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chuckdyke

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Everything posted by chuckdyke

  1. There is no such a thing as a Panzer-Stug. Guderian wanted Stugs as he was short of Tanks. A Stug (Sturmgeschutz)the full name is not a Panzer (Panzerkampfwagen). Yes with a Stug you can use it to shoot at tanks. I Googled Panzer-Stug Battalion and nothing came up. What came up was this: Copy and paste just for you The StuG was used primarily within the Sturmartillerie, a branch of the artillery in the Wehrmacht. Armored divisions have tanks, artillery, panzer grenadiers and much more. But you can't call mobile artillery a tank.
  2. @Lethaface your shoot, and scoot method is different from mine. Each to his own I have never played as Red my human opponent likes that role on Hotseat for some reason. By the way we are back playing WW 2 again I find playing as Western Allies more challenging.
  3. I find the scenarios and the maps more important than the equipment they use. I have waited to update Red Thunder for years. The update is long overdue. I prefer it over Cold War which is incomplete too.
  4. True every mission is on the bases of METT-TC the C stands for Civilian considerations. This is a site for Wargaming hobbyist playing hypothetical situations. Let us keep politics out of it.
  5. I like to see the introduction of medics. If they are successful, we could see a recovery of combat shock.
  6. Fire and Rubble don't overlook the weapons which were the core for a very good reason. The Pak 40 20000 of them were manufactured and the reason M4 Crew preferred often the 75 mm Sherman. The T34/85 by its numbers and HE shell posed a serious threat. Pak 40: Germany's Tank Killer - YouTube
  7. yes it seems that one has a flat firing cannon. Better make sure you work out the protocol how to use them.
  8. Thanks @IMHO and @Ryujin they could reflect this in the game for Veteran and above. It would be teamwork; I just try to visualize how this works. I just downloaded a graphic and for me it is something easier said than done. The red shapes are alternative positions of the AFV.
  9. My understanding is the operator need to keep its target inside the cross hairs to strike the target. Fire and forget was not developed yet. I buy the possibility they could have a sensor which could guide the missile over obstacles.
  10. I would like to meet the operator who could guide his 1st or 2nd generation ATGM through an orchard for example, next step up would be an evergreen forest. I buy that a high-velocity kinetic system can manage. Happy gaming is the only way we can find out. In SF 2 trees have an effect possibly but so does fast travel.
  11. It was a mobile AT gun. Your attack fails you fall back according to plan for this eventuality. In other words, you need something powerful enough to deal with the German breakthrough tanks like the Tiger. here is where the mobile at guns come in. They were used for a mobile defense.
  12. Both sides were prepared for an attack by the other. To put it in the CM Engine realistically there were no attacking triggers.
  13. 3rd World War never happened because of Mutual Assured Destruction Poison Gas, Biological Warfare and Nuclear Warfare could be used. We are a hobby site for wargamers and like movies meant for entertainment. That was my first message re-formulated. It is like a game of chess nowadays the pawn has the ability of the queen.
  14. In the game can you operate their ATGM's turret down? Also, to a more limited extend the 73 mm low velocity gun should be able from a proper hull down the gun I imagine doesn't need an excessive gun depression. I assume the designers were competent and knew what they were doing.
  15. Do we have poison gas scenarios in Battle for Normandy? The idea that it will be used is subjective, there are arguments that it won't be. Look at Chernobyl a nuclear accident it affected all Western Europe too. Poison gas and nerve agents don't abide by the area of operations. METT-TC stipulates the C last but not least. Civilian considerations, means restoring the infrastructure. Post WW2 we had the Marshall Plan which was a costly exercise.
  16. So, for example I send my platoon HQ (He has the RTO) with the first squad on a recon. I can assign 2nd and 3 rd. squad temporarily to Company HQ as Com HQ is in C2 with their Platoon HQ. Your HMG if they are in visual contact with the friendly HQ they will also get their contact icons and would be permitted area fire. Which level difficulty they play? On Iron you see who is in contact before you press the Red Button on the end of the replay phase. I just want to make it all clear if we play under @Bil Hardenbergerrules there is no fun starting with an argument.
  17. We agreed that shadows don't play a role. The bocage was the densest of the games I played, and they could apply the tiles in other scenarios. I apologize as I don't know enough of editing. I should have acknowledged your statement about the shadows.
  18. Lock in Battle Front, Click support, and you find this. Top right corner.
  19. Well in the game I thought it was very realistic, you could fire through if you were adjacent to the tiles. I think that's how it worked. One tile away and you're concealed but the enemy is not. It is not the trees but the type of tile you use. I became aware of it in Seven Winds. Have your engineers blasting the trees didn't make any difference at some spots. The tiles still blocked the Churchills and as such different tiles also determine visibility. You would make snipers a lot more effective.
  20. It was part of the 7.62 mm vs 5.56 mm. To engage through the shrub is one of the advantages of the 7.62 mm weapons. They could increase mathematically the effectiveness of concealment going by the time of day. It worked in the bocage scenarios in Battle for Normandy.
  21. Combat Mission is game and as such we have parameters in which both sides can win. The reality is in real life it is as honest and as fair as a bullfight in Spain. At least the designers didn't look at a movie and said: "Let us make a game now."
  22. It was one of the reasons WW III never happened, so they better leave it out.
  23. He was an international recognized Olympic qualified pistol shooter. Decathlon event of the 1912 Olympics.
  24. I gave you a like for this commonsense comment. We can't shoot POWs in Combat Mission let alone eat them.
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