Jump to content

Fuser

Members
  • Posts

    1,830
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Fuser

  1. I will try to upload it to CMMODS, although I have had some problems with my previous mods today,...getting odd errors...
  2. Sadly, this texture stretching is not fixable (by me, that is)...
  3. Still testing some new features I am not completely convinced with, but eventually enjoying this:
  4. Yes, all of them. This weekend actually. There is no CMFI section so I may upload them as if they were for CMBN.
  5. I am reediting my CW Jeep mod, to add some Sicilian-Italian flavor to it, but textures stretch like no other in CM, it seems to be intended to be used in a monochromatic way so texture stretching are not noticeable (green stretched=green anyway). I will upload it soon, but if you want my CW jeep mod can be used if bitmaps are renamed accordingly. Not a project or mod in itself, but a version 2.0 i´d say. FYI, Next Mod: Italian L5 Light Tank.
  6. I will try to have it ready for tomorrow, maybe today evening...but no promises. I have a new destination in my job and a big workload at the moment, @Rake: my modding technique is based on photoreal editing with dirt decals with transparencies, and hand drawn details with custom brushes...but other modders may find differente approaches i am sure.
  7. Yes, that one Buzz, the most amazing sport event I have seen in years,...
  8. If there is anyone out there waiting for this...well, sorry, I was too busy watching the Europeans winning the Ryder Cup, will be ready soon,...
  9. Not a bad hypothesis c3k,... Adding decals and finishing touches. Tracks and Wheels weathered at this stage.
  10. Yes, they really did,...as odd as it may sound...AFAIK they were the only ones,...I guess it was aerial identification since they were captured vehicles anyway, but definitely look odd and not very appealing hehe.
  11. Guess the tank, guess the mod,...next is:
  12. A day off at the office, and a mod almost done, I think I have recovered my past skill and velocity, !! VERY enjoyable project...Should be ready today...
  13. Next, my first Italian vehicle mod for CMx2, the CV 33 (and 35). Expect it(them) for Monday 1st of October. (Very Early Version Pic) P.S: Panzer IIIN has been uploaded and will be ready soon this evening, BUT,...I forgot to include the "Bonus Material" folder mentioned in the readme, which includes 4 alternative Splash Screens. I will update the ZIP and keep you informed. Sorry for the incovenience.
  14. I made 3 scenarios for CMBN, it was a complex but enjoyable task. The thing is , I stopped making more since I felt there was a VERY critical attitude towards scenarios in the community. Hard to please historical grogs, adjust difficulty and play stile and...have social life, hehe. I may try something one of these days, a small map, with mixed forces, I think CMFI needs more small scenarios.
  15. Panzer Abteilung 215,...part of the decal set
  16. Panzer IIIN will be available on Monday 24. Three decals to choose from. The dusty weathering will make this III not very suitable for a Winter setting, but was made with Sicily, Tunisia and Southern Italy in mind.
  17. Well, thanks for the comments c3k, and i am glad you like the mods too and that you take your time to post here, but , you see, BFC textured a rope around that drum and I tried to improve it. If it's not a winch (what makes sense in fact ) I didn't know at the time, i simply retextured the stock model, I may remove it for future modules, and include a "c3k mention" in the readme . Cheers.
  18. Two more pics of the work in progress...
  19. Panzer IIIs in the workshop,...work just started but feeling myself quite motivated...
  20. White Scout Car (and Photoshop template for M3 Car family with over 70 layers)...finished...phew, took a long time to refine it. Available WITH NO DECALS on Monday: Vehicle looks much more bright and wasted by sun ingame than in this shots,...sorry, you will have to trust me, or download and check P.S: M5A1 Stuart ALMOST ready too,...(this time w/ 3 or 4 decal sets).
×
×
  • Create New...