MikeyD Posted January 25, 2016 Share Posted January 25, 2016 I spotted the Youtube upload of Chris's stream of another CMFB scenario. At about a 1 hour mark things heat up very rapidly. 0 Quote Link to comment Share on other sites More sharing options...
sburke Posted January 25, 2016 Share Posted January 25, 2016 dang you aren't kidding. arty, armor and AT guns all making themselves known and very quickly. 0 Quote Link to comment Share on other sites More sharing options...
Kieme(ITA) Posted January 25, 2016 Share Posted January 25, 2016 Thanks for sharing. I am a bit worried about how the shadows behave, I see quite a number of glitches. 0 Quote Link to comment Share on other sites More sharing options...
Boomkow Posted January 25, 2016 Share Posted January 25, 2016 Thanks for sharing. I am a bit worried about how the shadows behave, I see quite a number of glitches.I see a lot flickering. Hope they fix it. 0 Quote Link to comment Share on other sites More sharing options...
MG TOW Posted January 26, 2016 Share Posted January 26, 2016 Cliff hanger. That was exciting. Look forward to the continuation. 0 Quote Link to comment Share on other sites More sharing options...
LukeFF Posted January 26, 2016 Share Posted January 26, 2016 Somewhere in that video is also a bit of news from Chris regarding the next CMFI module. 0 Quote Link to comment Share on other sites More sharing options...
hank24 Posted January 26, 2016 Share Posted January 26, 2016 There is a minor bug visible in this video at 1:55:00. When the camera is low, some icons turn the forest behind transparent, so the sky is visible there instead of the icon content. Maybe it is known already, just in case.Great presentation, I am deeply impressed by the awsome texture work visible - the uniforms, the trees, vehicle details, and the houses. all great. Up to now, I bought CM because it is a fine simulation, but more and more I love the visuals and often enjoy just repeating some impressive in game footage.@LukeFF: he announced an extension to CM:FI, more nations, i.e. Brazilians, New Zealanders, and some more. I think more scenarios, also. 0 Quote Link to comment Share on other sites More sharing options...
rocketman Posted January 26, 2016 Share Posted January 26, 2016 There is a minor bug visible in this video at 1:55:00. When the camera is low, some icons turn the forest behind transparent, so the sky is visible there instead of the icon content. Maybe it is known already, just in case.I've seen this in the other CM games as well, so unlikely considered a bug or anamoly in FB. 0 Quote Link to comment Share on other sites More sharing options...
Harry Speakup Posted January 26, 2016 Share Posted January 26, 2016 Somewhere in that video is also a bit of news from Chris regarding the next CMFI module. Muito obrigado 0 Quote Link to comment Share on other sites More sharing options...
IICptMillerII Posted January 27, 2016 Share Posted January 27, 2016 I see a lot flickering. Hope they fix it.Chris stated in the previous stream video (from the 17th) that it is a known bug and they are working on fixing it, and that it should be properly addressed before the release. 0 Quote Link to comment Share on other sites More sharing options...
Boomkow Posted January 28, 2016 Share Posted January 28, 2016 Chris stated in the previous stream video (from the 17th) that it is a known bug and they are working on fixing it, and that it should be properly addressed before the release.Ohh, the LOD stuff he talked about. Great to hear! 0 Quote Link to comment Share on other sites More sharing options...
lordhedgwich Posted January 29, 2016 Share Posted January 29, 2016 God i want this now =/ how long on that new website so i can give BF my money? 0 Quote Link to comment Share on other sites More sharing options...
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