Raging Al Posted March 5, 2015 Share Posted March 5, 2015 If a vehicle is immobilized from becoming bogged down is it immobile for the rest of the battle? I seem to remember in CMx1 that there was a chance that a bogged vehicle could become unstuck. And this may be my imagination, but I also seem to remember being able to push a bogged tank with another tank and that would sometimes free them from their bogged status. Am I making this up? 0 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted March 5, 2015 Share Posted March 5, 2015 A bogged tank can free itself with some careful maneuvering.. but once immobilized it is stuck the for rest of the game. 0 Quote Link to comment Share on other sites More sharing options...
Raging Al Posted March 5, 2015 Author Share Posted March 5, 2015 Thanks, Bil. Was I imagining the stuff about CMx1? 0 Quote Link to comment Share on other sites More sharing options...
Baneman Posted March 5, 2015 Share Posted March 5, 2015 No, not imagining it. In CMx1 you went from Bogged to Immobilised ( or unbogged ). It's the same in CMx2 - either you burn out something, throw a track or just sink deeper ( immobilised ) or you get free. However, CMx2 does not allow vehicles to push other vehicles, so unbogging via pushing can't work in CMx2 0 Quote Link to comment Share on other sites More sharing options...
BLSTK Posted March 5, 2015 Share Posted March 5, 2015 I have found that a "Slow" command usually "unbogs" the vehicle. YMMV 0 Quote Link to comment Share on other sites More sharing options...
womble Posted March 5, 2015 Share Posted March 5, 2015 IME, and it's not a statistical sample, just leaving the vehicle to its own devices with the same move order as got it stuck in the first place is as likely to free it as tinkering about with Slow waypoints... 0 Quote Link to comment Share on other sites More sharing options...
Raging Al Posted March 5, 2015 Author Share Posted March 5, 2015 Thanks, fellas. Appreciate all the quick responses. 0 Quote Link to comment Share on other sites More sharing options...
Col Deadmarsh Posted March 20, 2016 Share Posted March 20, 2016 Any new data on how to unbog a tank? Should you give it new movement orders? What happens if you don't give it orders? 0 Quote Link to comment Share on other sites More sharing options...
PhilM Posted March 21, 2016 Share Posted March 21, 2016 For what it's worth, my perception is different from Womble's (though also very much not a test / statistical sample): I recall having more success unbogging by changing the move order to slow and / or reverse (tactical situation permitting) compared with leaving it "as is" ...To me it makes sense, in that the vehicle crew are given the leeway, time-wise, to try and manoeuvre the vehicle carefully from its bogged state: any faster-speed order means "hurry up", and *may* result in freeing the vehicle but also *seems* more often to result in immobilisation ...But that may just be me applying what I think is more logical to give a selective viewpoint of the outcomes for me!!If you don't give it new / different orders, it will carry on trying to do whatever it was doing when it became bogged, and either free itself or not; so you can just leave it alone to get on with it, but I almost always interfere ... 0 Quote Link to comment Share on other sites More sharing options...
user1000 Posted March 21, 2016 Share Posted March 21, 2016 (edited) winches from a heavy vehicle Edited March 21, 2016 by user1000 0 Quote Link to comment Share on other sites More sharing options...
Baneman Posted March 21, 2016 Share Posted March 21, 2016 Any new data on how to unbog a tank? Should you give it new movement orders? What happens if you don't give it orders?Even without movement orders, vehicles will continue to try to get free ( you can see the tracks of tanks moving ). So once it's bogged, it will eventually either transition to immobilised or free, regardless of your actions.Personally I've not seen any correlation between type of movement orders and success/failure, but even after all these years since CMBN, my statistical sample is low. 0 Quote Link to comment Share on other sites More sharing options...
Andrew H. Posted March 21, 2016 Share Posted March 21, 2016 10 hours ago, Baneman said: Even without movement orders, vehicles will continue to try to get free ( you can see the tracks of tanks moving ). So once it's bogged, it will eventually either transition to immobilised or free, regardless of your actions. Personally I've not seen any correlation between type of movement orders and success/failure, but even after all these years since CMBN, my statistical sample is low. I don't know whether there's a correlation or not, but since I probably bogged because I wasn't moving slowly when I should have been, switching to slow means that if my tank gets unbogged, it might not immediately bog again because I'm trying to quick move across the mudflat. 0 Quote Link to comment Share on other sites More sharing options...
Bulletpoint Posted March 21, 2016 Share Posted March 21, 2016 36 minutes ago, Andrew H. said: I don't know whether there's a correlation or not, but since I probably bogged because I wasn't moving slowly when I should have been, switching to slow means that if my tank gets unbogged, it might not immediately bog again because I'm trying to quick move across the mudflat. I think there is no bigger risk of bogging from moving fast or quick across terrain than any other speed. A guy on this forum did some tests once, running a Sherman around a map for long distances.. 0 Quote Link to comment Share on other sites More sharing options...
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