kohlenklau Posted March 17, 2015 Author Share Posted March 17, 2015 1. That is your share of the battalion's assets. No jeeps come with it. I could put them BOTH on foot? 2. I was trying to watch your back. At least a little cover in case you had them arrive in the middle of an enemy mortar attack or counterattack. Next time I will place them on the road as you desire. 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted March 17, 2015 Author Share Posted March 17, 2015 Actually Chappy I really do appreciate your constructive points. This WAS our first main battle and indeed there is always room for improvement. For the next main battle, I will make sure to have an interactive with the commander and go through these type things more slowly so we all feel good when the red button gets pushed. I thought I sent you the turn file with all the blue bands to see where stuff would be but it was not scenario editor mode so maybe you did not see what units were R1 or R2. Next time I will send the set-up turn save file in scenario editor mode and you can see where stuff will be. And who is walking and who is riding! If we had tank riders then you'd be covered! 0 Quote Link to comment Share on other sites More sharing options...
ChappyCanuck Posted March 17, 2015 Share Posted March 17, 2015 Koh: Yeah, I only saw the at start forces. Another solution is to mount those 2 HQs with one of their assets. Don't get me started on tank riders. I can't believe we still don't have this ability in the western theater. 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted March 17, 2015 Author Share Posted March 17, 2015 Run the brens back and use them as taxis! 0 Quote Link to comment Share on other sites More sharing options...
ChappyCanuck Posted March 17, 2015 Share Posted March 17, 2015 already thought of that.....but they are very busy right now..... 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted March 17, 2015 Author Share Posted March 17, 2015 Happy Saint Patrick's Day to your Irish Guards troops. 0 Quote Link to comment Share on other sites More sharing options...
ChappyCanuck Posted March 17, 2015 Share Posted March 17, 2015 we are already knocking back the Guiness, as will I will be in real life soon! 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted March 17, 2015 Author Share Posted March 17, 2015 Dutch courage? And you're actually in Holland! 0 Quote Link to comment Share on other sites More sharing options...
ChappyCanuck Posted April 8, 2015 Share Posted April 8, 2015 I am really interested in seeing what the Axis do now....when do we know, Koh? 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted April 8, 2015 Author Share Posted April 8, 2015 They are huddling together and we should have a new screenshot for you later today to show what is visible to your troops. 0 Quote Link to comment Share on other sites More sharing options...
ChappyCanuck Posted April 8, 2015 Share Posted April 8, 2015 sweet...do they counterattack? hold? withdraw to new positions? set up ambush? so many options.....I wonder what those sneaky boys do? 0 Quote Link to comment Share on other sites More sharing options...
Kuderian Posted April 22, 2015 Share Posted April 22, 2015 Allied Assault Hex 2,6. Orders: 0815hrs. Probe the town. If lightly defended occupy. Friendly Forces. 2 x Sherman Troops with each containing a Firefly. Recce Squadron. Inf. Coy. Expected Enemy Forces. Coy of regular infantry with support of ATG's, light artillery and/or Stugs. Plan. Reconnoiter along main road into town. Use massive firepower of Shermans to support the Infantry and carriers against heavy resistance. If resistance is light occupy Town. 1st Minute 0 Quote Link to comment Share on other sites More sharing options...
ChappyCanuck Posted April 22, 2015 Share Posted April 22, 2015 Nice report! Thanks Kuderian 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted April 22, 2015 Share Posted April 22, 2015 Excellent. So those AT guns showed themselves in the first turn. I was concerned that the setup zone had little or no cover. Yikes. 0 Quote Link to comment Share on other sites More sharing options...
nathangun Posted April 24, 2015 Share Posted April 24, 2015 Fortunate the ATG's were spotted early, if they're the only ones. My bones tell me they will be more at the northern edge of the map. Be careful. 0 Quote Link to comment Share on other sites More sharing options...
Kuderian Posted April 24, 2015 Share Posted April 24, 2015 Allied Assaut Hex 2,6 2 minutes. 0 Quote Link to comment Share on other sites More sharing options...
ChappyCanuck Posted April 24, 2015 Share Posted April 24, 2015 Kuderian: if you haven't noticed, there are two more trench systems to the immediate right (as we look at them) of those AT guns....beware 0 Quote Link to comment Share on other sites More sharing options...
Heinrich505 Posted April 24, 2015 Share Posted April 24, 2015 Kuderian, Yikes that was close. Heinrich505 0 Quote Link to comment Share on other sites More sharing options...
Kuderian Posted April 27, 2015 Share Posted April 27, 2015 5th Minute. Lt. Kuderian ran off into the Allied exit zone! So he will live to fight another day, thank the gods. 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted April 27, 2015 Share Posted April 27, 2015 Lt. Kuderian ran off into the Allied exit zone!Good news. He is rushing back to kick someone out of a tank from 3 troop so he can get back into the fight.Are those two fading contacts of AT guns new or the ones already dealt with?Interesting that no one has a solid contact on the tanks / vehicles moving in the town yet. The weather is hampering visibility. 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted April 27, 2015 Author Share Posted April 27, 2015 Rushing back to maybe also change his trousers! 0 Quote Link to comment Share on other sites More sharing options...
Kuderian Posted April 29, 2015 Share Posted April 29, 2015 6th Minute. Double trouble. More ATG incoming and an artillery barrage! 0 Quote Link to comment Share on other sites More sharing options...
ChappyCanuck Posted May 4, 2015 Share Posted May 4, 2015 Good news. He is rushing back to kick someone out of a tank from 3 troop so he can get back into the fight. Interestingly enough, Ian, I created a forum topic months ago on just this situation. I had a German tank crew who had abandoned it's MKIV and was subsequently eliminated. But the tank was fine. I had another German HQ tank crew who had their tank destroyed under them but were ok. I wanted to move this HQ to take over the abandoned tank, but alas, the game wouldn't let me. Crew swapping happened all the time, especially when the leader's tank was shot up up, they just moved in to another tank to resume command and control. Anyway, you just triggered something I had thought about 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted May 4, 2015 Share Posted May 4, 2015 Oh yes and it has been brought up before a bunch of times. Lots of people would like to see it but BFC are reluctant because they feel that it would expose the game to crazy skill level shenanigans. I forget the full reasoning. One thing you can do is get your OK HQ team into another vehicle with a radio - such as a half track and then they can take command of the tank platoon again. 0 Quote Link to comment Share on other sites More sharing options...
ChappyCanuck Posted May 4, 2015 Share Posted May 4, 2015 One thing you can do is get your OK HQ team into another vehicle with a radio - such as a half track and then they can take command of the tank platoon again. Hey I never thought of that...nice tip! Thanks! 0 Quote Link to comment Share on other sites More sharing options...
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