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David I
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Everything posted by David I
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***Four New Mods - German AC's for CMETO***
David I replied to David I's topic in Combat Mission: Afrika Korps
Sunray, I'll see what I can do about that. Won't be right away, but ... In the interum you may want to take the wheels from the non-winterized AC's and renumber them to winter (add 50,000 to the bmp number). That will give you a look you might like better, not muddy but like they didn't bother whitewashing the wheels. Or you may want to get my muddy winter tracks mod. It represents these heavy vehicles going through the thin crust of light snow and muddying up the tracks and wheels. A phenom that I have seen on many occasions in the real world. DavidI [ March 27, 2006, 06:55 AM: Message edited by: David I ] -
ETO PSW 222 & 231, and Bulge PSW 222 & 231 Bulge AC's represent hasty white wash over my ETO camo AC's. They look like this: Enjoy, DavidI
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John, Thanks for sharing. Interesting indeed. DavidI
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***New Mod Posted - Bulge Pak 43 Hasty Winter Camo***
David I replied to David I's topic in Combat Mission: Afrika Korps
Bulge Pak 43 88mm AT Gun Winterized, Well it's better than the one we all don't have. Anyway, looks like this: Enjoy, David -
Dey, That did the trick. Thanks. DavidI
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**MikeyD does the Stuart MkV AND the late Kangaroo!!**
David I replied to MikeyD's topic in Combat Mission: Afrika Korps
MikeyD, I don't play very many Africa scenarios, so while your previous Stuarts are beautiful and in my game, I don't see them in action very often. These, on the other hand, will see plenty of action. Thank you again for all your hard work and beautiful art. I look forward to seeing your US Stuarts. David -
COG, You are the bomb! DavidI
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Here you go, a winterized version of Rockin Harry's bitchin shattered trees rough terrain mod. Also changes rocky terrain into little tree stumps, but well worth it for the "feel" that both the summer and winter shattered trees have. Looks like this: Specifically done for CMETO winter terrain by TOMcmhq. Enjoy, DavidI
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Is CMMODs down, or is it just me? DavidI
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Dey, Thanks. I play around with it when I get home, and let you know. Again thanks, DavidI
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Oh boy. Oh boy! (Rubs hands greedily). DavidI
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Can anyone give me the bmp numbers for the 20mm guns found on the SPW 250/9 and PSW 222? I ended up with a grey winter gun and I would like to change it back to black. What's the first rule of modding? Back up your originals! What didn't I do? DavidI
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Gurra, Nice to have you back. You'll want to get back into modding after you have seen how I shamelesly bastardized your excellent mods. Again, welcome back. DavidI
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Howto send crew back into the tank?
David I replied to nzmark's topic in Combat Mission: Barbarossa to Berlin
Let's try: "You can't, with the exception of operations when the computer may reman an abandoned tank between battles." DavidI -
Howto send crew back into the tank?
David I replied to nzmark's topic in Combat Mission: Barbarossa to Berlin
nzmark, To abreviate Joachim's answer: You can't. DavidI -
Dressler, And so it should, it's yours. Your comment prompted me to do a thorough search of CMMODs and sure enough your Tiger with zimmerit is in the CMBB side under Astro-Cats name. I've had it in my CMAK game for so long I thought it was the out of the box one. I appologize for my oversight and will correct my description at CMMOD's accordingly. Again I appologize. DavidI
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**MikeyD Camou Honeys & Riveted Turret M3 Stuart**
David I replied to MikeyD's topic in Combat Mission: Afrika Korps
I stand in awe. DavidI -
***New Mod Posted - Bulge Panzer IV's***
David I replied to David I's topic in Combat Mission: Afrika Korps
Thanks guys. DavidI -
Moving between heavy buildings
David I replied to The_Enigma's topic in Combat Mission: Afrika Korps
Enigma, Nope, you cannot move directly from one heavy building to the next. Look at the map carefully though, you can move HB (heavy builing) to rubble to HB, or HB to factory to HB. I've been skinned alive finding that one out. DavidI -
Yep, something is amiss. Mods are time period related, so for example German uniforms have three periods Early (June 41 to April 42), Mid (May 42 to April 44) and Late (May 44 thru duration). So if you Modded the mid war uniforms and had a scenario in May 42 mod is there, but if you played another scenario in April 42 mod is not there. Etc. DavidI
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I don't know how technical this is - but I dig them. Particularly the kepies. DavidI