICQ can be great as long as both players are committed to actually playing a full game - try playing two at once with the same player and space the turns so both are taking a turn at the same time if possible Iw oulda been happy to play ya yesterday I finnaly gave up gettting an ICQ match around 330 pm and went to DIABLO 2 ------------------ SS_PanzerLeader.......out [This message has been edited by SS_PanzerLeader (edited 07-22-2000).] Link to comment Share on other sites More sharing options...
Talenn Posted July 22, 2000 Share Posted July 22, 2000 Without a doubt I'm looking forward to it. I have a few friends lined up to pick up a copy of CM when it IS available...for now we get by on Hotseat play. I just cant really play a Tactical game by PBEM. I lose continuity. Games like TOAW are fine that way, but I have to maintain a certain tempo in my attacks and a turn or two a day doesnt cut it for me. So yes, I would also love to see a matchmaking site or something to line up TCP/IP games. I think that was one of CCx's strongest features was the ease and speed of finding a multiplayer game. Just log onto the Zone, start a game up and be playing 10 minutes later. Talenn Link to comment Share on other sites More sharing options...
Echo Posted July 22, 2000 Share Posted July 22, 2000 I play via ICQ now, and can usualy finish a smaller battle in one evenings time. If you both get tired, its easy to save the file and resume later, with ICQ or E-mail. The TCP/IP is going to be even faster. I'll definitely use it. ------------------ As I walk through the Valley of Death, I will fear nothing, for I am the meanest mother*#*#** in the valley. (George S. Patton) Link to comment Share on other sites More sharing options...
Aszurom Posted July 22, 2000 Share Posted July 22, 2000 I think TCP will be a godsend for this game in multiplayer. Finally, we'll be able to BOTH plot a turn at the same time. That will keep interest focused on the match, and speed things up dramatically. I do hope that they allow a "turn clock" to be used. Nothing really constraining, but both parties could agree to something like "15 minute turns minimum, but if we both run longer than that (say 25 minutes) then as soon as one player hits "go" the other has 5 min to wrap up." This would avoid people going afk and causing their opponenet to have to wait an hour for them to finish their move. Also, I'd like to see some sort of chat (with a history buffer) in the game as well. Link to comment Share on other sites More sharing options...
Deadmarsh Posted July 22, 2000 Share Posted July 22, 2000 Well, I'll sure use it when it's available -- BTW, any idea when the patch for net play will be released? Dead Link to comment Share on other sites More sharing options...
Formerly Babra Posted July 22, 2000 Share Posted July 22, 2000 It is unlikely I will ever play by TCP/IP and thus don't miss it a bit. PBEM suits my schedule much better. This is not to say that inclusion of TCP/IP play isn't important for the game as a whole though. PS: SS Pansy -- whose turn is it? ------------------ It's a mother-beautiful bridge and it's gonna be THERE. Link to comment Share on other sites More sharing options...
SS_PanzerLeader Posted July 22, 2000 Author Share Posted July 22, 2000 Babrinella ... i believe it is yours ------------------ SS_PanzerLeader.......out Link to comment Share on other sites More sharing options...
TZEENCH Posted July 22, 2000 Share Posted July 22, 2000 Yep- Looking forward to many a LAN party with cm Link to comment Share on other sites More sharing options...
kipanderson Posted July 22, 2000 Share Posted July 22, 2000 Hi, hugely looking forward to live internet play. I play no other computer games and have never used TCP/IP but given CM's game system sequence it should be great sending friends Panthers up in flames! All the best, Kip. Link to comment Share on other sites More sharing options...
muzzlehead Posted July 22, 2000 Share Posted July 22, 2000 <BLOCKQUOTE>quote:</font><HR>Originally posted by Aszurom: I do hope that they allow a "turn clock" to be used. Nothing really constraining, but both parties could agree to something like "15 minute turns minimum, but if we both run longer than that (say 25 minutes) then as soon as one player hits "go" the other has 5 min to wrap up." Also, I'd like to see some sort of chat (with a history buffer) in the game as well.<HR></BLOCKQUOTE> I agree that a "programable clock" (a turn timelimit with various settings that are selected at the scenario start 5, 10, 15 min.) is needed as is a chat function that will allow opponents to gather and set-up games. Link to comment Share on other sites More sharing options...
Milt Smegma Posted July 22, 2000 Share Posted July 22, 2000 <BLOCKQUOTE>quote:</font><HR>Originally posted by TZEENCH: Yep- Looking forward to many a LAN party with cm<HR></BLOCKQUOTE> I too am looking forward to this but it'll probably be a small party I will definately be in for TCP/IP games Link to comment Share on other sites More sharing options...
Freyland Posted July 23, 2000 Share Posted July 23, 2000 Yes Link to comment Share on other sites More sharing options...
Mikeydz Posted July 23, 2000 Share Posted July 23, 2000 Waiting patiently for TCP/IP play here... Link to comment Share on other sites More sharing options...
Chris Merchant Posted July 23, 2000 Share Posted July 23, 2000 still got the demo..waiting for the tcp/ip patch (and comments here that it's solid) before I order the game. Link to comment Share on other sites More sharing options...
Major Posted July 23, 2000 Share Posted July 23, 2000 TCP/IP? Tomorrow? Good! Today? Better ... but please with more than 2 Players possible on board ... think about big, fat, nasty LAN-partys ... Mighty God of Hellfire, let it be true ... Link to comment Share on other sites More sharing options...
SS_PanzerLeader Posted July 23, 2000 Author Share Posted July 23, 2000 Well its nearly 24 hrs since I posted this and the response isnt too good! I sure hope this isnt an indication that there will be few TCPIP players-- IF you intend to play TCP please post here, so far this looks sad ------------------ SS_PanzerLeader.......out Link to comment Share on other sites More sharing options...
iggi Posted July 23, 2000 Share Posted July 23, 2000 yes Link to comment Share on other sites More sharing options...
Bigdog Posted July 23, 2000 Share Posted July 23, 2000 TCP/IP Cant Wait Big Dog Link to comment Share on other sites More sharing options...
Erik Rutins Posted July 23, 2000 Share Posted July 23, 2000 Up with TCP/IP! Regards, - Erik Link to comment Share on other sites More sharing options...
Wesreidau Posted July 23, 2000 Share Posted July 23, 2000 Can`t wait! Apologies for taking 24 hrs to reply..I was playing CM ------------------ "If your flank march is going well, the enemy expects you to outflank him" Link to comment Share on other sites More sharing options...
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