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Falaise

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Posts posted by Falaise

  1. haha
    you're going too fast, I don't have time to see everything
    if I can allow myself a tip, you should prefix your scenarios
    I put AK for those from Africa and Kreta on those from Crete it allows you to find them in alphabetical order in the list
    You should date the mods that will allow you to see the old ones already loaded with the new ones because soon it will be difficult to navigate given the rhythm where you produce
    and of course thank you, thank you a thousand times

  2. 1 hour ago, kohlenklau said:

    Very nice!!! 

    Are those Blender 3D mods to flavor objects? Is there a place where I can obtain those? A link you could please post here or do I need to go over to CMMODS4?

    it's a great mod, but I can't find the author's name 🙄
    the guy did this on Blender
    Accessorys on sdkfz 250 and Protze and flak 36.
    For the flak, the sandbags are purely decorative and do not protect the flak

    and the flak is the color you want !!!
    I am contacting you by mp

    210716115832346399.jpg

  3. On 7/14/2021 at 9:40 PM, kohlenklau said:

    Interesting! No, I did not notice. Very odd. It was nothing I did. I haven't messed with that particular vehicle. 

    I don't think it's from you but from BF
    it's like the dingo wheel, I also spotted some problems in some German halftrack on RT, I will take some image capture and will do a post this winter or I will have more time....
    thank you for these scenarios and all these mods

  4. On 7/13/2021 at 12:43 AM, kohlenklau said:

    I made a few tweaks and revised it...

    Grab it here. Play ONLY as axis vs AI. 

    https://www.dropbox.com/s/xol65i748o1orpg/Bloody Wadi.btt?dl=0

    I'm going to try !
    I played the first one I already had a lot of fun
    I love this game format and your map is very well thought out
    In addition it is the ideal format for me currently who am busy
    Thank you

    210714091849432787.jpg

    Did you notice the bug on the vehicle, it has a fixed wheel !!!

    or it comes from my mod

  5. On 6/21/2021 at 12:27 AM, Warts 'n' all said:

    Poppies  is fun, and worth giving a go.

     

    Driven by curiosity I went to see "the poppy grow"
    Quite the kind of game I love with a role playing level
    On the other hand once the game opens, surprisingly the platoons only have 4 tanks ???
    in view of the level of detail I am surprised, it should not be a hazard

     

  6. yes I think like you, but it remains exceptional.
    The ground leveled by a heavy bombardment becomes impracticable

    this is why the Allied General Staff do not take this technique into account
    So in the absolute between an ease of breach by the engineers and the tanks and the supernatural resistance of an airplane bomb right on hedge, we reach the right compromise

  7. I just redo the resistance test !!
    there is a point with that  i agree with @Bulletpoint it is
    for low boccage which is little can too resistant!
    Then but this is related to the design of the map,
    no hedge is completely impervious to the passage of the infantry even more true with the low boccage
    I sometimes go to the editor to open passages and see how the scenario is modified by realistically modifying the nature of the hedge

  8. it is said that the good deal is when neither the seller nor the buyer is really satisfied. Here CM with its hedge has the right deal !!
    Unlike @Bulletpoint I find the hedges far too easy to pierce, it takes 1 to 3 minutes to pierce them with explodes loads which is infinitely shorter than in reality, even the dino tank pierces them all! In reality, only the intermediate hedges were pierced by this means. The main hedges which are at least 4 meters in base and at least 2 meters in height mixed with earth, maconerie and tied with an interlacing of roots of trees of several centuries are only destructible with the implementation of considerable means. and requiring a lot of time.
    Shells like bombs do not prove to be an effective means of smashing them, they are not even mentioned in the techniques of crossing.

  9. As I said before, Italy is very demanding
    after it is trained on CMBN and FB it is really a must-have game with a certain number of units and  terrains and climates.
    As Erwin says, the Brixia is amazing,
    not being able to divide the disturbing group
    but I really like to play with it, the liaison with the officer is essential
    try to follow the posts of @Freyberg which is a fanatic of cm Italy, he has a lot of finesse in the use of these troops
    then made a series of cards essential for this opus

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