dkchapuis Posted May 20, 2022 Share Posted May 20, 2022 Is there any negative to keeping units moving once they are exhausted? -Will they eventually refuse to move? - is their accuracy or morale reduced? - does recovery time increase? thanks! 0 Quote Link to comment Share on other sites More sharing options...
Muzzleflash1990 Posted May 20, 2022 Share Posted May 20, 2022 As far as accuracy, I recall someone tested this, and it did not seem tired soldiers shoot worse than untired ones. 0 Quote Link to comment Share on other sites More sharing options...
chuckdyke Posted May 20, 2022 Share Posted May 20, 2022 5 hours ago, dkchapuis said: Is there any negative to keeping units moving once they are exhausted? I think they can't do any moves except walk. I have never experienced any exhausted units. However, when they are tired you can't plan a fast move. I assume you will lose quick, hunt, crawl or assault. 0 Quote Link to comment Share on other sites More sharing options...
Monty's Mighty Moustache Posted May 20, 2022 Share Posted May 20, 2022 I think if you try and move them they will stop and take rest breaks, about 90 seconds IIRC. It's been a long time since I tried it though. MMM 0 Quote Link to comment Share on other sites More sharing options...
dkchapuis Posted May 20, 2022 Author Share Posted May 20, 2022 They will definitely still crawl. It is why they are exhausted. But so far they just keep crawling 0 Quote Link to comment Share on other sites More sharing options...
Artkin Posted May 23, 2022 Share Posted May 23, 2022 Exhausted units are such drama queens I swear. Their accuracy shouldnt be affected. I have never noticed anything like that before 1 Quote Link to comment Share on other sites More sharing options...
chuckdyke Posted May 23, 2022 Share Posted May 23, 2022 (edited) 26 minutes ago, Artkin said: Their accuracy shouldnt be affected. I have never noticed anything like that before I can tell with a lack of oxygen going to the brain a marksman vision will suffer. Shooting doesn't make you fit, but you must be a fit person to perform well. Fit has numerous meanings we can talk about mental and physical fitness. If you get an order to crawl for a km you don't think much about your NCO. Edited May 23, 2022 by chuckdyke 0 Quote Link to comment Share on other sites More sharing options...
domfluff Posted May 23, 2022 Share Posted May 23, 2022 In mechanical terms, the most obvious one is that it restricts their movement. Since there's often reasons why you need to move *right now* (e.g., incoming mortars), it's generally a good idea to keep them fit and happy. 2 Quote Link to comment Share on other sites More sharing options...
Centurian52 Posted May 27, 2022 Share Posted May 27, 2022 On 5/22/2022 at 6:02 PM, Artkin said: Exhausted units are such drama queens I swear. Their accuracy shouldnt be affected. I have never noticed anything like that before I have not been able to tell if their accuracy is affected in game. But realistically it certainly should be affected. Aiming requires concentration, and I sure as heck can't concentrate on things when I'm tired. Spotting should also be harder for exhausted units, but I haven't tested whether it actually is. 1 Quote Link to comment Share on other sites More sharing options...
Muzzleflash1990 Posted May 27, 2022 Share Posted May 27, 2022 1 Quote Link to comment Share on other sites More sharing options...
domfluff Posted May 31, 2022 Share Posted May 31, 2022 I do think its going to be tough to quantify how "realistic" this is, or even what this is actually showing. There's a quote around real world marksman accuracy, and how the same person who is 90% accurate on a range, is 9% accurate on exercise and 0.9% accurate in real conditions. If you're talking such small numbers to begin with, then judging the influence of comparatively minor factors becomes ever more difficult. Having said that, cm generally rewards being taken seriously, and assuming that the model reflects reality. It's similar to bogging - tests have indicated that speed has no effect on bogging, but I'm not personally convinced by the clarity of those results. So yeah, try to keep your guys unexhausted. Its generally a good idea, and I would be unsurprised if there weren't knock on effects in surprising and untested directions (do exhausted troops have lower morale?, etc.) 2 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted May 31, 2022 Share Posted May 31, 2022 5 hours ago, domfluff said: do exhausted troops have lower morale? That is my impression but I have not tested it. Part of the issue is ready troops coming under morale effecting fire will displace and get out of there - thus at least partially preserving their morale. Exhausted troops are not able to do that. So On 5/23/2022 at 4:06 AM, domfluff said: Since there's often reasons why you need to move *right now* (e.g., incoming mortars), it's generally a good idea to keep them fit and happy. is spot on. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted June 1, 2022 Share Posted June 1, 2022 I had always thought that exhausted troops suffer other penalties beside movement. But, even if not, like buddy aid and other abstractions, keeping em in good shape just seems like the right thing to do. Esp if one wants to play more "realistically". 1 Quote Link to comment Share on other sites More sharing options...
Warts 'n' all Posted June 1, 2022 Share Posted June 1, 2022 18 minutes ago, Erwin said: I had always thought that exhausted troops suffer other penalties beside movement. But, even if not, like buddy aid and other abstractions, keeping em in good shape just seems like the right thing to do. Esp if one wants to play more "realistically". Very true. 0 Quote Link to comment Share on other sites More sharing options...
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