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DMS

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Everything posted by DMS

  1. "Battalion against company" is unfair, battalion usually wins. Reinforced company? But how much HMGs, mortars to take? 4 - ok, 6 - unfair? But 4 "Maxims" are too weak, unlike heavy MG-42. QB points are the best for ballance. (Against human opponent)
  2. Great news! For Berlin battle Soviet heavy guns would be great. 122mm, 152mm. If crew vulnerability would be tweaked a litle. Now they just walk and don't hide behind gun shields. And FOG-2 static flamethrowers. They could act like "blast" command, with more flame.
  3. I would play PBEM game with longer turns. So long battles would be played with less e-mails. More planning, less micro-management.
  4. Hm... 1943 Soviet rifle battalion had mortar company, not platoon. And since summer 1943 rifle company had 1 smg platoon. Never heard about bazookas in Soviet units.
  5. I found order about SMG platoons in every rifle company. So it is true, in every rifle company was a SMG platoon. With exception to poorly equiped divisions with low SMG number. Other 2 platoons of rifle company had only 4 (reduced OOB) or 5 (full OOB) SMGs. Leaders of squads and platoons. Average division had 1200-1400 SMGs. ORDER OF THE HIGH HEADQUARTERS No. 46175 ON THE REARMING OF RIFLE DIVISIONS BY AUTOWEAPONS May 23, 1943 In order to strengthen the fire of the automatic weapons of the rifle company, the Supreme Command orders: 1) Rearm in each rifle company of rifle divisions and brigades of the acting army all personnel of one infantry platoon, replacing rifles with SMGs. The number of light machine guns in this platoon is the same as before. In the remaining rifle units, to arm with SMGs only commanders of squads, platoons, companies and battalions. 2) Re-equipment is to be carried out primarily in rifle divisions and brigades, which are in the reserve of armies, fronts and in the reserve of the stavka. 3) The Chief of the General Staff, in conjunction with the head of the GAU, order and priority of rearmament by rifle divisions and brigades of the acting army, with the expectation of finishing the rearmament of reserve divisions and brigades in a month's time, and the remaining divisions and brigades - not later end of July. 4) Commander of the fronts and armies immediately organize training of submachine gunners and practicing tactics small arms in all kinds of battles, given the presence in the company of one platoon of autogunners. 5) Report on the rearmament of the weapons to 1, 10 and 20 June and July p. in Headquarters of the Supreme Command I. STALIN
  6. There is a good example of assault group for urban combat. (Sidelnilkov's group in Stalingrad) I don't know, will Battlefront make game about Berlin operation or about battle in Konigsberg? If so, such TO&E would be usefull. Though, it can be easily done in the game now renaming platoons and adding specialist teams. Translation: 3 squads, in each 2 six-men teams - assault group. 3 hmgs, 4 lmgs, 6 atgs, 2 50mm mortars, 2 snipers, 2 sappers - support group. Reserve - 15 men.
  7. Well, divisional artillery up to 122mm howitzers on the open positions, supporting attacking infantry by direct laying fire - "visit card" of RKKA of the late war period. It's bad that it was removed. By the way, in the game cannons are too easily supressed. Steel shields must defend crew (at least gunner) from 7,92 bullets on large distance.
  8. As is written in document above, machiengunners and snipers stay in SMG platoon. Like in mechanised battalions in the game now. It's interesting, why developers removed TO&E "B".
  9. Variant "A" without SMG platoon and variant "B" with. Great! Did SMG squads have snipers and MGs?
  10. Yes, I think 100% equiped units with 6 MGs per platoon were rare.
  11. This is штат 4/550 (TO&E 4/550), 10.12.42 (not reduced) 40 men in platoon. Platoon leader, assistant, 2 snipers, 4 squads. Each squad 9 men. 2 squads with 2 MGs and 1 SMG, 2 squads with 1 MG and 2 SMGs, In the game all is correct. With the exception of SMG platoon, though 2 variants are possible, I guess. (With SMG platoon and without, like in the game now) I think some units could ignore changes because of supply reasons,
  12. Well... Bolt action rifle at 400m+ is much better than SMG, but is not effective also. Semi-auto is better, but not much. Machiengun is decisive weapon. By the way, 7,62x25 was closest to intermediate catridges: 7,62x39, 7,92x33, .30 Carbine. Trajectory is not higher than 0,5 m up to 200-250m. So PPSh was not a typical SMG.
  13. Well, if 1 platoon in rifle company get SMGs instead of rifles, there are even more auto weapons. If SMG max range wouldn't be limited by 200 metres... IRL PPSh's were used up to 300m.
  14. As new module is coming, I would post some suggestions about Soviet rifle TO. 1) I've found out that since 1943 in Soviet rifle companies 1 platoon of 3 was armed with SMGs, with exception to machiengunners and snipers. This is a scan of rifle TO&E 4/550, 1943: There is written: "Один взвод вооружается пистолетами-пулеметами за исключением снайперов и наводчиков, в количестве 23 автомата" "One platoon is armed with SMGs with exception of snipers and gunners, in number of 23 SMG" And this is proved by many other documents, (summer 1943) where is described experience of using SMG platoon, supply problems, tactical suggerstions e.t.c. "Avtomatchiki" should infiltrate in enemy positions and suddenly attack from flank or rear, in short. 2) In the late period of war rifle units didn't have enough personell, so reduced TO&E were in use. In that scan above you can see that rifle platoon had 28 men. PL, assistant, 2 snipers and 3 squads. In squad: leader, gunner - leader assistant, gunner assistant, 5 riflemen, 8 men in total. 3) Actually number of SVT rifles was low, According to TO&E each rifleman must have SVT, but in fact since 1942 production number was very low, so realistic number would 1 per squad with 50% probability or so, May be for №2 in sniper team, By the way, second man in sniper team also should have a "marksman" skill, (As you see in scan above, there is 2 snipers) He should have a scoped rifle also, but in fact there were not enough scoped rifles, so snipers used usual rifles, chosen for better accuracy. So what do you think about this? There is suprisingly few Russian sources about Soviet TOs, may be I missed something. Let's discuss it.
  15. You don't undertand how does it work when a state breaks up. In any separatist province live loyalists, who don't want to live in "new country", and they want to separate and then reunite with the homeland. "If Canada is divisible so is Quebec", it's a classic. Collapse of the Soviet Union triggered conflicts.
  16. Thait is an exception, unfortunately. Loyalists benefit buying weapons from civilian market, while DPR soldiers have problems with customs if they want to buy good enough "civilian" rifle in Russia. (Usual soldiers I mean) Only someone very rich, with good sponsors can do it. I recently saw video where sniper from "August" battalion tells about problems with hitting anything further than 1000m as they have only SVDs. While loyalists have many weapons in .338 and 0.5. Goverment supply is rather unflexible, they can give an echelone of ammunition but not a good scope or a good rifle.
  17. Every rifle or just heavy weapons? They must be very expensive.
  18. No, it's time without spoting. If you call regular fire mission, time will be longer.
  19. Does U.S. squad have thermals? Or they spot so good in the game just because of weapon optics? Night vision shouldn't give any bonus daylight, right?
  20. If you need documents of the Soviet units for campaign - I can search in Russian site "Pamyat naroda", translate something. German documents are inaccurate sometimes.
  21. I would exchange M4, ISU, Jagtiger and Ferdinand for a single Soviet style trench model below ground. And all SSmen and Axis countries for a good covered MG nest
  22. Hm, is it thread where people write letter to St.Claus? My 5 cents - please add indirect fire for AGS. It is usual way to use it, there are a lot of videos from the Ukraine. And may be indirect fire for MGs, please! Now MG shoots 1 m above the target area, may be it is possible to add some variation, higher/lower.
  23. Well, I didn't find any documents or serious sources about cutting barrels. Mosin twist is 240mm, PPSh twist is 250mm. Close enough, but differs.
  24. Oh, I know how this discussion will go on. JUAN DEAD says "This is lie, this is lie, this is lie. You repeat Putin propaganda!" DreDay will argue, giving Russian sources that noone there can read, They will write 2-3 pages, than comes Steve, confirms the accusations of posting Putin's propaganda and asks DreDay to stop. Did I save your time? That was too thick. Really.
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