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Magpie_Oz

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Everything posted by Magpie_Oz

  1. It could be: a mix up with the BAR, being fired off the shoulder like a rifle or off the bipod like a pretend LMG. OR the M1919 did have the ability to be fired without the tripod, I seem to remember a Marine, on Guadalcanal (?) scoring a Medal of Honour for doing this. I can't imagine it was a standard practise tho'
  2. Don't confuse unpopulated with wasted. Wasteland is land that has been used thoughtlessly. Like those vast, thankless tracts between Canada and Mexico that have been squandered on growing 'Merkins.
  3. Fulda Gap, BOAR are cool but it is 6 Day War, Yom Kippur for me if anyone is making a list ?????
  4. Aussie doctrine for M60 was 5 to 10 on the bipod and 10 to 20 on the tripod. Change the barrel every 200 rounds. Sustained bursts for initiating an ambush or the peak of the cover fire as Zonks said. Note too you didn't really aim at specific targets as such more usually an area.
  5. In battle feelings of claustrophobia are generally secondary to ballistophobia.
  6. Add L1A1, Carl Gustav 84mm, F1, M79, F89, F88 and Browning 9mm to that list and our training was the same but our doctrine did not necessarily emphasise taking "better" weapons. Of course in many cases it makes sense to swap a weapon, especially in the circumstance where it is the section's main firepower, but if you already have a SAW it is unlikely you would pick up another. I am talking here in contact, which was the example mentioned by the OP, of course the post battle reorg would involve retrieving weapons, a phase not modelled by CMSF.
  7. I think you might be taking this maybe a little far. Exchanging weapons on the battlefield is not really a common practise, I guess from a certain perspective you have a known, your own weapon, so one might be a little hesitant to swap it for an unknown, someone else's weapon. Especially given that it has potentially suffered battle damage. Having said that often a leader will give a specific order to retrieve a weapon, so maybe that is an option, add the ability to order a squad to retrieve a specific weapon, maybe a broadening of the the "Acquire" command?
  8. The doors are fine, just lock up your daughters. You can rest assured that I shall never live this close to the ends of the earth. Work WA - Live Queensland and SFA in between.
  9. Nope no disagreement there at all good Sir Black. That is what I meant by "in the true sense". Meaning that an MG cannot fire from behind a hill for example. It has to be on the front of the hill not the back of the hill like a mortar or arty piece can be. More over it cannot attack an enemy in dead ground (i.e. they are behind the hill) like a mortar or arty piece can. It is taught that an SFMG can fire at unseen targets and even sometimes if conditions are right it can fire over an intervening obstacle. Just like your quoted example. A further note on the Vickers in the sustained role is that they used a more powerful cartridge for the extreme range engagements, I think it was called the Mark 8 Cartridge from memory. The Vickers could also fire several thousand rounds per hour with barrel changes and just keep on going as it didn't run out of water. The Vickers by far is the pinnacle of an SFMG, it even came in a 50cal version but I think that was only ever vehicle mounted. I doubt an MG42 could match that performance, but the question is would it want to?
  10. Kinda, the 50Cal is a bit of an exception to the rule as it can be considered a small autocanon or big MG. A HMG is an infantry weapon that is capable of sustained fire and longer range. The 50cal is pretty much in a class of its own, mainly because it is not really man portable in the sustained fire role. Traverse limiters are slightly different to what I was meaning above. Limiters are used when in a defensive position to stop the weapon firing outside its designated arc so that other positions are not endangered.
  11. An HMG is a machine gun that fires at much longer ranges than the squad level LMG's. At shorter ranges, up to 300 metres or so an MG delivers grazing fire, that is the bullets do not get any higher above the ground than a man is tall. Beyond that range the bullets travel in an arc and there is a dead zone underneath the bullets. Also the bullets fall in an elliptical pattern called beaten zone. HMG's and MMG's are weapons that have been configured to fire using this beaten zone pattern. Usually this involves a fixed tripod that holds the weapon rigid and allows it to be traversed side to side in a regular pattern that is 1 beaten zone wide. These weapons are also equipped with sights that allow "indirect" type fire. So a pattern of fire can be laid down without actually needing to aim at a target. The HMG usually has a few spare barrels available as well, unless it is a water cooled one. In this role the gun may fire 200 to 300 rounds a minute. Firing an MG42 on pure cyclic i.e. 1200 rpm is something that is never done. A barrel needs to be changed every 200 rounds. A high rate of fire on an MG does mean a very tight beaten zone and also helps accuracy in the LMG mode. note that "Heavy Machine Guns" are not really classified by their calibre but more by the range they are intended to fire at.
  12. Trees are bloody strong. I have cut down trees with axes and chainsaws etc and even the largest of trees does not begin to fall until you cut right through it. that is to say the trunk might be 500mm across but even if you cut it right down to 50mm the tree still stands, albeit fairly fragile. That is because trees are a series of "tubes" What I am thinking is that if a shot hits a plate of armour it beings to penetrate and all of the metal surrounding the penetration is weakened and drawn in and eventually the plate is overcome and fails and the round passes through. With a tree however while the round easily penetrates the "tubes" of wood it is continuously being presented with another tube that is completely unaffected by the failure of the first tube, then another then another then another. So even though a high velocity round might punch a hole through a tree, there is still plenty of structure left to hold it up. I have cut down a tree with an M60 MG but it took a heap of rounds and we weren't firing at anything but the tree.
  13. From Wikipedia on Panzer Grenadiers: The term Panzergrenadier was not adopted until 1942. Infantry in panzer divisions from 1937 onwards were known as Panzerschützen Regiments; they wore the same rose pink piping on their uniforms as the tank crews (with an "S" cypher that distinguished the Schützen from the tank and anti-tank units that also wore that colour) . Soldiers in special Motorized Infantry units wore the standard white piping of the Infantry. In 1942, when Infantry Regiments were renamed as Grenadier Regiments by Hitler as a historical homage to Frederick the Great's Army, the Schützen regiments (and the soldiers in them) began to be redesignated as Panzergrenadier regiments, as did Motorized Infantry units and soldiers. Their Waffenfarbe was also changed from either white (in the case of Motorized Infantry) or rose pink to a meadow-green shade previously worn by motorcycle troops. Some units did not change over their designations and/or waffenfarbe accoutrements until 1943, and many veteran Panzerschützen ignored regulations and kept their rose-pink until the end of the war. The way I read it you had Armoured Infantry in Tank Units considered to be part of the armoured corps and Armoured Infantry Units who were part of the infantry. Their piping was different but both were termed Panzer Grenadiers.
  14. I think they are slightly different. Hunt for a tank is to advance while watching and engaging as targets present, although in the new game the halt now too. For infantry it is the silly knees bent running about advancing behaviour, so a bit slower as they sneak forwards.
  15. it's that poofy green stuff ya missus tries to sneak onto ya snags when yer 'aving a beer
  16. Yes I know the one you mean it was that British actor and he played the part of a paratrooper who had gone deaf from shock. They said he died in 1946 when actually he lived on for quite sometime. Also the David Schwimmer character, the much maligned OC in training was later supported by comments from survivors of Easy company. What course does one do where you have to read D-Day accounts?
  17. sure, sounds fair enough. I certainly wouldn't expect a retrofit of CM:BN, I mean they have to make money. I personally think the game plays pretty well now so I'd expect mainly finer points of detail to be addressed but I guess time will tell
  18. I'd think the detonator of the arty round would be fairly sensitive so that it didn't bury itself too far when hitting soft ground so conceivably light branches could set it off.
  19. Any idea what is being addressed in the patch for CM:SF ?
  20. Sad that Ambrose is considered the seminal work. Did he BS because he was lazy or was he playing to an audience that wanted someone to blame? Pommie bashing has been a popular method of selling in the US, The movie "A Bridge Too Far" for example. Laying it into the inglorious troop transport pilots is an easy way to explain away failures. What impact does this have on "Band of Brothers" I wonder?
  21. Doesn't the "Hide" command do something like this?
  22. Just like to pass on that 6AM has come and gone in Western Australia and either God in his infinite wisdom has spared the Australia (who else is going to clean up after you lot?), the RAPTURE set it's watch wrong or it is a total sack of ****e.
  23. I have long held grave concerns for the Japanese in that regard, given their chosen sports. Does anyone remember those Trial by Ordeal TV programmes? They would put the contestants through a range of tests of strength endurance and fearlessness. I remember seeing one where the challenge was to stand by a dyke in Holland drinking Dutch beer. The loser being the first one to pee! That is just plain cruel, I mean come on, Dutch Beer?
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