invernomuto
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Everything posted by invernomuto
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Discussion of Soviet Offensive Tactics
invernomuto replied to Battlefront.com's topic in Combat Mission Red Thunder
I can't believe that we still used R35 in Sicily in 1943... :eek: -
CMRT - BETA AAR - Soviet Side
invernomuto replied to Bil Hardenberger's topic in Combat Mission Red Thunder
:D:D:D:D -
Annoying, unbelievable tank spotting
invernomuto replied to ridethe415's topic in Combat Mission Fortress Italy
I totally agree. We can spend hours talking about spotting problem or similar, but the truth is that we DO NOT KNOW how the Combat Mission engine models spotting and situational awareness. It could be a bug or working as designed by the programmers (maybe a nearby friendly unit warned the TC or in CM tanks have a small chance to spot the enemy 360° even if buttoned, who knows?). As a player I would like to have more detailed information from the game: spotting (which unit is spotting the enemy ones), mm of armour penetrated, etc. If this goes agains FOW, give us a "verbose" mode or a log file... The more information, the better, IMVHO. Bye. -
Hello, I am playing "Lemon Hill" scenario with the Italians. I have three Brixia 45mm mortar squads, they show up in the artillery support panel but they're "KNOCKED OUT". The squads are still intact, the weapon is deployed and they fire normally in direct fire. Both me and my opponent have latest patch and Gustav Line module installed. Screen attached.
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Epic Mockumentary Video Series
invernomuto replied to Frankster65's topic in Combat Mission Battle for Normandy
Any news from the maker of the Series? The videos were superb! Now they're private, I cannot view them anymore. Bye -
City fighting, what are the isssues??
invernomuto replied to slysniper's topic in Combat Mission Battle for Normandy
Vehicles pathfinding in building need to be improved. It's a nightmare in PBEM games. It's my 1st issue with "city fighting" in CMx2. Bye -
Any hint on the (AT?) weapon used in this footage?
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Hi, Although I like the CM editor very much (I'm planning to make a few PBEM scenarios for CMFI), I find it could be very useful to view the unit costs for balancing purpose (like for QBs). It could be an interesting addition to the game in future patches / CM 3.0.
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Been Out of the CM scene a LONG Time
invernomuto replied to BeauCoupDinkyDau's topic in Combat Mission Fortress Italy
I prefer CMFI for the terrain (I cannot stand bocage ), but CMBN + CW has more scenarios and more units. Also, for CMFI the new module "Gustav Line" (with a lot of new formations and units) is coming soon. Right now I would buy CMBN + CW and wait for CMFI + Gustav Line bundle. Bye. -
Single player , turn based or real time?
invernomuto replied to evo6tme's topic in Combat Mission Battle for Normandy
Most WeGo (I play WeGo only in PBEM, i tried RT against the AI but I prefer WeGo also in single player). -
I'm 36 years old. I found CMBO in a store many years ago and liked CM since then.
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Who plays iron difficulty?
invernomuto replied to Paul T's topic in Combat Mission Battle for Normandy
+1. Iron in RT (only vs AI) or WeGo vs human opponents. Bye. -
Thanks guys!
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Hi, is there a way to use a campaing map for a user made scenario? I like very much the map in the second and third missions of Advanced Training campaign. Can I use this map in the editor for my scenario? How? Thanks in advance, bye
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Merry Christmas to you all!
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CM:BN Screenshot Thread #2
invernomuto replied to Battlefront.com's topic in Combat Mission Battle for Normandy
Impressive screen, baron! -
Shall try to start an unofficial screenshots thread?
invernomuto replied to MikeyD's topic in Combat Mission Fortress Italy
30 secs from an user made scenario I'm currently testing. Hope you enjoy... -
Thanks. Before reading this discussion, I've tried quite everything to rotate those damned trenches: CTRL + left clicking, right clicking, going to 3d preview to rotate them like flavour object. I didn't try to connect them... AAARGH!!!! Bye
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Is there a way in CMSF to know which unit and weapon hit another unit. E.g. : I saw an enemy bradley hit by one of my ATGM team. Can I get the info of which unit or weapon destroyed the enemy AFV? Thanks. Bye
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Alternative CMSF calculator is lost
invernomuto replied to Denis1973's topic in Combat Mission Shock Force 1
+1 and bump! -
:D Hi Moon, any plans to offer an "upgrade" to the old CMSF engine with this release?