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DMS

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Everything posted by DMS

  1. Why unneeded? Does gunner deploy it manually? Can vehicle fire while deploying ATGM? I suggest to do it in such way : if vehicle doesn't move for some time, ATGM is deployed. Undeploying can be skipped. Not 100 % realistic, but better then now.
  2. Well, at least Scimitars were upgraded. Russian army used BMP-1's in Chechnya, their 73 mm guns were useless. So, no reply from BFC. They must be busy with CM:Normandy. Sad if this bug stay in the game.
  3. Yes, you are right that the game is not a tank/IFV simulator and it shouldn't accurately simulate every vehicle in the game, but as a wargame it should simulate realistic tactic. And if IFVs can be used as a tanks, something is wrong. There is a simple solution - to increase aiming time, like it was done for BMP-1 (Spigot ATGM also must be raised before firing). Another solution is to make "Deploy" button like it is made for infantry heavy weapons (it seems that AI handles good with it). By the way, should Bradley armor stop 30mm AP at 360 degrees (not only from frontal fire)?
  4. Hi Bradley TOW's must be erected before use, but in game they can fire immediately after stop. So, Bradley platoon defeats regular T-72 platoon in meeting battle (not in defense). That looks too unrealistic IMO. Are there any chances that bug with Bradleys will be fixed before support for CMSF will be closed? P.S. Sorry for my english
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