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Everything posted by waclaw
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https://www.dropbox.com/s/u21apwmkq1ebs25/sowiet%20weapons.rar I have a huge request, if anyone has tested the new sounds of Soviet weapons (PPSh, mosin, dp28 and new mp40) (this is very important sounds, and I would like them to be the best)
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http://cmmods.greenasjade.net/mods/5180/details Version for MAC
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yes, you're right, 20mm gun is too loud for about 3 decibels. if you notice any bugs, let me know, fix them;) Alex as always, just wait 2-3 days if someone reported me more errors.
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you can find it under the name "gun smg"
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unfortunately, could be much better "BF" made only one sound for DT and Maksim, Mosin and SVT - I have them ready, I hope that in a patch would fix it. ps. I'm glad you like it;)
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http://cmmods.greenasjade.net/mods/5172/details I have pleasure to introduce the next version of my mods for all parts of the CM (CMBN, CBNFI CMRT) over a hundred new of sounds (Soviet weapons, zips, explosions, engines, traction, environment etc.) a lot of improvements and fixes and optional sound, I hope you enjoy it.
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Update for my soundmod to make it work with CMRT!
waclaw replied to Oddball_E8's topic in CM Red Thunder Maps and Mods
found somewhere in the files sound flamethrower? Besides, one sound for SVT and Mosina, "DT" and "maksim" is a big mistake - the most important sounds in the game, and they have not done, ps. very nice sounds of weapons for the Soviets, really one of the better ps2. my mods have been made at 95% - except arms to the Soviets added a lot of new sounds;) -
if you have a previous part of the game - you can not expect a revolution, just a new front, new vehicle models, scenarios, campaigns, plus no big changes in mechanics - but if you do not have previous parts, are the most worth it - in this segment, there is no better game. as a loyal fan, I bought;)
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Somebody explain to me why so late to see them?
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CMRT - BETA AAR - Soviet Side
waclaw replied to Bil Hardenberger's topic in Combat Mission Red Thunder
BF does not have a developer diary, the only chance to see some new pictures of the game is watching this thread - shame it's such a problem submitting photos without these filters. ;( -
CMRT - BETA AAR - Soviet Side
waclaw replied to Bil Hardenberger's topic in Combat Mission Red Thunder
Bil Hardenberger Germans have seen, I would like to see Soviet soldiers without this filter just please press alt + m (not sure) if it is not a problem? -
CMRT - BETA AAR - Soviet Side
waclaw replied to Bil Hardenberger's topic in Combat Mission Red Thunder
Endymion This "film effect" only looks good on screen. They do not show how the game looks in practice - because really this effect is used very rarely -
CMRT - BETA AAR - Soviet Side
waclaw replied to Bil Hardenberger's topic in Combat Mission Red Thunder
I have a question, definitely added to the sounds of the Soviet weapons, but is otherwise in terms of sound changed anything? (eg whether the game can randomly choose between several ambient sounds / music - so that each time it was different? etc.) ps. give to images without the effect of the film - with practice I know, no one uses (just see some videos on youtube, even movies not recorded with this effect) -
Content in potential upcoming modules?
waclaw replied to jakla1027's topic in Combat Mission Red Thunder
"Liberation" - August / December 1944 "liberation" of Polish, Lithuania, Latvia, Estonia, Romania, Bulgaria and Hungary (Polish partisans - Operation Ostra Brama, Operation Tempest - Lwów Uprising, the Warsaw Uprising (two-month battle) Raid on Berlin - January / May 1945 The operation's Vistula-Odra river - Battle of the Pomeranian, fortress Breslau, Czechoslovakia, Austria, Battle of Lake Balaton and of course Berlin (polish LWP) Korea - 1950-1953;) -
Congrats BF, but time to get serious about your future
waclaw replied to sburke's topic in Combat Mission Red Thunder
Bf has everything ready to do the module for "Combat Mission: Red Thunder - Korea 1950 -53" ps. usually complain, but I have to admit that the red thunder is going to be really interesting;) -
What about the Melee Attack?
waclaw replied to t34577685's topic in Combat Mission Battle for Normandy
generally should be able to melee (buildings, forests) wherever both sides are fighting for very short distances - especially on the eastern front, where the Soviets used a huge human "wave" and where direct contact occurred very often for example, during the Warsaw Uprising in 1944, when insurgents well barricaded, Germany blew up walls of buildings to get to the insurgents. * on the ground floor were Germany, on the first floor of the poles, and on the second floor again Germany to again on the third floor were poles - in such situations melee was the norm (in Stalingrad was the same) -
What about the Melee Attack?
waclaw replied to t34577685's topic in Combat Mission Battle for Normandy
This description counterattack under kamienski - there were attacked without horses with bayonets. surely you mean the charge under Krojanty? -
What about the Melee Attack?
waclaw replied to t34577685's topic in Combat Mission Battle for Normandy
I do not know how it was on other fronts, 1939 Poles often went to bayonets (especially at night) night between 3 and 4 September Wołyńska Cavalry Brigade attacked with bayonets, after half an hour germany lost about 30 vehicles (including tanks) and a hundred killed. * night, Sept. 15 Bronislaw Prugar - Ketling ordered to unload magazines two regiments of infantry rifles (not to betray intentions and attacked Regiment SS Germania completely surprising him, the fight was fought almost without loud, killed most of the commanders, they lost all the heavy equipment. De facto German regiment ceased to exist. -
Great news! - Will definitely buy for the climate of the Eastern front;) Of course, I understand a lot of work, (the new "skins", models of vehicles / buildings etc.) But I feel like I read the announcement of the DLC or mods to CMBN - no deeper changes in the game mechanics and graphics (soldiers on tanks - great) - I just hope that the really big changes will be more. ps. Besides, more videos! more photos!
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great effects, but the film unfortunately hopeless - as someone watching at least one Soviet war movie - it's all the others are the same (although there were exceptions such as "Come and See")
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http://zapodaj.net/a32d98d2bdc9b.jpg.html http://zapodaj.net/c002ee5f6d7c7.jpg.html http://zapodaj.net/c12cf31174171.jpg.html http://zapodaj.net/6797d1943e69a.jpg.html http://zapodaj.net/ac3de0a9f6630.jpg.html http://zapodaj.net/51b42926c43bb.jpg.html http://zapodaj.net/bd8aebd5ce69f.jpg.html http://zapodaj.net/b2efef20ce623.jpg.html http://zapodaj.net/aa6efb42bd441.jpg.html https://www.dropbox.com/s/1wasx260jxuddc9/MINE.rar I do not want to clutter up the forum - I did the last map (without plans and units) Mine and the area around (modeled on a real field)of course, very detailed (about 20 hours) and "destroyed village" - burned crops, mass bomb craters (and uplifted modeled to simulate the dispersion ground)- all in a climate of central France (without planning and units) I hope it will be useful to someone;) https://www.dropbox.com/s/fb81oq4oargqvwg/Destroyed%20village.rar
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https://www.dropbox.com/s/4igwdi0p4on05ky/High%20Quality%20Sound%20Update%20-%20MAC.rar
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High Quality Sound 1.4 update (mainly for CMFI)
waclaw replied to waclaw's topic in CM Fortress Italy Maps and Mods
https://www.dropbox.com/s/cdqfb6e6vwb450o/D-Day%20Background.rar I made two - day and night ambient - of course typical situation for D-Day - the-aircraft gunfire "acht acht coma", Flakvierling 38, the sounds of bombing and a lot of other effects;) ps. if you have any suggestions, I can all change / improve ps2. test in the game, at least a few turns - then you judge yourself if everything is as it should be -
version for MAC https://www.dropbox.com/s/4igwdi0p4o...%20-%20MAC.rar ps. if anyone has personal wishes can be easily done
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High Quality Sound 1.4 update (mainly for CMFI)
waclaw replied to waclaw's topic in CM Fortress Italy Maps and Mods
and, of course, a version for MAC https://www.dropbox.com/s/4igwdi0p4on05ky/High%20Quality%20Sound%20Update%20-%20MAC.rar ps. if anyone has personal wishes can be easily done;)