Jump to content

Toblakai

Members
  • Posts

    91
  • Joined

  • Last visited

Everything posted by Toblakai

  1. Bugs and wishes are two different things, you should separate them
  2. Sorry, mates, but I could not resist People who live in glass houses ...
  3. Thanks for the explanation! 40 meters or 5 AS LOS, doesn’t matter how you call it, for me it's a lot at nighttime. If 5 AS distance would be too far to spot a unit, how would be the chance with 1 AS (good, moderate, poorly)? One time I had the situation that a tank had run over an infantry unit and the infantry unit didn’t spot the tank
  4. Thanks for answering, but what means "AS"?
  5. Yes, mate, that’s why I love the pbem turn-based system of CM After you have made your turn there’s no way back!
  6. Max effective LOS of 40 meters in this scenario at night? 40 meters LOS at nighttime is very much. I won’t say that it's very dark. Rather full moon and a new secret weapon
  7. You are talking about real time, aren’t you? Why not using the great benefit of a round based system? P.S. I know, one of my favorites themes ...
  8. @BLSTK: It's getting embarrassing ...
  9. Sorry, mate, but you are too late. The troll party is over and you are the last one. Please switch off the light and lock the door P.S. WoW! 5 posts in 14 minutes … you really must have a nervous forefinger
  10. Ian, I didn’t ask it because I don’t believe you. But for making an own opinion you need information as much as possible. Some people less, some more "Believe nothing you hear, half of what you see and only one fourth of what you know to be true" The problem is which percentage is true? Just a joke! Okay, so, you are going to be a little holy I just wanted to say, that there can be different views about bugs etc. and the “pope” doesn’t have the solely word I just wrote down my opinion, nothing more. I am old enough, that I don’t sit miffed in the corner because I didn’t get my will or there are people with other opinions around me. And I wonder a little that I didn’t get answers like this: “Hey mate, sounds god, but I don’t think that your wishes will come true because of this or that. Maybe in the next engine generation. Stay tuned, hope dies last!"
  11. Relax and come down, mate. It was just a question
  12. Maybe this link gives some inspiration: https://www.warhistoryonline.com/war-articles/20-images-wwii-uniforms.html
  13. Thanks for all the replies! The opinions and views were exchanged, that should be enough. But of course, how could it be otherwise, I still have something @ IanL @ ASL Veteran @ womble May I ask, if you are official voices of BFC? @ IanL Hey Ian, to say a known bug, issue, suggestion for improvement or however you will call it is only known, if BFC are ready to solve it, sounds a little strange. Please remember the Catholic forum The main reason of my post was because of BFC's strategy and not about single bugs or issues. There are more than enough other threads about them.
  14. Yes, and the backward compatibility with peoples' computers is because of the real time system, isn’t it? If we would have only a turn based system there would be much more time for calculations between the turns or I am wrong? What means SOL? Senior OnLine? [EDIT]
  15. I think we have the same understanding of BFC’s strategy. We described it only with other words. My description wasn’t meant negative. That’s business … And please not this kind of black and white view I never wrote that BFC didn’t fixed anything and if you are completely lucky with the game it’s fine
  16. At First: I only wrote down my point of view. Just a single customer voice in the darkness And that’s why I don’t want to start discussions about single examples of my post. I have only two questions: You wrote that my examples for breaking FOW will never be fixed. "Never" is very final May I ask you how do you know this? Is the spotting system limited by the real time system and could it be better with a higher trigger? Of course my personal priorities are not the same, that’s the reason of my last posts And I don’t think that I am out of luck because of this.
  17. I like your top three also , but for me they are the second step. At first it's necessary (in my opinion) to fix the base game system. I would pay more than 50 or 60 dollars for a good game. That's what I meant with "the price is not so important for me". But I am not willing to pay 10 Dollars for a product, if I am of the opinion that the value is not worth it. That's what I meant with "value for money". A new main game with this content is the latter. When I read a response like this: "Believe me, it will get fixed". I have the feeling of being in a Catholic forum Do you know it or to you believe it? When it will be fixed? "Maybe", "sometimes" or "it is fixed till it's fixed" would be better answers Here are some examples for breaking FOW: The problem with destroyed objects (e.g. fences) they are visible for everybody. Blasting something (e.g. Bocages) is also visible and hearable for everybody (same with mortar sounds). The problem with the water splash effect. Trenches and bunkers are changing the terrain and so the enemy will know where they are (not on every type of terrain). I don’t want to write down all known bugs. They are known and if we start to discuss about single bugs in this thread the discussion will be endless You can correct me, but my state of knowledge is that the turn based system is limited by the real time system. With all the restriction that it entails. And yes, the spotting system is maybe doing what it should do, but the whole system needs to be optimizing for turn based. In contrast to this airplanes having the spotting ability of Superman. ATGs are much harder to spot till the last patch? Which patch do you mean? CMRT? I didn’t read anything about it. Do you have a link? My experience is that hidden units will not fire; even the enemy is inside the target arc. And unhidden units will spot too fast. That makes the possibility of ambushes much harder. Another problem is that units that had LOS to a point in the setup phase, sometimes don’t have LOS to this point after the battle has started. Same with bunkers they are sinking a little into the ground and lost LOS (maybe it’s fixed now). Based on my explanations I don’t use airplanes, trenches, bunkers, ATGs, maps with water etc. in battles and that's part of the reasons I am not happy with the gameplay system. Finally, I want to underline that my last post has not the intention to criticize single bugs or issues. There are enough threads about them and I think that the problems are well known. My message to BFC is that they should change their development priorities. True to the motto: going back to the roots! :cool: I don’t need new vehicles, maps or graphic effects if the based gamesystem doesn't work correct. These new stuff will bring only new and more problems. P.S. I understand BFC's strategy. New stuff like this is better to sell and easier/faster to develop. Packaging beats content. That’s the way it goes … P.P.S. Sorry, but you can't have my brain. It's currently in maintenance and gets a 16Bit upgrade
  18. I made the same experience with CMBN, so I banned them from PBEM battles. Allied strafe air attacks are too cheap and the spotting ability is completely unrealistic (e.g. they are spotting hidden infantry or ATGs inside woods).
  19. I think it's okay to post my opinion to BFC's development strategy. Doesn't matter how many Zombies I have to defeat on this way BFC is a company and of course they need to make money. For that target you need customers. So it's always good to hear their opinions. What they are doing with these opinions is another question, because only BFC (and the finance office ) knows the sales volume. The price is not so important for me, but the value for money. A new main game with this content is very unattractive to me. Yes, I know: I don’t need to buy I play only PBEM and maybe that's the reason I have another view than other members of this forum. For me are graphic (effects) and some new rare vehicles are not so important than the gameplay system. A good example is the game Dwarf Fortress. The most people will run away after seeing the graphic, but I love the gameplay system. I would have liked that BFC would have other priorities and changing the game system (e.g. no breaking FOW, a better spotting system, usefully ATGs, the possibility of an ambush). [EDIT] Of course with "Zombies" I don’t designate any person in this forum. It is just a metaphor
  20. But the new content of “The Bulge” will be more like a new module or vehicle pack (e.g. some new vehicles and graphics, the game system won’t change)? And does it mean that you have to pay for a later v4 engine 4 or 5 times (CMBN, CMFI, CMRT, CMBS, CMTB)?
  21. Thanks for the file! I will have a look later
  22. Hell everybody, are there any grid mods for CMRT available? It looks like that grid mods are not very popular in CMx2. I have a good one for CMBN, for CMFI only an unfinished one and for CMRT I am still looking for Best regards Toblakai
  23. Thanks for the explanation! So the trigger frequency is limited by the real time system? Puh! Another reason I don’t like RTS’ and it explains why in CMx2 typical RTS tactics work more than in CMx1.
  24. I wrote "a little" I don’t want to start a discussion about it. Everybody has his own opinion and nobody knows it except BFC (I hope so ). We just can share our experience and arguments. Why is it impossible? It just a replay, the calculation of the turn happened before. Yes, I should be lucky that my Panzerschreckteam survived this "back massage"
×
×
  • Create New...