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tdogg

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Everything posted by tdogg

  1. So many things to list here, so a few off the the top: -a section for group orders, better way to give orders to move to a group like a platoon or company. This would really help large battalion size battles. You could even give a formation selection like column, line, ect and it would show the foot print like single unit orders do. - able to adjust already placed waypoints (been asked before a million times I know). -in the leader's formation tab, clickable icons that indicate C2 at a glance. also c2 indicators on the floating unit icons. -ability to attach and dettach a unit from a platoon leader and assign to another platoon leader. kinda make your own composite platoon size force on the fly and not loose c2. example - you want to attach 2 mg sections to a platoon but the MGs fall out of c2 as the mission goes on and they venture away from the weapons platoon leader. in RL the MGs would be under the assigned platoon command. And now the big one that everyone's wanted since the beginning.....an operational command simmulation layer to augment the campaign system. ( I'd skip a module or delay CMSF2 for two years if battlefront could make this happen).
  2. Company size with support is the best for this game. halfway through the final strength and courage campaign battle and it's battalion plus.....a night mare to control. I switched to wego to help in my control and it did, but wego is sooo sloooow. Would be nice if a designer could optimise large battles by splitting the maps down to 3 company sized maps to represent the battalion sized engagement. I would rather fight on 3 smaller maps each with a company than one massive map with the whole battalion.
  3. I'm interested, can play either side, can do 1 turn or more per day. I am in PST time zone. I assume I will be on the reserve list for now, but with these types of games, reserves ususally get play time at some point from attrition.
  4. Missions difficult as these are not always realistic in the sense that if your forces are conducting a mission such as this you have failed to maneuver operationally. This would be one serious reprimand for a colonel or brigadier general. In real world, a Lt Col or a Major at Battalion would order a recon or probe of the area, realize the enemy kill zone and go around or wait for the big guns like 155s or 215s to plaster the area. CAS might be possible, though it seems interdiction was more the allied airpower them in normandy. Never should you cross a bridge under preregistered arty fire and mg42s. It's missions like these that make me wish for more operational command simmulation during campaigns, just a simple 2d interface in between missions. Just something to give the player a chance to address operational issues that arise during a campaign.
  5. I kinda assumed that, but the situation I described above just baffles me. on a side note, the panzer marsch campaign is pretty hard. Ended in 4 missions with a draw / attack failed. Might have to go back and play that one sometime after I finish all the other campaigns and battles.
  6. Just curious, I know there has been alot of talk on the AI accuracy with the 60mm mortars. I just finished the bridge battle of the panzer marsch campaign, and out of know where an mg 42 and grenadier squad get pummled by a 60. I'm fine with that, but this was at the last 30 seconds of senario end. When I reviewed the map there were no 60s around the area. It seemed when I use them as US, they seem restricted by range and whether they are in contact with the FOs or not. I'm just wondering if the AI get's some arty handicaps to give it a chance.
  7. Could this happen with an nvidia 310m card, I get weak performance with cmsf? It does have a dual integrated / 3d card setup, not sure if it is optimus based but will check. I suspected this was the case weeks ago and tried to uninstall the integrated dirver to sort of disable it, but I'm not sure it helped as the performance is still weak.
  8. I bet it's a driver issue, I don't read German, but it looks like the hardware is good on ur computer. I had a similar problem with my lappi which uses an nvidia 310m, I had to try 6 different drivers. I finally found one that is sorta playable, but still has problems....blurry text, poor textures and low draw distansce. My old laptop from 2007 actually performed better with the cmx2 engine, unfortunately it crashed.
  9. Deadly accurate sniper RPGs for cmsf balancing was really annoying. I don't want balanced, I want realistic. Impossible to do a thunder run or Blackhawks down senario because of this. I enjoyed cmsf / cma, but going back to WWII may really suit the engine well. The sides seem more technologically even in the WWII setting.
  10. You know I thought they were odd too at first, but after seeing them in the video aar, I like them. They seem very functional, the engine supports them better, in cmsf I hated how they trenches would disappear at a distance. Plus it had to be done for purchasing in the QBs.
  11. Take it easy buddy, I don't see any insult given by Steve. He was laughing at somebody making a joke about the dated 2d close combat graphics, what's wrong with that? I mean it's true, the spritetards do slither across the screen in a comical fashion. I personally refuse to buy those close combat games because of the fact that the graphics are the same 1998 technology.
  12. I took part in both Jasonc's kursk campaign and CMMC2. Honestly the small Kursk campaign that Jasonc did was the only campaign I've ever played that accually got completed because of the small manageable state. It was also the most fun because OP turns were progressing and tac battles generated at a good pace that it definately kept my interest. The CMMC2 campaign (the eastern front operation mars cmbb version) i was in seemed cool when i signed up, but it was so big and complex that it took a year to get going, then another year to get through the first few op turns and initial battles. Then it just collapsed, fell apart and never finished. Something to think about if you want your campaign to be completed.
  13. Actually I like the idea of fleet management on top of the pt boats. I'd like to get this game but it's so dead in this forum it seems like a bust. I don't think I'll take the plunge on this til it's at 5.00 bargain bin price.
  14. I like the Idea of the St. lo game having solitare. These Operational campaign ideas usually center around multiplayer to make it happen which is fine, but I like the idea of a solitare system to play at your leasure. On the cmbn side it doesn't seem solitare play for QBs is well suited due to the AI scripting and no quick map generator ala cmx1. It would be cool if the whole thing could be run solitare both opeational and tactical.
  15. I'll play either side, got used to Germans from picking them for so many east front games. Just use me to fill the side that needs to even it's numbers. I'd suggest using your thread as a means to get interest / poll. Once the game comes out start taking a more involved roll call for those who truly have time to play and pm them for email address. Seems like your pretty far along organizing, we just need the game to be released already.
  16. Also, if you search you can find a thread where jasonc use a gmt operational board game to generate cmbb battles. It was pretty cool, thought of doing it myself cuz you could play solitaire, but never got around to it.
  17. I will definitely play your multi player campaign, count me in. I was hoping these campaigns would come together as we get close to release.
  18. Great topic, having an operational layer for a CM game is something I've been longing for since CMBO. I was heart broken with the failure of CMC, but some kind of external game may do the trick. Will be watching this thread closely.
  19. You know I had to ask for more activations because I had a harddrive fail and a reformat but forgot to deactivate in the same year. BFC did reset the activations, but they kinda scolded me afterwards which was really annoying....I let it go, but it is not very good customer service.....here we fixed your problem now take some attitude for your bonehead move. I'm fine with DRMs but I as the consumer need to know if I have problems with the DRM they will be resolved no matter what.
  20. I lurk because I follow the rule, If I have time to post, I have time to play the game. I'd rather be playing the game than posting about it. The forums are valuble, found countless awnsers to questions. Can beleive what we did before forums.
  21. I got a new laptop and had the problem he mentioned. I've got the 2 gpu lapi, one intel intigrated for power saver, one nvidia 310m for games. When I installed cmsf there was sound issues and lag, I suspected it was running on the intel. I disabled the intel card and only run the nvidia card, plus I updated the drivers. The 3d performance is better, but now I got the weird / jumbled text problem in the menus and UI. I tried 3 different drivers but just can't fix the text, but the 3d performance is fine.
  22. ^ That wouldn't be the Seabee museum at a certain Seabee base north of LA would it ? I came across CMBB in 2002 while looking for close combat 3. The search directed me to an AAR with pics and I thought this game is way better than CC3. A few minutes more of seaching and I found the site and ordered the game.
  23. The Panzer Aces is a some first hand accounts of german tankers. Also talks about a few situations where the crews fended off close assualt by russian infantry with SMGs and grenades. They were in PIVs and would fight from the top and side hatches. From the book it seemed pretty effective.
  24. Not sure if this has been talked about, but will there be any way to adjust the draw distances. This plagues my CMSF games badly, I've learned to get used to the invisible trenches from 50ft away....would be nice if it was fixed for CM:BN. I did notice the trenches now will be above ground, but various other textures are constantly drawing at low detail from close distances. I am using an ATI 5870, but same problem on my Nvidia laptop.
  25. Moon, What if you have Marines but need Brits + Nato, will that option be available as well ?
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