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Kraft reacted to puje in Visual guide to flavor objects
Hi, I made a guide so you can easily identify the right flavor object your want to use for your map.
It is made with game v1.00 in mind, so there might be changes at some point.
Format: PDF file
Size: About 4 mb.
Can be found at:
http://s000.tinyupload.com/index.php?file_id=95489368985052445724
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Kraft reacted to Kieme(ITA) in Kieme's modding corner
Ukrainian Army ordnance mods recalling topic
List of mods released since now covering the UA:
T-64BV https://app.box.com/s/beqrs5jbox26b1v9tc5frk9z83nuxva5
T-84Oplot (digital) https://app.box.com/s/a7cr6zqgl2ug569zxl2tisg6o07hgjw0
T-64Bulat (three-tones) https://app.box.com/s/44s2t1hf8rejozy8m3xxf4whsf6n5zhe
BMP-2 https://app.box.com/s/td4e4ohyirchpqb7gsl2sjfz9r70xcf7
BTR-4e (digital) https://app.box.com/s/own9ti9zohnnvmhju6jyr7trg674up2t
BTR-70m https://app.box.com/s/9t4wsx7bx7trm2bxg4rwj8z19s3kl8qz
BRDM-2 https://app.box.com/s/u2l6fvif3iimmbkivalv4dv8xmvydtnh
MTLB (+variants) https://app.box.com/s/3aqnp0x3hg0rxbdqpbh3z9lz0u0p21of
MTLBu https://app.box.com/s/q0zy3s03x6uwb2uu07z988tn5rhft6zw
BRM-PRP https://app.box.com/s/eocifhiyv2gcbcmkv4etbn1wg88cvcjm
UAZ-URAL https://app.box.com/s/djao0nexvbwpblkasq0v82xrhnv8b2z1
Tunguska https://app.box.com/s/2so8nykfdeqpsi7yt8luj5zzvgsyrq8z
MT-12 https://app.box.com/s/sp602871mc3t5wf6el1apiqq7hv1qhfn
UA uniforms https://app.box.com/s/f6mdliz147eky2pll7riaboi9uty98u8
Top downloaded: T-64BV - 109 times.
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Kraft reacted to Kieme(ITA) in Kieme's modding corner
Kieme CMBS reworked ukrainian uniforms
Download:
https://app.box.com/s/f6mdliz147eky2pll7riaboi9uty98u8
Changelog:
-enhanced sharpening
-added dust to pants
-added 3 layers of dry and wet mud to lower pants
-added 3 layers of dry and wet mud to boots
-added a national flag arm band to standard camos
-added dirt to helmets
-weathered radio and backpack accordingly
-same as above for the digital camo
-darkened digital camo a bit
Note: screenshots showing faces from Aris CMRT mod dedicated to dirty faces (not included in my mod)
Previews:
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Kraft reacted to Blimey in Separatist mod
Have made some changes to the look of the Russians to represent unconventional forces. Made the helmets transparent. Ditto some of the pouches. Added some rag-tagging. Also mad use of some of Aris' RT faces. Credit to him.
As this mod replaces the Russian infantry it will have to be tagged for scenario creation only.
Should be ready in about a week or so.
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Kraft reacted to DMS in Free Copy AAR: DMS vs c3k.
So, sides are chosen, there is a map:
I am playing for Russians, starting at the left setup zone. c3k is playing for U.S., right setup zone.
You can read conditions there. In short, I must take that bridge.
As you see, there is a large open space between the bridge and the town.
Of course, it would be nice to take a company of good old T-72s and to make a tank rush. (I have 7500 points - enough for 1,5 tank companies)
But Javeline and Abrams...
I chose:
-152mm battery
-120mm mortar platoon
-Zala UAV
-Artillery and air spotters
-BTR company without a platoon
-T-90, Chrisantema and Tunguska. 1 piece of each.
-ATGM battery
-Su-25 wing
Setup for long range engagement and some infantry for guarding spotters and final attack.
I am awaiting for you advices! Have I any chances?
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Kraft reacted to Kieme(ITA) in Kieme's modding corner
Kieme CMBS MT-12 UA
Not exactly a vehicle, but it's the only one of tis genre.
Download:
https://app.box.com/s/sp602871mc3t5wf6el1apiqq7hv1qhfn
Preview:
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Kraft reacted to Kieme(ITA) in Kieme's modding corner
Kieme CMBS Tunguska UA
The usual color change and weathering.
Download:
https://app.box.com/s/2so8nykfdeqpsi7yt8luj5zzvgsyrq8z
Preview:
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Kraft reacted to Kieme(ITA) in Kieme's modding corner
Kieme CMBS UAZ-URAL UA
Quite heavy weathering. Changed the base colors to better fit the other UA vehicle mods. Changed color of the URAL tarpaulin to a brownish one.
Download:
https://app.box.com/s/djao0nexvbwpblkasq0v82xrhnv8b2z1
Preview:
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Kraft reacted to LukeFF in Unofficial Screenshots & Videos Thread
Guys, please don't quote all of these images in your replies. It just hogs up bandwidth and makes for huge scroll-fest.
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Kraft reacted to panzersaurkrautwerfer in Stryker w/25mm ChainGun?
As pointed out already:
1. The Stryker and LAV share a common ancestor in the form of the Mowag Piranha. Both vehicles are built off of versions of that vehicles as license built by General Dynamics Land Division (Canada).
2. They are different generations however. The USMC vehicles belong to the LAV-I generation of platforms, which is smaller and more lightly armored, while the Stryker is based on the LAV III which is better protected, but also much larger and loses the amphibious capabilities of earlier generations.
3. There are LAV III variants that mount the 25 MM, however when the Army was designing the Stryker units it was seeking firstly a vehicle that could mount an entire rifle squad in each vehicle without crossloading. This would not be possible in the 25 MM armed Stryker models. Further for fire support, the 105 MM equipped Mobile Gun System Stryker was to be allocated at a rate of three per rifle company. In summery, by the Army's first go, the LAV III with autocannon wasn't enough transport, or gun to fill either of the potential roles.
4. The postscript however is that the Mobile Gun System has proven deeply unpopular and has not lived up to advertising. It's either too much gun for COIN, or not enough firepower and armor for full spectrum operations. The number of MGSes has been reduced to just three per Battalion, and there's talk of procuring autocannon armed Strykers to replace the MGS at the Company level (either the cheap fix of 25 MM, or a larger turret mounting a 40 MM gun).
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Kraft reacted to Kieme(ITA) in Kieme's modding corner
I will check the standard versions of roads and buildings, didn't do that properly.
Kieme CMBS BRM-1k-PRP UA
These two vehicles were slightly changed in color to match the BMP-2 mod.
UA vehicles almost done, UAZ and Ural are the next ones.
Download:
https://app.box.com/s/eocifhiyv2gcbcmkv4etbn1wg88cvcjm
Preview:
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Kraft reacted to SeinfeldRules in National Training Center Terrain Mod
Hi all,
I've been plugging away at a National Training Center terrain mod over the past couple days, and I finally feel complete enough to post it and get feedback. Even though CMBS is set in Europe, with the magic of mod tags we can take our M1s and T-72s and throw them against each other in the desert of California. For those not familiar with what NTC is, it's a US military training center in the desert of California, and for the last 25+ years has been the premier center for armored manuever training. For many years an NTC rotation was the "superbowl" for manuever commanders and a poor showing could end careers. Literally hundreds of battles have been fought over and through the manuever corridors of NTC, and almost every major pass, important terrain feature or passible wadi has a unique name that is unforgettable to those that have been there. A quick google search can pull up a myraid of "war" stories that are prime material for CM scenarios.
The terrain is mostly a mashup of tiles from CMSF, CMFI, CMRT and my own terrain mods. I've tweaked the colors so they all blend. You can also obviously use this to model any sort of desert type environment, but it's intended to replicate NTC. It's not 100% complete, but enough is there to create something that hopefully looks like the California desert. As I'v'e only had the pleasure of visiting NTC once, I'd love feedback from those who've spent more time in the box on how close I've replicated the look and feel of NTC.
This is not complete! There is more I need to polish up. The mod tag you need to use for scenarios is [NTC]: https://www.dropbox.com/s/raeujlvb8rxog1y/AD%20CMBS%20NTC%20Terrain.zip?dl=0
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Kraft reacted to Kieme(ITA) in Kieme's modding corner
Kieme CMBS MTLBu UA
Closing the family with this big old vehicle. Heavy weathering.
Download:
https://app.box.com/s/q0zy3s03x6uwb2uu07z988tn5rhft6zw
Preview:
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Kraft reacted to Kieme(ITA) in Kieme's modding corner
Kieme CMBS MTLBm-strela-shturm
3-vehicle pack for the MTLB and main variants. Quite heavy weathering.
Download:
https://app.box.com/s/3aqnp0x3hg0rxbdqpbh3z9lz0u0p21of
Preview:
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Kraft reacted to Kieme(ITA) in Kieme's modding corner
Thanks people,
don't worry, it takes less time to do these than you might think, and being a modeler helps a lot, since parts are easier to recognize on the texture files.
With the next one the most common vehicles for UA are done, now I'd like to finish with the less common ones (MTLB, BRDM-2, BRMs etc.), no fancy camouflage for them.
Kieme CMBS BTR-70m-k
Some weathering, a bit deeper scratches to represent an older vehicle, but not too dirty.
Download:
https://app.box.com/s/9t4wsx7bx7trm2bxg4rwj8z19s3kl8qz
Preview:
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Kraft reacted to Kieme(ITA) in Kieme's modding corner
Will keep that oplot present.
Meanwhile another marginal vehicle:
Kieme CMBS BRDM-2 UA
Download:
https://app.box.com/s/u2l6fvif3iimmbkivalv4dv8xmvydtnh
Preview:
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Kraft reacted to Kieme(ITA) in Kieme's modding corner
Special thanks to Blimey for the next one.....
couple of more flavour objects to be added in game... new textures pending...
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Kraft reacted to Kieme(ITA) in Kieme's modding corner
Kieme CMBS modular roofs pt. 2 mod
Download:
https://app.box.com/s/2jb4hzgcv2u0tqk9kemmodn5b44qklnh
Changelog:
-new roofs (3 metal plates)
-newgables (1 cinder blocks, 2 concrete)
-new damaged versions
Note: standard definition version, therefore this mod does not affect game performance
Previews:
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Kraft reacted to Kieme(ITA) in Kieme's modding corner
Kieme CMBS reworked russian uniforms
Download:
https://app.box.com/s/yvc61fc3rucj6weyy8cz7adh3s1pz0vk
A quick and simple mod dedicated to russian uniforms.
I kept the base files but changed the saturation of the colors and corrected a bug about missing texture near the top shoulders.
Screenshots:
Vanilla:
Modded:
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Kraft reacted to Kieme(ITA) in Kieme's modding corner
Another try, this time I also added one layer of light brownish mud on the lower parts, 1 layer of frsh mud sprinkles and 1 layer of small rusty scratches all over the vehicle.
I also started experimenting with the normal maps on vehicles, and forcing them to be a bit extreme you can effectively perceive the difference in game... standard normal maps are quite "conservative" so to say, if you make them deeper and enhance the effect you can get quite strong results...
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Kraft reacted to Kieme(ITA) in Kieme's modding corner
More mud shall be then, on the lower parts.
it is very hard to pin point weathering positions and go in detail because most of the textures are stretched.
Imperial, unfortunately modular buildings have no special destroyed or "half" destroyed walls, it's either complete or with that hole that is the same, as you noticed, for every facade.
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Kraft reacted to Kieme(ITA) in Kieme's modding corner
Modding vehicles takes a lot of time, because each must be tailored with care.
BTR, if you release a mod of yours I might try to add weathering, unless you do some already. Because I personally like the effect on CM vehicles.
First attempt on a T-64BV, very few layers, just some rain stains and light dusts.
What's your opinion? Should the vehicles display more weathering? less weathering? What kind of?
Modded:
Vanilla for comparison:
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Kraft reacted to Kieme(ITA) in Kieme's modding corner
Next in line is Bulat.
First attempt at a camouflage version:
yet to be done the turret and the black spots.
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Kraft reacted to rocketman in Kieme's modding corner
I get some password check when I try to open the downloaded file. No such problems with any of you previous mods.
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Kraft reacted to Kieme(ITA) in Kieme's modding corner
Kieme CMBS BTR-4e
The 3-tone digital camo applies to this vehicle because it's the most advanced as the Oplot, and the only remaining UA vehicle that could display it without too much commotion. Intensive weathering for the lower parts, usual for the rest.
Enhanced normal maps included.
Download:
https://app.box.com/s/own9ti9zohnnvmhju6jyr7trg674up2t
Preview: