--WOKI--
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--WOKI-- got a reaction from Fizou in WOT & War Thunder Panther Skins
Thanks Kohlen!
will do ! i just need to learn those shermans template first and see if there's available historical skins for sherman
like this one?
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--WOKI-- got a reaction from Fizou in WOT & War Thunder Panther Skins
Update:
Just make 3 new wheels for my previous panther skins (rotbraun RAL8017,olivgrun RAL6003 and mixed version) and add 1 new Panther skin for battle of bulge (No.215 1st SS LSSAH commander Uscha Kruger near stoumont 1944)
Download Link : http://cmmods.greenasjade.net/mods/5545/details
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--WOKI-- got a reaction from kohlenklau in WOT & War Thunder Panther Skins
Update:
Just make 3 new wheels for my previous panther skins (rotbraun RAL8017,olivgrun RAL6003 and mixed version) and add 1 new Panther skin for battle of bulge (No.215 1st SS LSSAH commander Uscha Kruger near stoumont 1944)
Download Link : http://cmmods.greenasjade.net/mods/5545/details
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--WOKI-- reacted to umlaut in Bailey Bridge Mod
Bailey Bridge Mod:
Some time ago someone on this forum asked for modders to create a "Bailey Bridge mod". Back then I looked into it and replied that I didn´t think it would be possible to mod one of the existing CM bridges into something resembling a Bailey Bridge. My main reasons for saying so was the shape of the existing bridges in CM. As you probably know we modders can only change the appearance - surface - of the vehicle, bridge etc. Not their actual shape.
But the idea must have been lurking in the back of my mind since then. And since then I have gained some experience in getting around the constraints that the game imposes on us modders. Mainly by creative use of alpha channels and making mods by using additional flavor objects. So I recently decided to give it a try.
Just gave it a quick stress test by sending a Crocodile across. As you can see, it didn´t collapse
What I have done is this:
Modded the "bridge-stone-2-lane" bridge to change its appeance from stone to steel. I´ve also used alpha channels to make parts of the original bridge transparent.
Used the hull of the sdkfz 251d-10 to create a new flavor object resembling a pontoon. The object is called hardcart3.
You create the illusion of a Bailey Bridge by placing a "Stone W" bridge ("Stone 56 W" is probably best) on the map - along with some hardcart3 flavor object. In 3D Preview mode you then place the "pontoons" (sdkfz 251d-10 hulls) next to the bridge. There are some elevation requirements too, but I´ll get back to those later.
The result is not perfect: The alpha channels do not always create the intended tranparency and the shape of the bridge - and pontoons aren´t exactly like a real Bailey Bridge´s. But this is the closest I am able to get.
The mod is almost finished and ready for release, but I´ve decided to wait a bit in order to collect comments/advice/suggestions from you knowledgable forumites.
Perhaps there are some details that could be improved before release, though I don´t think it will be possible to change the actual shape of the bridge.
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--WOKI-- got a reaction from Fizou in WOT & War Thunder Panther Skins
Just upload this King Tiger Henschel (Without Turret number version maybe u want to use your own) Enjoy !
Link : http://cmmods.greenasjade.net/mods/5544/details
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--WOKI-- got a reaction from waclaw in More Bulge Info! (and a few screenshots...)
we need lot of slot separate for set tanks skins too !! if possible please considered to seperate each model texture file not combining the set
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--WOKI-- reacted to NPye in My practise map
Hi guys ive uploaded screens to my Flickr
https://www.flickr.com/photos/nigelpye
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--WOKI-- got a reaction from George MC in New CMRT Scenario: Carius at Malinova
btw looks like there's kerscher 213 too, now they're complete couple
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--WOKI-- got a reaction from Fizou in WOT & War Thunder Panther Skins
1st Edition
Download Link : http://cmmods.greenasjade.net/mods/5543/details
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--WOKI-- got a reaction from Fizou in WOT & War Thunder Panther Skins
here's another..so busy lately with office work, progress getting slow
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--WOKI-- got a reaction from Rinaldi in CM:BN Screenshot Thread #2
@Kieme
if im not mistaken it's from Aris HD clouds
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--WOKI-- got a reaction from waclaw in WOT & War Thunder Panther Skins
Thanks umlaut ! love your mods as well! keep it up mate !
(btw umlaut, did you notice strange physical model on King tiger Henschel as i do?!? the back hull seems a bit short and those wheels track looks bit odd ? or maybe it's just my feeling
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--WOKI-- got a reaction from Artkin in WOT & War Thunder Panther Skins
Hi guys,
This's my first attempt to convert some WOT and War Thunder historical skins but still not perfect as im just learn about photoshop in 20 minutes from a friend..lol ( i never know how to use photoshop before )
for now just panther (sorry for the wheels still using original CMBN, im too lazy to do it )
the colors looks match with CMBN engine especially when using Reshade Sweetfx
so what do you guys think?
My wish for the next patch is they (Developer) can make separate skins for each model not combine them especially with vehicles
in example i would like to see panther_early_hull.bmp with panther_early_turret, panther_early_hull 2 with panther_early_turret 2, panther_early_hull 3 with panther_early_turret 3 and so on but not mixed them because they will not match the body texture with turret and some other parts between their numbers bmp file (it's like probability if they're match than that's good but most they're not match between each file in one model
i think it's only work with infantry skin but not with vehicles skin
it would be nice to have a lot additional skins to the game in every vehicles model
Sorry for my english
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--WOKI-- got a reaction from Aragorn2002 in WOT & War Thunder Panther Skins
Thanks fizou!
I hope they will concern about this because this game would be awesome if we had lot vehicles skin in different camos so we can expect a lot variety in-game battle
okay here some more shots, my 1st goal is to complete the 1st 15 Panther camos from about 40 camos for Eastern Front & Normandy (actually if i count there're about 40++ good quality skins which made by great skinner) and i'll upload it but till now i've only finished 11, so slow but i was hoping for the next week this could be released "AS IS" Skins (not 100% accurate of course)
http://img.photobucket.com/albums/v662/wiekniera/wiekniera003/CM%20Normandy%202015-06-05%2012-53-17-31a_zpsnzbpm6gf.jpg
http://img.photobucket.com/albums/v662/wiekniera/CM%20Normandy%202015-06-05%2012-47-45-24a_zps6bduuvp1.jpg
http://img.photobucket.com/albums/v662/wiekniera/CM%20Normandy%202015-06-05%2012-42-02-82a_zpsyyhzdbgz.jpg
http://img.photobucket.com/albums/v662/wiekniera/CM%20Normandy%202015-06-05%2012-43-23-13a_zps1iaknje8.jpg
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--WOKI-- got a reaction from Aragorn2002 in WOT & War Thunder Panther Skins
Hi guys,
This's my first attempt to convert some WOT and War Thunder historical skins but still not perfect as im just learn about photoshop in 20 minutes from a friend..lol ( i never know how to use photoshop before )
for now just panther (sorry for the wheels still using original CMBN, im too lazy to do it )
the colors looks match with CMBN engine especially when using Reshade Sweetfx
so what do you guys think?
My wish for the next patch is they (Developer) can make separate skins for each model not combine them especially with vehicles
in example i would like to see panther_early_hull.bmp with panther_early_turret, panther_early_hull 2 with panther_early_turret 2, panther_early_hull 3 with panther_early_turret 3 and so on but not mixed them because they will not match the body texture with turret and some other parts between their numbers bmp file (it's like probability if they're match than that's good but most they're not match between each file in one model
i think it's only work with infantry skin but not with vehicles skin
it would be nice to have a lot additional skins to the game in every vehicles model
Sorry for my english
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--WOKI-- got a reaction from Busso in WOT & War Thunder Panther Skins
Hi guys,
This's my first attempt to convert some WOT and War Thunder historical skins but still not perfect as im just learn about photoshop in 20 minutes from a friend..lol ( i never know how to use photoshop before )
for now just panther (sorry for the wheels still using original CMBN, im too lazy to do it )
the colors looks match with CMBN engine especially when using Reshade Sweetfx
so what do you guys think?
My wish for the next patch is they (Developer) can make separate skins for each model not combine them especially with vehicles
in example i would like to see panther_early_hull.bmp with panther_early_turret, panther_early_hull 2 with panther_early_turret 2, panther_early_hull 3 with panther_early_turret 3 and so on but not mixed them because they will not match the body texture with turret and some other parts between their numbers bmp file (it's like probability if they're match than that's good but most they're not match between each file in one model
i think it's only work with infantry skin but not with vehicles skin
it would be nice to have a lot additional skins to the game in every vehicles model
Sorry for my english
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--WOKI-- got a reaction from Apocal in WOT & War Thunder Panther Skins
Hi guys,
This's my first attempt to convert some WOT and War Thunder historical skins but still not perfect as im just learn about photoshop in 20 minutes from a friend..lol ( i never know how to use photoshop before )
for now just panther (sorry for the wheels still using original CMBN, im too lazy to do it )
the colors looks match with CMBN engine especially when using Reshade Sweetfx
so what do you guys think?
My wish for the next patch is they (Developer) can make separate skins for each model not combine them especially with vehicles
in example i would like to see panther_early_hull.bmp with panther_early_turret, panther_early_hull 2 with panther_early_turret 2, panther_early_hull 3 with panther_early_turret 3 and so on but not mixed them because they will not match the body texture with turret and some other parts between their numbers bmp file (it's like probability if they're match than that's good but most they're not match between each file in one model
i think it's only work with infantry skin but not with vehicles skin
it would be nice to have a lot additional skins to the game in every vehicles model
Sorry for my english
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--WOKI-- got a reaction from waclaw in WOT & War Thunder Panther Skins
Hi guys,
This's my first attempt to convert some WOT and War Thunder historical skins but still not perfect as im just learn about photoshop in 20 minutes from a friend..lol ( i never know how to use photoshop before )
for now just panther (sorry for the wheels still using original CMBN, im too lazy to do it )
the colors looks match with CMBN engine especially when using Reshade Sweetfx
so what do you guys think?
My wish for the next patch is they (Developer) can make separate skins for each model not combine them especially with vehicles
in example i would like to see panther_early_hull.bmp with panther_early_turret, panther_early_hull 2 with panther_early_turret 2, panther_early_hull 3 with panther_early_turret 3 and so on but not mixed them because they will not match the body texture with turret and some other parts between their numbers bmp file (it's like probability if they're match than that's good but most they're not match between each file in one model
i think it's only work with infantry skin but not with vehicles skin
it would be nice to have a lot additional skins to the game in every vehicles model
Sorry for my english