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zinzan

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  1. Like
    zinzan reacted to nik mond in Combined Unofficial Screenshot/Media Thread   
    A couple filtered pics of a lonely panzer.


  2. Like
    zinzan reacted to kraze in Combined Unofficial Screenshot/Media Thread   
  3. Like
    zinzan reacted to Bud Backer in Once Upon a Time on the Western Front   
  4. Like
    zinzan reacted to Bil Hardenberger in AAR - A Lesson in Defense   
    AXIS ORANGE
    I have another scout team, made up of a recon team and an HQ unit (from Dog Company) deep on Axis ORANGE.  Towards the end of this turn the STuG on this axis drove straight towards them...

    However, I don't think these two teams have been spotted, as the STuG appears to have turned between two buildings, appearing like it was simply trying to get a better angle on my defenders.  I could be wrong as I lost sight of this vehicle right after this shot was taken, but it looked like it was starting to turn left.
     
    AXIS RED
    On Axis Red I decided to try to take a long range shot at one of the STuGs to my front.  It is literally a long shot, but taking out or damaging one of these things now could really help in the long run, right Captain Obvious?
    My AT Team rushed across the danger area to the hedges on the other side...

    Once in position they organized to take a shot...note in the following image that the STuG's flank is facing my team.

    Unfortunately... the rocket hits the trees and the STuG keeps moving.. I don't think they ever knew they were threatened...

    Both STuGs ended up facing Axis Yellow and appear to be guarding the flank of the Axis RED infantry, which can be seen linking up with the STuGs on the right edge of this image:

  5. Like
    zinzan reacted to Sgt.Squarehead in AAR - A Lesson in Defense   
    I hate it when they do that! 
    The degree of precision that CM demands of the player is a big part of what makes it such a remarkable game in my opinion.
    That'll be the battery commander no doubt.....If it is, and he's unbuttoned, a couple of light mortar rounds might be well spent in an attempt to bugger up the morale of his two minions out front. 
    I know this battle already happened, just saying.....
  6. Like
    zinzan reacted to Bil Hardenberger in AAR - A Lesson in Defense   
    Heh, funny story there... I neglected cover arcs on some important units in this game and I come to grief over it, my stupid AT Team in the scout party fires a rocket at some infantry in the next minute for example... blowing the surprise and making them a priority target...  there is a lesson in there for all of us to not get too complacent and lazy.
  7. Like
    zinzan reacted to Warts 'n' all in AAR - A Lesson in Defense   
    That's the best defence I've ever heard.
  8. Like
    zinzan reacted to Bud Backer in The Battle of La Ferme Dupont - A CAAR   
  9. Like
    zinzan reacted to Bud Backer in The Battle of La Ferme Dupont - A CAAR   
  10. Like
    zinzan reacted to Bud Backer in The Battle of La Ferme Dupont - A CAAR   
    Trouble is, all the real gunfire (ie: not Hollywood) I heard always sounded rather a lot like.."pop" to me. Unless you're right next to the lunatic blazing away with 3" Magnum 12 gauge slugs...
    The software on the iPad didn't have a few "sound effects" that I might have chosen over "Pop" had I had them when I started - eg: "bang!" I have since then made graphics for other sounds I want, but for consistency's sake, I'm sticking to "pop" as it's what I used thus far. If Bil Hardenberger is right and AAR's are addictive to write, I will change up the things I do for the next one.
  11. Like
    zinzan reacted to Bud Backer in The Battle of La Ferme Dupont - A CAAR   
  12. Like
    zinzan reacted to Bud Backer in The Battle of La Ferme Dupont - A CAAR   
  13. Like
    zinzan reacted to Bud Backer in Once Upon a Time on the Western Front   
  14. Like
    zinzan reacted to Bud Backer in Once Upon a Time on the Western Front   
  15. Like
    zinzan reacted to Bud Backer in Once Upon a Time on the Western Front   
  16. Like
    zinzan reacted to Bud Backer in Once Upon a Time on the Western Front   
  17. Like
    zinzan reacted to Warts 'n' all in Once Upon a Time on the Western Front   
    The Times Literary Supplement Book of the Month - March 2018
  18. Like
    zinzan reacted to A Canadian Cat in Questions about Weapon Fire Selection   
    No. Target light for infantry mean stick to small arms and MGs. So, no rifle grenades or RPGs. The short answer is there is no way to pick specific weapons to fire or not fire. You can influence it by using no target (individual soldiers pick their targets and their weapon), target light (means prioritize a particular target using small arms) and target (which means prioritize a particular target using whatever you have). You can also use a covered arc to restrict fire to inside an area (same rules as having no target command but inside the restricted area) or armour cover arc which adds just a further restriction to fire on armoured targets and ignore infantry in side the restricted area.
  19. Like
    zinzan reacted to A Canadian Cat in The patch?   
    Special meaning? Check back in 2020. Go right a head - see ya in a few years
    *Quality* has a special place in this company. They like to make sure things are right. And before you ramp up the sarcasm that includes fixing their own mistakes. What would the point in throwing a "fix" out there for you to test?
  20. Like
    zinzan reacted to Mord in Finally committed   
    Yeah, I use all the levels when plotting moves and stuff. I use level one for good action moments and examining the terrain when looking for just the right spot to put a tank or team. There was a time when I could still deal with CMX1 but the graphics are just too dated for me. The few things left that it has over CM2 just don't cut it for me. I think what kills it for me the most though, is the infantry fidelity. I spent so much time wishing for 1:1, now that I have it I can't go back.
     
    Mord.
  21. Like
    zinzan reacted to Badger73 in Finally committed   
    Then after completing your initial hazing ritual, err, kind introduction to H2H play, check out The Few Good Men for other opponents to play as well - http://www.thefewgoodmen.com/
  22. Like
    zinzan reacted to John Kettler in Finally committed   
    Mugendo,
    Welcome aboard!

    That has. to be one of the most entertaining, yet. thoughtful, first posts ever. Absolutely didn't. see the CMFI curve ball coming at all! I don't own CMFI, but I have followed the CMFI Forum,  read AARs and such. One of the things I really like about it is the open space (and real mountains) after after the claustrophobic bocage. The scenery is simply stunning, the Sherman is pretty scary, and the  Allies have cool camouflage jobs, too. There are  some unusual Allied vehicles which provide variety you just don't see in CMBN. Have. no idea how the Germans operate sans Panzerschecks. and Panzerfausts.  The former didn't debut until Anzio,  when it  blasted the Crab flail tanks clearing mines so the bridgehead breakout could begin.
    Regards,
    John Kettler
  23. Like
    zinzan reacted to Mord in Finally committed   
    Welcome to the first day of the rest of your war gaming life. I hope you aren't married, divorce will be imminent.
     
    Mord.
  24. Like
    zinzan reacted to Erwin in Finally committed   
    Weather is better.
  25. Like
    zinzan reacted to Mugendo in Finally committed   
    Not taken away in a straight jacket, I mean i committed to actually purchasing A combat mission game. 
    After months of playing the various demos (except the Red Thunder Demo that insisted I use an activation key), and watching youtube AAR uploads.....comparing versions, reading multitudes of reviews...and sifting  the useful from the useless, and as we all know, there is a lot more of the latter to be found on the Interweb sites.
    I Really like the look of the Normandy theatre, lots of interesting and familiar battles I can relate to.  But I had to put that on the back burner for now as the multiple addons and big pack offers were pushing the price up ...just one more...just one more.....just... 
    Anyway I then looked at the latest offering Final Blitzkrieg, the Demo again gave an excellent feel of the game and theatre, but it was too cold and too many trees for my liking. 
    So it was off to look at the Red Thunder (on youtube because of the activation key issue)  that became my favourite, and I see it is a very popular theatre for support....and it had all the features anyone could want, troops riding tanks (contentious subject) and the flame throwers....plus all the campaigns and missions had already been designed with the AI keys implemented. And it had no DLC, so out of the box it was ready to go with all the content in it.....that was very tempting, But I kept coming back to the Fortress Italy theatre...
     
    Fortress Italy....The very much overlooked theatre of many wargames, and the Unique makeup of the Italian forces in the game really made manouvering as a cohesive force a special challenge. Spotters without radios, operating old French Tanks alongside the might of the German forces, A combination that gave me that extra dimension when ordering forces around....The Italians never had any reason to fight, Mussolini or Hitler in charge of the military forces .....talk about being stuck between a rock and a hard place.  With the varied terrain, different weather conditions in the campaign, changing forces depending on the timeframe.....it had just one thing missing....British forces...which is easily resolved with the Gustav line DLC that adds Commonwealth forces.  Looking at the Battlefront site there is the offer of the Bundle pack, And that is what sold it for me......Fortress Italy with Gustav line is the one I purchased today, and looking forward to getting some decent spare time for gaming. ...
    Oh....and Hello everyone
     
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