George MC Posted March 9, 2013 Share Posted March 9, 2013 I'm creating a new CMSF scenario loosely based on one of the Armour magazine Tactical Vignettes situations. The map is very large 2575m W and 4000m D which allows very long engagement distances, lot's of high speed manouver and even the possibility of some small scale MOUT. It's a fictional engagement 'somewhere in Eastern Europe or thereabouts' between two mech units (around company sized teams). You have the opportunity to influence the force nationalities that fight in this. Currently The US (Blue) are the ones pushing forward. Question is what nationality should the other side be. I originally though top quality Syrian mech stuff (T90s, BMP3 etc) but then thought well they could equally have Leopards or Challengers etc plus split-able teams. So what nationalities would you like to see fight it out on this map? You can post here or PM me. Also if you fancy taking it for a test run (seeing as it's the map is so big be useful to check the incidence of the old OOM issues in CMSF that used to affect large maps - I've got a beefier PC now so in test runs of this I've not had that issue as yet). Cheery! 0 Quote Link to comment Share on other sites More sharing options...
Buzz Posted March 9, 2013 Share Posted March 9, 2013 Leopards then Challengers then Syrian mech stuff (T90s, BMP3 etc) or all of the above versions to contrast and compare:D Sounds like a huge map George MC but I would be happy to see how it runs on my Mac Pro. Count me in for a test spin. Thanks, 0 Quote Link to comment Share on other sites More sharing options...
George MC Posted March 9, 2013 Author Share Posted March 9, 2013 Cheers Buzz. I've had to reduce it to 2575 x 3000m. I was pushing it too far as added more trees etc. I'll PM you as and when I've a working draft (all going well could be latter today). Cheery! 0 Quote Link to comment Share on other sites More sharing options...
agusto Posted March 9, 2013 Share Posted March 9, 2013 GeorgeMC, your project sounds awesome. I would love to see a scenario dedicated to be used with the Euroscape mod. So, the 2 nationalities i would love to see where either Brits and/or US Army vs Veteran Russian units. Would also fit Eastern Europe much better than the Syrians IMO. So, how about these guys for example for the Russian OOB? http://en.wikipedia.org/wiki/Russian_4th_Guards_Kantemirovskaya_Tank_Division 0 Quote Link to comment Share on other sites More sharing options...
Buzz Posted March 9, 2013 Share Posted March 9, 2013 Hit me with your reduced 2575 x 3000m Tactical Vignettes situation whenever you are ready. I will fire it up and let you know how it runs. Thanks GeorgeMC. 2575 x 3000m is still a very decent size battlefield. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted March 9, 2013 Share Posted March 9, 2013 I can't recall the max effective ranges of weapons, but since one hardly ever sees and shoots from and to the edge of the map, those dimensions would reduce the ranged firefights to 2500m or less. Have you considered reducing the width but making it closer to 4K long again? 0 Quote Link to comment Share on other sites More sharing options...
George MC Posted March 9, 2013 Author Share Posted March 9, 2013 I can't recall the max effective ranges of weapons, but since one hardly ever sees and shoots from and to the edge of the map, those dimensions would reduce the ranged firefights to 2500m or less. Have you considered reducing the width but making it closer to 4K long again? I can't do 4km maps with rolling terrain, villages, woodland etc as I hit the OOM bug with CMSF. I can do them if they are just bare terrain - but 4km shooting matches over flattish terrain aren't all that much fun... If that floats your boat I have a trail map - really basic not even a scenario but you can drive Leopards and M1s around and shoot stuff. Anyways this is academic as map is done and just putting finishing touches to OOB/Orders and victory conditions. 0 Quote Link to comment Share on other sites More sharing options...
Buzz Posted March 9, 2013 Share Posted March 9, 2013 Isn't the M1A1's max effective range @ 2500m? 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted March 10, 2013 Share Posted March 10, 2013 I was thinking of ATGM's primarily. There are no (that I know of) scenarios that allow for the long ranged fire that one would expect with the sort of modern weapons systems that CMSF depicts. 0 Quote Link to comment Share on other sites More sharing options...
sburke Posted March 10, 2013 Share Posted March 10, 2013 Anyways this is academic as map is done and just putting finishing touches to OOB/Orders and victory conditions. woot! I'll take whatever you got and be damned happy about it. 0 Quote Link to comment Share on other sites More sharing options...
Buzz Posted March 10, 2013 Share Posted March 10, 2013 161 views since yesterday. I don't think Erwin, sburke and myself are the only interested volunteers George MC 0 Quote Link to comment Share on other sites More sharing options...
Sgt Joch Posted March 10, 2013 Share Posted March 10, 2013 A new GeorgeMC scenario is always an event. I would like to see a scenario with Syrian heavy mech forces as well. I presume there will be a H2H version? 0 Quote Link to comment Share on other sites More sharing options...
Buzz Posted March 10, 2013 Share Posted March 10, 2013 Sgt. Joch is correct, Sir George seldom plays small ball. I did a test of his CMBN scenario, ‘Firebrigade’ a fictional large scale armoured meeting engagement (about a reduced battalion on each side i,e, several companies) on the Eastern Front in late July 1944. Map Size: 3232m x 3360m My load times were @ 5:25 with Save Game files @ 50MB! I have not played the scenario yet. Looks very impressive. Makes me wonder what kind of PC/Video Card set up he has to make and play these Huge Scenarios. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted March 11, 2013 Share Posted March 11, 2013 Re G's great-looking Fire Brigade scenario... I recall that after set-up and save (and exit), I couldn't get the saved game to load. Was that solved or did one have to actually run the first turn b4 the savedgames were loadable, or some other trick to make it work? 0 Quote Link to comment Share on other sites More sharing options...
Bil Hardenberger Posted March 11, 2013 Share Posted March 11, 2013 Sounds tasty George! Which tactical vignette specifically are you using as a base.. or would you rather keep that under your hat for now? Bil 0 Quote Link to comment Share on other sites More sharing options...
George MC Posted March 11, 2013 Author Share Posted March 11, 2013 Hi Guys Cheers for the positive words. Nice to feel wanted My PC is not all that big a deal. I'm at work right now but the spec is pretty average I guess. The windows experience rating (FWIW) is 5.9 - that's due to my old hard drive. Without that hard drive in the mix it gets a 6.9 (just got myself a GTX660Ti graphics card. prior to that my windows experience overall was 5.9). When I designed and played 'Firebrigade' that's what i was suing (the 5.9 rating). In CMBN prior to 2.00 I believe there were some out of memory issues but these were all fixed in 2.00 I've played 'Firebrigade' since then with no issue. It is worth noting though that large scenarios od push PCs. If your PC is at the lower end of the recommended spectrum for CMX2 then i suspect that large scenarios will crate issues with memory. I think CMSF may have some old style OOM issues. I've encountered them when building this scenario in the editor. In saying that I've played this new CMSF scenario right through with no issues. For some reason I only get the memory issues when in the editor. If in doubt I would save often so if the game does go pop you can at least resume your game. I'm pretty much close to having a beta version of this. I'm tweaking some Red AI Plans. Still have the Red briefing to do and the tac etc maps. I had hoped to get this done over the weekend but things ere a wee bit more hectic than initially planned. So realistically it may be the end of the week before this is all done. The scenario is broadly based on the 'Zone Recon to LOA Steelers' I can't mind which one that is (3-96??!) but I have tweaked it to make it more of a varied and engaging scenario (least ways I hope so!). Thanks again for the interest hopefully the scenario will live up to your expectations Cheery! 0 Quote Link to comment Share on other sites More sharing options...
Buzz Posted March 12, 2013 Share Posted March 12, 2013 336 views Sir George! Yeah it is good to feel wanted:) Thanks for the information on you PC set up. My Mac Pro is not a "game rig" by any means but it lets me play most games on offer. Erwin, I had no problem with one move plotted in a quick test of Fire Brigade. The saved game file loaded @ 1 minute faster that the initial loading. Ready when you are Sir George. Thanks. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted March 12, 2013 Share Posted March 12, 2013 I need to try Fire Brigade again. But, I spent hours doing set up, then saved and exited. And I couldn't get that saved file to load. 0 Quote Link to comment Share on other sites More sharing options...
Buzz Posted March 12, 2013 Share Posted March 12, 2013 I can relate Erwin. I have done the same over the years and learned save early and often. Good Luck. 0 Quote Link to comment Share on other sites More sharing options...
Stagler Posted March 13, 2013 Share Posted March 13, 2013 The Russians with the Euroscape mod maybe? Or maybe some less advanced but more numerous OPFOR representing like NK or something? 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted March 13, 2013 Share Posted March 13, 2013 NK and/or China are the biggys of course. But, other than in the "Red Dawn" remake where they changed a Chinese invasion of the US to a laughable NK invasion, it's politically hard to make games on those subjects. Otherwise, we would have had Israel vs the Arabs years ago. 0 Quote Link to comment Share on other sites More sharing options...
Stagler Posted March 18, 2013 Share Posted March 18, 2013 Im not saying it has to be those countries, but someone with similar TTPs and TO&Es to provide a different gameplay challenge. 0 Quote Link to comment Share on other sites More sharing options...
Buzz Posted March 19, 2013 Share Posted March 19, 2013 I think those who like to Thunder Run might want to download Euroscape version 1.0 by Dpabrams to get ready for Sir George's large map that is mech heavy. Modern warfare, especially mech heavy modern warfare just seems to fit better in Euroscape, IMO 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.