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If there is another Pack for CMBN. What most would you like to see in it?


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I'm polifying this to limit this to thing that are (INO) realistic possibilities and to see what others want most. These are I believe all items people have asked for before. I'm sure I'm leaving something out. If so I'll attempt to add it later if suggested. Remember additional features are usually not part of a module or pack.

 

Thanks

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Boats or amphibious vehicles (like the DUKW and DD Sherman), various flavors of supply trucks (with ALL types of ammo available)[unless I've missed something in the editor?], and more options for on-map artillery pieces (Towed, or Self Propelled Artillery).

 

That would pretty much do it for me.

Edited by SLIM
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Boats or amphibious vehicles (like the DUKW and DD Sherman), various flavors of supply trucks (with ALL types of ammo available)[unless I've missed something in the editor?], and more options for on-map artillery pieces (Towed, or Self Propelled Artillery).

That would pretty much do it for me.

+1

Edited by permanent666
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Schwimmwagen (long overdue!) and Beep (Dodge weapon-carrier).

Also the possibility to fire into/through smoke with area fire. Even though a defending unit pops smoke, one still knows it's (at least

for a few moments) in the vicinity of it's last known position. In real life you can shoot through a smoke cloud, so why not in the game..

Much more dust/dark smoke in, or right after, explosions. Again, see real life..

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Schwimmwagen (long overdue!) and Beep (Dodge weapon-carrier).

Packworthy material. Especially the weapon carrier.

Also the possibility to fire into/through smoke with area fire. Even though a defending unit pops smoke, one still knows it's (at least

for a few moments) in the vicinity of it's last known position. In real life you can shoot through a smoke cloud, so why not in the game..

Much more dust/dark smoke in, or right after, explosions. Again, see real life..

Not pack-worthy. Those are material for a patch or, more likely, new engine increments.
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