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slysniper

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  1. Upvote
    slysniper got a reaction from Doug Williams in Contiinued LOF glitch   
    Sighting and how it functions has always been poor compared to real world standards.

    It was very frustrating to me when I bought CMBN, Now I have been playing so long I just don't care any more.

    But I sure don't waste my time doing anything like you just mentioned. Because there is no chance of any guarantees as to what the game will give you as to units spotting.

    I just set up the units to what visually looks like will work and then start getting into it once the game is actually running.

    On defense, I will start checking units to see where they can now actually fire and set cover arcs to coordinate with each other, but all this only after the game is running. So that tells you what I think of set up phase spotting.

    On offence I don't trust way point spotting much either. I normally send a scout unit to every important location first to make sure what they see before I waste time sending main units when ever I have the ability to do so.

    But hoping for BF to give some major love to this at this point in the engine design is not likely to happen or fix how it basically works.

    I still see armor running out in the open in plain sight not getting spotted outside the magic spotting window of 7 seconds that the game runs and think Really, can you explain that invisibility with any real WORLD EVENTS. No, SO I just say to myself, its just a blasted game and that feature sucks. But I still like it more than the Borg spotting system we had, or that most games have.
  2. Downvote
    slysniper got a reaction from Wiggum15 in Things in ASL that aren’t in CMx2   
    The only surprise reply from Steve is about Gun malfunction not being on the list of things that should be done.
     
    That is a factor that is very real in combat and very common. Who cares about players not wanting it, that has never been the design point has it, just because players don't want the feature, at least that is how he has talked in the past.
     
    malfunctions impact outcomes of battles, and any unit that is in heated battle and is overusing its weapon should be risking  likely malfunctions.
     
    I will not go into how many times I have seen glowing barrels on weapons.
     
    Anyway, its the one feature that ASL did right in having it impact play and it is about the only game that has ever done it.
  3. Upvote
    slysniper got a reaction from Lethaface in Do Target Arcs & Hide = Ambush?   
    It works, but what you are not understanding is that the unit with the hide command on will not spot well in many situations.
     
    Thus many players find it not working because the enemy walks right up on top of them before they spot and open up from their hidden position.
     
    I personally use this set up concept as you show, but I add one thing. I always make sure to have some overwatch that is not hidden that will engage the enemy if my hiding units do not spot them. So at the worst, the enemy enters my kill zone, overwatch opens up, stops them for the first minute. I can then unhide all my hidden units and within moments I will have all my firepower I can muster being added into the ambush.
  4. Upvote
    slysniper got a reaction from agusto in Auto smoke dispenser, should players have more control   
    I have a love hate relationship with the way the game presently does Auto Smoke with the units.
     
    Yes I know this Topic has been there from since the games first release.
     
    I have created my own tactics to work around the games way of using Smoke. Since it drives me crazy to have units pop smoke at times when I do not want it, I basically make sure to run a few units out of smoke early before major contact and keep others in the formation with it so at least I have the option of which one I will lead with and if I want it popping smoke or not.
     
    So if I have a enemy unit I want to make sure I am going to fire on just on the other side of a vision block, I am running the unit that does not have any smoke. If I am going somewhere blind as to what the enemy has, I lead with a unit with smoke.
     
    But then it crossed my mind again on how stupid the present system is.
     
    So here again is a some thoughts of how it might be able to change.
     
    Why not have a option as to if you want the unit to auto place smoke or not, then at least the player has control of that much of the feature, at least I would not need to waste smoke to make the not happen as a feature.
     
    Then it crossed my mind, that no matter which option is chosen, there is times I would want auto smoke  no matter what. So when the button is in the off mode, the tank would still deploy smoke if
     
    It is being lazed and it presently cannot see any enemy unit.
    it presently sees a enemy unit that can destroy it, but it cannot really destroy the enemy unit
    it has been hit by a round from something that could of killed it but has survived.
     
    Now if the button for auto smoke is on, then it would pop smoke as it presently does.
     
     
    I see this as a possible easy way to really improve the present auto smoke options.
     
     
    please give input as to what you think or if you at least agree that something should be done as to how auto smoke presently functions
     
     
  5. Upvote
    slysniper got a reaction from Wiggum15 in Auto smoke dispenser, should players have more control   
    I have a love hate relationship with the way the game presently does Auto Smoke with the units.
     
    Yes I know this Topic has been there from since the games first release.
     
    I have created my own tactics to work around the games way of using Smoke. Since it drives me crazy to have units pop smoke at times when I do not want it, I basically make sure to run a few units out of smoke early before major contact and keep others in the formation with it so at least I have the option of which one I will lead with and if I want it popping smoke or not.
     
    So if I have a enemy unit I want to make sure I am going to fire on just on the other side of a vision block, I am running the unit that does not have any smoke. If I am going somewhere blind as to what the enemy has, I lead with a unit with smoke.
     
    But then it crossed my mind again on how stupid the present system is.
     
    So here again is a some thoughts of how it might be able to change.
     
    Why not have a option as to if you want the unit to auto place smoke or not, then at least the player has control of that much of the feature, at least I would not need to waste smoke to make the not happen as a feature.
     
    Then it crossed my mind, that no matter which option is chosen, there is times I would want auto smoke  no matter what. So when the button is in the off mode, the tank would still deploy smoke if
     
    It is being lazed and it presently cannot see any enemy unit.
    it presently sees a enemy unit that can destroy it, but it cannot really destroy the enemy unit
    it has been hit by a round from something that could of killed it but has survived.
     
    Now if the button for auto smoke is on, then it would pop smoke as it presently does.
     
     
    I see this as a possible easy way to really improve the present auto smoke options.
     
     
    please give input as to what you think or if you at least agree that something should be done as to how auto smoke presently functions
     
     
  6. Upvote
    slysniper got a reaction from A Canadian Cat in Would these be good/possible features for the upcoming ver 4.00?   
    SO AGREE, I THINK THAT THE POINT STRUCTURE SHOULD BE TOTALLY ADJUSTABLE BY THE PLAYERS.

    How ever they want to do it is fine with me. But I hate the restricted set ups they have now.
  7. Upvote
    slysniper got a reaction from Mord in Would these be good/possible features for the upcoming ver 4.00?   
    SO AGREE, I THINK THAT THE POINT STRUCTURE SHOULD BE TOTALLY ADJUSTABLE BY THE PLAYERS.

    How ever they want to do it is fine with me. But I hate the restricted set ups they have now.
  8. Downvote
    slysniper got a reaction from Wiggum15 in Would these be good/possible features for the upcoming ver 4.00?   
    SO AGREE, I THINK THAT THE POINT STRUCTURE SHOULD BE TOTALLY ADJUSTABLE BY THE PLAYERS.

    How ever they want to do it is fine with me. But I hate the restricted set ups they have now.
  9. Upvote
    slysniper got a reaction from A Canadian Cat in Brief overview of where CM is headed   
    May I be the first to say goodbye.
     
    Because I sense your time on this forum is very brief In its remaining time.
     
    If you look at this thread, it was you that started it off topic once again with all your negative comments.
     
    Your life must suck with all the attitude you have. I feel sorry for you.
     
    So go ahead and say a few more things about what you think about the game and forum members. Because locking threads wont stop you, but banning will.
  10. Downvote
    slysniper got a reaction from waclaw in Brief overview of where CM is headed   
    May I be the first to say goodbye.
     
    Because I sense your time on this forum is very brief In its remaining time.
     
    If you look at this thread, it was you that started it off topic once again with all your negative comments.
     
    Your life must suck with all the attitude you have. I feel sorry for you.
     
    So go ahead and say a few more things about what you think about the game and forum members. Because locking threads wont stop you, but banning will.
  11. Upvote
    slysniper reacted to slysniper in When should BFC start to develop a CMx3 engine ?   
    So what will the name of the next thread be when this one is locked.

    I sense it is getting close.
  12. Upvote
    slysniper got a reaction from Macisle in Brief overview of where CM is headed   
    I told you that in another thread.
     
    You would not like what you would hear. (But you keep wanting to live in fantasy land as to where these guys are going.)
     
     
     
    Thanks Steve for posting the update and letting us know what the present plans are for the near future.
     
    I look forward to the added content and additional items to come my way - I for one know you guys are working hard. Thanks
  13. Upvote
    slysniper got a reaction from Doug Williams in Axis Battle Report - The Gamey SOB Challenge   
    I think you can offer him a cease fire soon, The third Sherman appears to be likely toast also.
     
    I would think he would realize he will not dislodge you if he has no real assets to do it soon.
     
    What else does he have to take on your panzers.
     
    This is were Bil would tell us all, exactly what was left because he has calculated all the purchase points and has kept every sound marker and spotted troop documented.
     
     
     
    The scouts were a brave lot, cold blooded killers. Did not scare them at all. Just another day at the office for the one standing up.  Bullets flying all around him, but he calmly reloads his weapon
  14. Downvote
    slysniper reacted to Wiggum15 in Brief overview of where CM is headed   
    What playtesting ?
    The scenarios are not updated at all.

    And what miracle ?
    No matter of CMBN, CMFI or CMRT, it the same game essentially. So how should a engine "upgrade" with a few additional features be a miracle ?
  15. Upvote
    slysniper got a reaction from Fizou in Brief overview of where CM is headed   
    I told you that in another thread.
     
    You would not like what you would hear. (But you keep wanting to live in fantasy land as to where these guys are going.)
     
     
     
    Thanks Steve for posting the update and letting us know what the present plans are for the near future.
     
    I look forward to the added content and additional items to come my way - I for one know you guys are working hard. Thanks
  16. Upvote
    slysniper got a reaction from LukeFF in Brief overview of where CM is headed   
    I told you that in another thread.
     
    You would not like what you would hear. (But you keep wanting to live in fantasy land as to where these guys are going.)
     
     
     
    Thanks Steve for posting the update and letting us know what the present plans are for the near future.
     
    I look forward to the added content and additional items to come my way - I for one know you guys are working hard. Thanks
  17. Downvote
    slysniper got a reaction from waclaw in Brief overview of where CM is headed   
    I told you that in another thread.
     
    You would not like what you would hear. (But you keep wanting to live in fantasy land as to where these guys are going.)
     
     
     
    Thanks Steve for posting the update and letting us know what the present plans are for the near future.
     
    I look forward to the added content and additional items to come my way - I for one know you guys are working hard. Thanks
  18. Upvote
    slysniper got a reaction from A Canadian Cat in When should BFC start to develop a CMx3 engine ?   
    If I was them, I don't think I would want to comment to this line of questions either.

    For sure I would not if I knew you would not like what you were going to hear.

    The last thing Steve likes to do is deal with this type of behavior.

    Anyway, I am sure they know what their future plans are for at least a few years, but they have a history of keeping that to themselves. Normally only leaking small hints that at times I think they do not even mean to do. So you might be waiting awhile for any comments.
  19. Upvote
    slysniper got a reaction from Fizou in When should BFC start to develop a CMx3 engine ?   
    All you have to do is go under his profile and look at what he has voted on, it list all his own comments.

    Anyway, he has stopped that now, so note, no more plus +1 on almost everything he post.
  20. Upvote
    slysniper got a reaction from A Canadian Cat in When should BFC start to develop a CMx3 engine ?   
    Can we get BF to fix one item on this forum system.
     
    The basic fixture that no one should be allowed to vote on their own post.
     
    Wiggum you have managed to take it to a level I have never seen before. You are so caught up in yourself you like to give yourself a vote on almost every comment.
     
    What's the matter, didn't like the score you was receiving from the forum (why should you care - just a bunch of Fanboys anyway)
  21. Upvote
    slysniper got a reaction from Wiggum15 in When should BFC start to develop a CMx3 engine ?   
    All you have to do is go under his profile and look at what he has voted on, it list all his own comments.

    Anyway, he has stopped that now, so note, no more plus +1 on almost everything he post.
  22. Upvote
    slysniper got a reaction from Fizou in When should BFC start to develop a CMx3 engine ?   
    Can we get BF to fix one item on this forum system.
     
    The basic fixture that no one should be allowed to vote on their own post.
     
    Wiggum you have managed to take it to a level I have never seen before. You are so caught up in yourself you like to give yourself a vote on almost every comment.
     
    What's the matter, didn't like the score you was receiving from the forum (why should you care - just a bunch of Fanboys anyway)
  23. Upvote
    slysniper got a reaction from Holien in When should BFC start to develop a CMx3 engine ?   
    The more I read about the issues and why they want a new game engine. It appears it is all about the graphics more than the game features.

    It just drives them crazy to not see their frame rates at 60 and the game not appearing as it does for them in some other games.

    Yes, there is rants about game features, but between this thread and the others they have high jacked. Most of the desire and attitude they show is when it comes to the graphics and how the game functions.

    No one should really be defending CM when it comes down to these items, they are outdated and do not use the computer power as it possible could. But some of that is intentional and some of it is from the inability to create a new engine with each new development in home computers.

    This is a small time company and they cannot afford or meet them demands. Even if they started today on a new engine, by the time the publish it will again be outdated, plus they have always believed in making their product so it would run on older machines so that everyone that played did not need the latest new rig.

    So face it, you young Bucks that are Graphic Porn sluts will never get your fix from BF when it comes to giving you fantastic graphics.

    So for you, just keep hoping for a big money company to provide that to you, but Guess what, they do but with no game substance. They draw pretty pictures and take your money and you wonder why you get so bored so quickly. Because you always need new porn to fill your lust.

    No game Porn Here, Just a great game -
  24. Downvote
    slysniper got a reaction from Wiggum15 in When should BFC start to develop a CMx3 engine ?   
    So what will the name of the next thread be when this one is locked.

    I sense it is getting close.
  25. Upvote
    slysniper got a reaction from A Canadian Cat in When should BFC start to develop a CMx3 engine ?   
    The more I read about the issues and why they want a new game engine. It appears it is all about the graphics more than the game features.

    It just drives them crazy to not see their frame rates at 60 and the game not appearing as it does for them in some other games.

    Yes, there is rants about game features, but between this thread and the others they have high jacked. Most of the desire and attitude they show is when it comes to the graphics and how the game functions.

    No one should really be defending CM when it comes down to these items, they are outdated and do not use the computer power as it possible could. But some of that is intentional and some of it is from the inability to create a new engine with each new development in home computers.

    This is a small time company and they cannot afford or meet them demands. Even if they started today on a new engine, by the time the publish it will again be outdated, plus they have always believed in making their product so it would run on older machines so that everyone that played did not need the latest new rig.

    So face it, you young Bucks that are Graphic Porn sluts will never get your fix from BF when it comes to giving you fantastic graphics.

    So for you, just keep hoping for a big money company to provide that to you, but Guess what, they do but with no game substance. They draw pretty pictures and take your money and you wonder why you get so bored so quickly. Because you always need new porn to fill your lust.

    No game Porn Here, Just a great game -
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