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waclaw

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Everything posted by waclaw

  1. pessimism? for several years, buying all the games and the module of the series and I'm still waiting for the f****ing flame throwers, but they give us a new bridge! Yippeeeeeeeee! expect nothing, you get nothing.
  2. for light wheeled and tracked vehicles - added sounds of driving through the grass / paved (heavy and medium tracked vehicles are too heavy to hear it) for heavy vehicles, added various noises, creaking, etc.. - I think he was talking about here;)
  3. try changing to mono, the game uses only ambient sounds in stereo.
  4. I do not know, I just changed Sampling and see it worked;) I recommend iTunes, easily and very quickly you can change the audio format * best to select a few / several sounds, right click and create a version for wav;)
  5. I did it based on your mods, and it seemed to me that I replaced all the noise - which sounds? This will remove them. if I used some of your sound by accident - of course I'm sorry for that.
  6. you say, and you have. Version for Mac https://www.dropbox.com/s/q77yv6cucth346g/H.Q.S%20MAC.rar
  7. Maybe it's drivers? similar effects (system crash / freez mouse) I had the latest driver from NVDIA - last completely stable is 306.23 ps. sometimes the game "cut" texture to save frame rate - for example, a shot of 2 cm Flakvierling 38 just kills texture;)
  8. I mean everything is ok or not? new intro
  9. https://www.dropbox.com/s/8df7b8g8mwtr3x3/High%20Quality%20Sound%20MAC.rar full version(MAC), plus a little surprise;) Installation guide: 1. put the "sound" in your Data/Z folder. 1. WATCH OUT! - If you have any sound modules you have to remove folders which mod changes, because sounds have changed names. Don't just copy and paste. If you do it both old and new voices will remain! 2. folder "Background", "voices", "movement", "music" from "sound" - paste and replace, If you don't have anything like that, just leave it alone.
  10. https://www.dropbox.com/s/8wohn560t1rsqlc/shots%20wav%2048khz.rar I converted the sound of gunfire for mac, test anyone? I will be very grateful;)
  11. if only this one problem, I can do a version for the Mac, wants someone?
  12. Erwin, so it is a patch for High quality sounds1.3 just paste and replace;) There were problems with looping sound, because the changes are small, but significant
  13. patch 1.0 https://www.dropbox.com/s/zstr8r23ui3vz2i/H.Q.S%20patch%201.0.rar improved/bug fixed for wind, explosion, medium track, carcano (Unfortunately, the same sound using a machine gun, so I removed reload) instalation 1. paste and replace in your Data/Z/SOUND
  14. you mean voice mod? if so, you do not need to remove it - my mod only replaces the "screaming"
  15. High Quality Sound 1.3 - FINAL version http://cmmods.greenasjade.net/mods/4952/details (Very high quality!, 3x more sounds! (Exactly 511)CMBN/CF and CMFI/GL (carcano,sten, vickers, piat,bren, etc.) - background (day/night combat) guns, mortars, rifle, smg, mgun, pistol, explosion, voices (hitbody!),penetrations (bullet fragmentation), ricochet, zips, reload (for guns! and rifle), zips, colaps, shell drops, engine, trucks, flames, incoming artillery, bullet hit ground/water/wood/building/concrete/metal/rock(sonic cracks!), ..........and some more Changelog: 1.3 (107 all-new sound) add new , explosion, impact, zips, wind, rain, heavy track, screams, soldier movement, new gun, flames, 50mm, 75mm, 88mm, 105mm, 150mm and .................many, many other fixes! Installation guide: 1. put the "sound" in your Data/Z folder. 1. WATCH OUT! - If you have any sound modules you have to remove folders which mod changes, because sounds have changed names. Don't just copy and paste. If you do it both old and new voices will remain! 2. folder "Background", "voices", "movement", from "sound" - paste and replace, If you don't have anything like that, just leave it alone.
  16. has anyone tried it? an impression, comments?
  17. http://www.battlefront.com/community/showthread.php?p=1451104#post1451104 version for Shock Force
  18. https://www.dropbox.com/s/4sh4c3a4tziu036/H.Q.S.%20SHOCK%20fORCE.rar http://cmmods.greenasjade.net/mods/4912/details Half thousand sounds (305 all-new, 206 of my mods "High quality sounds 1.2") NATO/MARINE/BRITISH (L85A2, mg3, warrior, challenger2, leo2 etc.) - background (day/night combat) guns, mortars, rifle, mgun, pistol, explosion, voices (hitbody!),penetrations (bullet fragmentation), ricochet, zips, reload (for guns! and rifle), zips, colaps, shell drops, engine, trucks, flames, incoming artillery, movement, bullet hit, ground/water/wood/building/concrete/metal/rock(sonic cracks!), ..........and some more Installation guide: 1. put the "sound" in your Data/Z folder. 1. WATCH OUT! - If you have any sound modules you have to remove folders which mod changes, because sounds have changed names. Don't just copy and paste. If you do it both old and new voices will remain! 2. folder "Background", "voices", "movement" from "sound" - paste and replace, If you don't have anything like that, just leave it alone.
  19. Unfortunately, the game randomly chooses, and you can easily add / remove one or more sounds - the letters of the alphabet are more powerful explosions a - grenades, 20mm, 30mm b - 50mm mortar c - 75mm d ........ etc. Of course, your comments will use the next version of mods;) sorry for my "English"
  20. 1. WATCH OUT! - If you have any sound modules you have to remove folders which mod changes, because sounds have changed names. Don't just copy and paste. If you do it both old and new voices will remain! ps. Soon, sounds for Shock Force/Nato/Britsh/Marine (1-3 days) - 200/250 new high quality sounds - all guns(+reload)m256,2a46m,2a28, 2a38, l30charm ak74, ak47,m4, m16, mg3, l85a2,SWD, at4, rpg etc............, ambient, shell drops, vehicle loops (leo2,chalenger, wiesel,warrior.. etc.) sorry for my english!
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